My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage Battle Ram Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Spear Goblins Battle Ram Witch
Zap
Spear Goblins Battle Ram Witch
Barbarian Barrel
Spear Goblins Goblin Cage Battle Ram Witch Electro Wizard
The Log
Spear Goblins Goblin Cage Battle Ram Witch
Earthquake
Spear Goblins Goblin Cage Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Goblin Cage Battle Ram Witch Electro Wizard
Fireball
Goblin Cage Battle Ram Witch Electro Wizard
Poison
Spear Goblins Goblin Cage Witch Electro Wizard
Lightning
Goblin Cage Battle Ram Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Arrows Fireball Goblin Cage Battle Ram Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Barbarian Barrel Arrows Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Goblin Cage Battle Ram
Arrows
Fireball Battle Ram
Fireball
Arrows Battle Ram Electro Wizard
Goblin Cage
Spear Goblins Battle Ram Barbarian Barrel Witch
Battle Ram
Spear Goblins Arrows Fireball Goblin Cage Barbarian Barrel Witch Electro Wizard
Barbarian Barrel
Spear Goblins Goblin Cage Battle Ram
Witch
Goblin Cage Battle Ram
Electro Wizard
Fireball Battle Ram

Defense Synergies 1 14

Spear Goblins
Arrows Goblin Cage Barbarian Barrel Electro Wizard
Arrows
Spear Goblins Fireball Barbarian Barrel
Fireball
Barbarian Barrel Arrows Goblin Cage Electro Wizard
Goblin Cage
Spear Goblins Fireball Barbarian Barrel Witch Electro Wizard
Battle Ram
Barbarian Barrel
Fireball Spear Goblins Arrows Goblin Cage Witch Electro Wizard
Witch
Goblin Cage Barbarian Barrel Electro Wizard
Electro Wizard
Spear Goblins Fireball Goblin Cage Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Goblin Cage Barbarian Barrel Electro Wizard
Goblin Cage Witch Electro Wizard
Goblin Cage Witch Electro Wizard
Goblin Cage Witch Electro Wizard
Arrows Fireball Goblin Cage Barbarian Barrel
Arrows Fireball Barbarian Barrel Spear Goblins Electro Wizard
Electro Wizard Spear Goblins Arrows Fireball Goblin Cage Witch
Arrows Fireball Goblin Cage Barbarian Barrel Electro Wizard
Witch Goblin Cage
Spear Goblins Barbarian Barrel Electro Wizard
Witch Electro Wizard Spear Goblins Arrows Fireball Barbarian Barrel
Arrows Spear Goblins Fireball Witch Electro Wizard
Goblin Cage Fireball Witch Electro Wizard
Fireball Arrows Goblin Cage Barbarian Barrel Witch Electro Wizard
Goblin Cage Electro Wizard
Fireball Goblin Cage Electro Wizard
Arrows Fireball Goblin Cage Witch Electro Wizard
Arrows Fireball Goblin Cage Spear Goblins Barbarian Barrel Witch Electro Wizard
Arrows Goblin Cage Barbarian Barrel Witch Spear Goblins Fireball Electro Wizard
Goblin Cage Electro Wizard
Spear Goblins Arrows Fireball Barbarian Barrel Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Goblin Cage Barbarian Barrel Witch Electro Wizard
Fireball Electro Wizard Arrows Barbarian Barrel
Spear Goblins Goblin Cage Witch Electro Wizard
Fireball Goblin Cage Barbarian Barrel Electro Wizard
Goblin Cage Witch
Arrows Fireball Witch Electro Wizard
Spear Goblins Fireball Goblin Cage Witch Electro Wizard
Goblin Cage
Goblin Cage Electro Wizard Spear Goblins Fireball Barbarian Barrel Witch
Witch Goblin Cage
Goblin Cage Witch
Arrows Fireball Goblin Cage Electro Wizard
Fireball Goblin Cage Witch
Fireball Goblin Cage Witch
Witch Electro Wizard Spear Goblins Fireball Goblin Cage Barbarian Barrel
Arrows Fireball Goblin Cage Barbarian Barrel Witch Electro Wizard
Arrows Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Wizard
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Fireball Arrows Barbarian Barrel
Arrows Fireball Spear Goblins Witch
Arrows Witch
Arrows Fireball Barbarian Barrel
Arrows Fireball
Fireball Electro Wizard
Arrows Fireball Barbarian Barrel Electro Wizard
Fireball Arrows
Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Spear Goblins Arrows Fireball Barbarian Barrel Witch
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Wizard
Arrows Fireball Barbarian Barrel Witch
Fireball
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Witch
Witch
Arrows Fireball Barbarian Barrel Witch Electro Wizard
Fireball Arrows Witch
Fireball Arrows Barbarian Barrel
Arrows Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Spear Goblins Fireball Barbarian Barrel Witch
Fireball Arrows Witch Electro Wizard
Arrows Fireball Barbarian Barrel
Fireball Electro Wizard
Arrows Fireball
Arrows Fireball
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Barbarian Barrel Witch Electro Wizard
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: