My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Valkyrie Battle Ram Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Valkyrie Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Giant
Giant Snowball
Spear Goblins Musketeer Battle Ram
Zap
Spear Goblins Battle Ram
Barbarian Barrel
Spear Goblins Musketeer Valkyrie Battle Ram
The Log
Spear Goblins Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Fireball
Musketeer Battle Ram
Poison
Spear Goblins Musketeer
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Arrows Fireball Mini P.E.K.K.A

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Mini P.E.K.K.A Battle Ram Giant
Arrows
Fireball Giant Mini P.E.K.K.A Battle Ram
Fireball
Arrows Battle Ram Giant
Mini P.E.K.K.A
Giant Spear Goblins Arrows Musketeer Valkyrie
Musketeer
Valkyrie Giant Mini P.E.K.K.A Battle Ram
Valkyrie
Spear Goblins Musketeer Mini P.E.K.K.A Battle Ram Giant
Battle Ram
Spear Goblins Arrows Fireball Musketeer Valkyrie
Giant
Arrows Mini P.E.K.K.A Musketeer Spear Goblins Fireball Valkyrie

Defense Synergies 1 12

Spear Goblins
Arrows Mini P.E.K.K.A Musketeer Valkyrie
Arrows
Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Fireball
Arrows Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Spear Goblins Arrows Fireball Musketeer Valkyrie
Musketeer
Valkyrie Spear Goblins Fireball Mini P.E.K.K.A
Valkyrie
Musketeer Spear Goblins Arrows Fireball Mini P.E.K.K.A
Battle Ram
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Spear Goblins Musketeer Valkyrie
Musketeer Spear Goblins Arrows Fireball
Arrows Fireball Musketeer Valkyrie
Mini P.E.K.K.A Musketeer
Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Spear Goblins Arrows Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Mini P.E.K.K.A Fireball Musketeer Valkyrie
Fireball Valkyrie Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer Valkyrie
Arrows Fireball Valkyrie Spear Goblins Musketeer
Arrows Valkyrie Spear Goblins Fireball Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Spear Goblins Arrows Fireball Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Spear Goblins Fireball
Fireball Arrows Mini P.E.K.K.A Musketeer Valkyrie
Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Fireball Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Fireball Musketeer
Mini P.E.K.K.A Spear Goblins Fireball Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Fireball Musketeer Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Musketeer Valkyrie
Arrows Valkyrie Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Valkyrie
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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