My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Mega Minion Valkyrie Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Valkyrie Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Bandit
Giant Snowball
Spear Goblins Mega Minion
Zap
Spear Goblins Firecracker Bandit
Barbarian Barrel
Spear Goblins Firecracker Elite Barbarians Valkyrie Bandit
The Log
Spear Goblins Firecracker Elite Barbarians Bandit
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker
Royal Delivery
Spear Goblins Firecracker Elite Barbarians Mega Minion Valkyrie Bandit
Fireball
Firecracker Elite Barbarians Mega Minion Bandit
Poison
Spear Goblins Firecracker Mega Minion
Lightning
Elite Barbarians Mega Minion Valkyrie Bandit
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mega Minion Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Firecracker Mega Minion Bandit Valkyrie Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Firecracker Mega Minion

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Firecracker Elite Barbarians Bandit Mega Knight
Arrows
Elite Barbarians Mega Minion Bandit Mega Knight
Firecracker
Spear Goblins Elite Barbarians Mega Minion Valkyrie Bandit Mega Knight
Elite Barbarians
Arrows Valkyrie Spear Goblins Firecracker Bandit Mega Knight
Mega Minion
Arrows Firecracker Valkyrie Mega Knight
Valkyrie
Spear Goblins Elite Barbarians Firecracker Mega Minion Bandit
Bandit
Spear Goblins Arrows Firecracker Elite Barbarians Valkyrie Mega Knight
Mega Knight
Spear Goblins Arrows Firecracker Elite Barbarians Mega Minion Bandit

Defense Synergies 3 19

Spear Goblins
Arrows Firecracker Mega Minion Valkyrie Bandit Mega Knight
Arrows
Mega Knight Spear Goblins Mega Minion Valkyrie Bandit
Firecracker
Valkyrie Spear Goblins Mega Minion Bandit Mega Knight
Elite Barbarians
Valkyrie Mega Minion Mega Knight
Mega Minion
Spear Goblins Arrows Firecracker Elite Barbarians Valkyrie Bandit Mega Knight
Valkyrie
Firecracker Elite Barbarians Spear Goblins Arrows Mega Minion Bandit
Bandit
Spear Goblins Arrows Firecracker Mega Minion Valkyrie Mega Knight
Mega Knight
Arrows Spear Goblins Firecracker Elite Barbarians Mega Minion Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Mega Minion Valkyrie
Elite Barbarians Firecracker Mega Minion Valkyrie Bandit Mega Knight
Mega Knight Elite Barbarians Mega Minion Valkyrie Bandit
Elite Barbarians Firecracker Mega Minion Valkyrie Bandit Mega Knight
Arrows Firecracker Elite Barbarians Valkyrie Mega Knight
Arrows Spear Goblins Firecracker Mega Minion Valkyrie Bandit Mega Knight
Mega Minion Spear Goblins Arrows Firecracker
Arrows Valkyrie Bandit Mega Knight
Elite Barbarians
Elite Barbarians Spear Goblins Firecracker Valkyrie Bandit Mega Knight
Valkyrie Spear Goblins Arrows Firecracker Mega Minion Bandit Mega Knight
Arrows Mega Minion Spear Goblins Firecracker
Mega Knight Elite Barbarians Valkyrie Bandit
Valkyrie Mega Knight Arrows Firecracker Mega Minion
Elite Barbarians Bandit Mega Knight
Elite Barbarians Bandit Mega Knight
Mega Knight Arrows Firecracker Elite Barbarians Valkyrie
Arrows Mega Knight Spear Goblins Firecracker Elite Barbarians Mega Minion Valkyrie Bandit
Arrows Valkyrie Spear Goblins Firecracker Mega Minion Bandit Mega Knight
Elite Barbarians
Valkyrie Mega Knight Spear Goblins Arrows Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Elite Barbarians Bandit
Bandit Arrows Firecracker Elite Barbarians Mega Minion Valkyrie Mega Knight
Bandit Mega Knight Spear Goblins Elite Barbarians Valkyrie
Valkyrie Mega Knight Elite Barbarians Bandit
Elite Barbarians Valkyrie Bandit Mega Knight
Arrows Firecracker
Spear Goblins Elite Barbarians Mega Minion Valkyrie Bandit
Mega Knight Elite Barbarians Valkyrie
Mega Knight Spear Goblins Firecracker Elite Barbarians Mega Minion Valkyrie Bandit
Mega Minion
Mega Knight Elite Barbarians Mega Minion Valkyrie
Mega Knight Arrows Elite Barbarians Valkyrie
Elite Barbarians Mega Knight Valkyrie Bandit
Firecracker Valkyrie Mega Knight
Elite Barbarians Spear Goblins Firecracker Mega Minion Valkyrie
Arrows Valkyrie Mega Knight Firecracker Elite Barbarians Mega Minion
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Spear Goblins Mega Minion
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Elite Barbarians
Firecracker Arrows Valkyrie Bandit
Arrows Firecracker
Firecracker Elite Barbarians Bandit
Arrows Firecracker Bandit
Arrows Firecracker Elite Barbarians
Spear Goblins Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Arrows Firecracker Mega Minion Bandit Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Mega Knight
Mega Minion
Arrows Firecracker Bandit
Arrows Bandit Mega Knight
Arrows Firecracker Bandit
Elite Barbarians Arrows Firecracker
Firecracker Mega Minion
Elite Barbarians Mega Minion
Arrows Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Spear Goblins Bandit
Arrows Firecracker Mega Minion
Arrows
Firecracker Mega Minion Valkyrie Mega Knight
Arrows Firecracker
Arrows
Firecracker Elite Barbarians Mega Minion Mega Knight
Firecracker Elite Barbarians
Firecracker
Firecracker Bandit Mega Knight
Firecracker Mega Knight

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