My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Wizard Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Wizard Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Curse
Giant Snowball
Spear Goblins Goblin Curse
Zap
Spear Goblins Firecracker Goblin Curse
Barbarian Barrel
Spear Goblins Firecracker Wizard Goblin Curse Electro Wizard
The Log
Spear Goblins Firecracker Goblin Curse
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker Goblin Curse
Royal Delivery
Spear Goblins Firecracker Wizard Electro Wizard Mother Witch
Fireball
Firecracker Wizard Electro Wizard Mother Witch
Poison
Spear Goblins Firecracker Wizard Goblin Curse Electro Wizard Mother Witch
Lightning
Wizard Electro Wizard Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Curse Tornado Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse Arrows Firecracker Tornado Electro Wizard Mother Witch Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Goblin Curse Arrows Firecracker

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Goblin Curse
Arrows
Goblin Curse Mother Witch
Firecracker
Spear Goblins Tornado
Wizard
Tornado
Goblin Curse
Arrows Spear Goblins
Tornado
Wizard Firecracker
Electro Wizard
Mother Witch
Arrows

Defense Synergies 1 10

Spear Goblins
Arrows Firecracker Electro Wizard
Arrows
Spear Goblins Tornado Mother Witch
Firecracker
Spear Goblins Tornado Electro Wizard
Wizard
Tornado Electro Wizard
Goblin Curse
Tornado
Wizard Arrows Firecracker Electro Wizard Mother Witch
Electro Wizard
Spear Goblins Firecracker Wizard Tornado
Mother Witch
Arrows Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Wizard Electro Wizard
Firecracker Goblin Curse Electro Wizard
Tornado Goblin Curse Electro Wizard
Firecracker Goblin Curse Electro Wizard
Arrows Firecracker Tornado
Arrows Tornado Spear Goblins Firecracker Electro Wizard Mother Witch
Tornado Electro Wizard Spear Goblins Arrows Firecracker Wizard Goblin Curse
Arrows Electro Wizard
Goblin Curse Tornado
Tornado Spear Goblins Firecracker Electro Wizard
Goblin Curse Electro Wizard Mother Witch Spear Goblins Arrows Firecracker Wizard Tornado
Arrows Spear Goblins Firecracker Wizard Goblin Curse Tornado Electro Wizard
Wizard Goblin Curse Electro Wizard
Wizard Arrows Firecracker Goblin Curse Tornado Electro Wizard
Goblin Curse Electro Wizard
Tornado Goblin Curse Electro Wizard
Wizard Arrows Firecracker Tornado Electro Wizard
Arrows Spear Goblins Firecracker Wizard Tornado Electro Wizard
Arrows Wizard Tornado Spear Goblins Firecracker Goblin Curse Electro Wizard Mother Witch
Goblin Curse Tornado Electro Wizard
Wizard Spear Goblins Arrows Firecracker Goblin Curse Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Electro Wizard
Electro Wizard Arrows Firecracker Wizard
Spear Goblins Electro Wizard
Tornado Electro Wizard
Goblin Curse
Arrows Firecracker Wizard Mother Witch Goblin Curse Tornado Electro Wizard
Spear Goblins Electro Wizard
Goblin Curse
Electro Wizard Spear Goblins Firecracker Tornado
Goblin Curse
Arrows Tornado Electro Wizard
Wizard Goblin Curse
Wizard Firecracker Goblin Curse
Electro Wizard Spear Goblins Firecracker Tornado
Arrows Firecracker Wizard Goblin Curse Electro Wizard Mother Witch
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Goblin Curse Tornado Electro Wizard
Arrows
Arrows Firecracker
Wizard Arrows Firecracker Goblin Curse
Arrows Firecracker Wizard Mother Witch Spear Goblins Goblin Curse Tornado
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Goblin Curse Tornado
Arrows Firecracker Wizard Tornado
Tornado Electro Wizard
Firecracker Arrows Wizard Tornado Electro Wizard
Arrows Firecracker Wizard Goblin Curse Tornado
Firecracker
Arrows Firecracker
Arrows Firecracker
Spear Goblins Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Tornado
Arrows Firecracker Wizard Electro Wizard
Arrows Firecracker Wizard Goblin Curse Tornado Mother Witch
Arrows Wizard Tornado
Tornado
Arrows
Arrows Firecracker Goblin Curse Tornado Mother Witch Wizard
Arrows Firecracker Wizard Tornado Electro Wizard
Arrows Wizard Tornado
Arrows Firecracker Goblin Curse Tornado
Arrows Firecracker Wizard Goblin Curse Tornado Electro Wizard Mother Witch
Electro Wizard Firecracker Wizard
Arrows Wizard
Arrows Firecracker Electro Wizard
Arrows Firecracker Wizard Goblin Curse
Electro Wizard Spear Goblins
Arrows Firecracker Wizard Goblin Curse Tornado Electro Wizard
Arrows
Firecracker Wizard Electro Wizard
Arrows Firecracker Wizard
Arrows Tornado
Firecracker
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Wizard

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