My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Guards Miner
Giant Snowball
Spear Goblins Guards Witch Miner
Zap
Spear Goblins Guards Witch
Barbarian Barrel
Spear Goblins Elixir Golem Guards Witch
The Log
Spear Goblins Elixir Golem Mini P.E.K.K.A Guards Witch
Earthquake
Spear Goblins Elixir Golem Guards Witch
Arrows
Spear Goblins Guards Witch
Royal Delivery
Spear Goblins Elixir Golem Mini P.E.K.K.A Guards Witch Miner
Fireball
Elixir Golem Witch
Poison
Spear Goblins Elixir Golem Guards Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Elixir Golem Mini P.E.K.K.A Rocket Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Elixir Golem Guards Miner Mini P.E.K.K.A Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Elixir Golem Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Elixir Golem Mini P.E.K.K.A
Arrows
Elixir Golem Mini P.E.K.K.A Miner
Elixir Golem
Spear Goblins Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Spear Goblins Arrows Elixir Golem
Rocket
Miner
Guards
Miner
Witch
Elixir Golem Miner
Miner
Spear Goblins Guards Arrows Rocket Witch

Defense Synergies 0 7

Spear Goblins
Arrows Mini P.E.K.K.A Guards
Arrows
Spear Goblins Mini P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Spear Goblins Arrows Guards Witch
Rocket
Guards
Spear Goblins Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Guards
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Rocket Witch
Mini P.E.K.K.A Witch Guards
Arrows Mini P.E.K.K.A Rocket
Arrows Spear Goblins Guards
Rocket Spear Goblins Arrows Witch
Rocket Arrows
Mini P.E.K.K.A Witch
Guards Spear Goblins Mini P.E.K.K.A Miner
Guards Witch Spear Goblins Arrows
Arrows Spear Goblins Witch
Mini P.E.K.K.A Rocket Guards Witch
Rocket Arrows Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A
Rocket Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Witch
Arrows Spear Goblins Guards Witch
Arrows Witch Spear Goblins Guards
Mini P.E.K.K.A
Spear Goblins Arrows Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Spear Goblins Witch
Arrows Mini P.E.K.K.A Rocket Miner
Guards Spear Goblins Mini P.E.K.K.A Rocket Witch
Mini P.E.K.K.A Rocket Guards
Mini P.E.K.K.A Guards Witch
Arrows Rocket Witch
Mini P.E.K.K.A Rocket Guards Spear Goblins Witch
Mini P.E.K.K.A
Rocket Spear Goblins Mini P.E.K.K.A Witch
Witch Guards
Mini P.E.K.K.A Guards Witch
Rocket Arrows Guards
Mini P.E.K.K.A Rocket Guards Witch
Witch
Guards Witch Spear Goblins Mini P.E.K.K.A Rocket
Arrows Mini P.E.K.K.A Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Guards
Arrows Miner
Rocket Arrows Miner
Arrows Rocket Guards
Rocket Arrows
Arrows Spear Goblins Rocket Witch
Arrows Witch
Arrows
Arrows Miner
Rocket Mini P.E.K.K.A Guards
Rocket Miner Arrows
Arrows Rocket
Rocket Miner
Arrows Rocket
Arrows
Rocket Spear Goblins Arrows Witch
Arrows Rocket
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A
Rocket Arrows Witch Miner
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Witch
Witch
Arrows Miner Witch
Arrows Witch Miner
Rocket Miner Arrows
Arrows Witch
Rocket Guards Witch
Mini P.E.K.K.A
Arrows Rocket Miner
Rocket Arrows
Rocket Arrows
Spear Goblins Rocket Guards Witch
Rocket Arrows Witch
Arrows
Miner Mini P.E.K.K.A Rocket
Arrows
Rocket Arrows
Rocket Guards Witch
Rocket Witch
Rocket Witch Miner
Rocket

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