My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Dark Prince Bowler Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Spear Goblins Goblin Gang Goblin Barrel
Zap
Spear Goblins Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Spear Goblins Goblin Gang Goblin Barrel Dark Prince
The Log
Spear Goblins Goblin Gang Goblin Barrel Dark Prince
Earthquake
Spear Goblins Goblin Gang Goblin Barrel
Arrows
Spear Goblins Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Goblin Gang Goblin Barrel Dark Prince Bowler
Fireball
Goblin Gang Goblin Barrel Bowler
Poison
Spear Goblins Goblin Gang
Lightning
Dark Prince Bowler Goblinstein
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Dark Prince Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Goblin Gang Goblin Barrel Dark Prince Bowler Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Goblin Gang Dark Prince Bowler
Arrows
Goblin Barrel Dark Prince Bowler
Goblin Gang
Goblin Barrel Spear Goblins Dark Prince Bowler
Goblin Barrel
Spear Goblins Goblin Gang Dark Prince Arrows Bowler
Dark Prince
Goblin Barrel Spear Goblins Arrows Goblin Gang
Bowler
Spear Goblins Arrows Goblin Gang Goblin Barrel The Log
The Log
Bowler
Goblinstein

Defense Synergies 1 11

Spear Goblins
Arrows Goblin Gang Dark Prince Bowler The Log
Arrows
Spear Goblins Dark Prince Bowler
Goblin Gang
Spear Goblins Dark Prince The Log
Goblin Barrel
Dark Prince
Spear Goblins Arrows Goblin Gang Bowler The Log
Bowler
The Log Spear Goblins Arrows Dark Prince
The Log
Bowler Spear Goblins Goblin Gang Dark Prince
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins The Log
Goblin Gang Dark Prince The Log
Goblin Gang Bowler Dark Prince
Goblin Gang Dark Prince Bowler
Arrows Dark Prince Bowler The Log
Arrows Goblin Gang Bowler The Log Spear Goblins Dark Prince
Spear Goblins Arrows Goblin Gang
Bowler Arrows The Log
Goblin Gang
Goblin Gang Spear Goblins Dark Prince Bowler
Goblin Gang Spear Goblins Arrows Dark Prince Bowler The Log
Arrows Spear Goblins Goblin Gang
Bowler Goblin Gang Dark Prince The Log
Bowler Arrows Goblin Gang Dark Prince The Log
Goblin Gang
Goblin Gang Bowler The Log
Arrows Goblin Gang Dark Prince Bowler
Arrows Spear Goblins Goblin Gang Dark Prince Bowler The Log
Arrows The Log Spear Goblins Dark Prince Bowler
Goblin Gang Dark Prince Bowler Spear Goblins Arrows The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Dark Prince Bowler
Arrows Goblin Gang Bowler The Log
Goblin Gang Spear Goblins Dark Prince Bowler The Log
Goblin Gang Dark Prince Bowler The Log
Goblin Gang Dark Prince Bowler
Arrows Goblin Gang
Goblin Gang Dark Prince Spear Goblins Bowler
Dark Prince
Spear Goblins Dark Prince The Log
Goblin Gang
Dark Prince Bowler
Arrows Dark Prince Bowler The Log
Dark Prince Bowler Goblin Gang
Bowler
Goblin Gang Spear Goblins Dark Prince Bowler The Log
Arrows Bowler Dark Prince The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Bowler The Log
Arrows The Log
Arrows Dark Prince The Log
Arrows Dark Prince Bowler The Log
Arrows Spear Goblins
Arrows Bowler The Log
Arrows The Log Bowler
Arrows The Log
Goblin Gang Bowler
Arrows Dark Prince Bowler The Log
Arrows
Bowler The Log
Arrows
Arrows The Log
Spear Goblins Arrows Bowler The Log
Arrows Bowler The Log
Arrows
Arrows Dark Prince Bowler The Log
Arrows Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows The Log
Arrows The Log Dark Prince Bowler
Arrows The Log Bowler
Arrows Bowler The Log
Arrows The Log
Arrows
Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Spear Goblins Goblin Gang Dark Prince
Arrows
Arrows The Log
Goblin Gang Dark Prince Bowler
Arrows The Log Bowler
Arrows
Dark Prince
Goblin Gang Bowler The Log
Dark Prince Bowler The Log
Bowler

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