My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Minion Horde Goblin Curse Skeleton Army
Giant Snowball
Spear Goblins Goblin Gang Minion Horde Goblin Hut Goblin Curse Skeleton Army
Zap
Spear Goblins Goblin Gang Minion Horde Goblin Hut Goblin Curse Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Goblin Hut Goblin Curse Skeleton Army
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A Goblin Hut Goblin Curse Skeleton Army
Earthquake
Spear Goblins Goblin Gang Goblin Hut Skeleton Army
Arrows
Spear Goblins Goblin Gang Minion Horde Goblin Hut Goblin Curse Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Minion Horde Mini P.E.K.K.A Goblin Hut Skeleton Army
Fireball
Goblin Gang Minion Horde Goblin Hut Skeleton Army
Poison
Spear Goblins Goblin Gang Minion Horde Goblin Hut Goblin Curse Skeleton Army
Lightning
Mini P.E.K.K.A Goblin Hut
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A Goblin Curse Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse Arrows Goblin Gang Skeleton Army Mini P.E.K.K.A Minion Horde Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Goblin Curse Arrows Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Mini P.E.K.K.A Goblin Hut Goblin Curse
Arrows
Goblin Curse Mini P.E.K.K.A
Goblin Gang
Spear Goblins Mini P.E.K.K.A Goblin Hut
Minion Horde
Mini P.E.K.K.A
Spear Goblins Arrows Goblin Gang Goblin Hut
Goblin Hut
Spear Goblins Goblin Gang Mini P.E.K.K.A
Goblin Curse
Arrows Spear Goblins
Skeleton Army

Defense Synergies 0 13

Spear Goblins
Arrows Goblin Gang Mini P.E.K.K.A Goblin Hut Skeleton Army
Arrows
Spear Goblins Mini P.E.K.K.A Goblin Hut
Goblin Gang
Spear Goblins Mini P.E.K.K.A Goblin Hut Skeleton Army
Minion Horde
Mini P.E.K.K.A
Spear Goblins Arrows Goblin Gang Goblin Hut Skeleton Army
Goblin Hut
Spear Goblins Arrows Goblin Gang Mini P.E.K.K.A Skeleton Army
Goblin Curse
Skeleton Army
Spear Goblins Goblin Gang Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Goblin Hut
Minion Horde Mini P.E.K.K.A Skeleton Army Goblin Gang Goblin Hut Goblin Curse
Goblin Gang Minion Horde Mini P.E.K.K.A Goblin Hut Skeleton Army Goblin Curse
Minion Horde Mini P.E.K.K.A Goblin Hut Skeleton Army Goblin Gang Goblin Curse
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Goblin Gang Skeleton Army Spear Goblins
Minion Horde Spear Goblins Arrows Goblin Gang Goblin Hut Goblin Curse
Arrows
Minion Horde Mini P.E.K.K.A Goblin Gang Goblin Hut Goblin Curse Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minion Horde Mini P.E.K.K.A
Goblin Gang Minion Horde Goblin Curse Skeleton Army Spear Goblins Arrows Goblin Hut
Arrows Minion Horde Spear Goblins Goblin Gang Goblin Hut Goblin Curse
Minion Horde Mini P.E.K.K.A Goblin Hut Skeleton Army Goblin Gang Goblin Curse
Skeleton Army Arrows Goblin Gang Minion Horde Mini P.E.K.K.A Goblin Hut Goblin Curse
Mini P.E.K.K.A Skeleton Army Goblin Gang Minion Horde Goblin Hut Goblin Curse
Minion Horde Skeleton Army Goblin Gang Mini P.E.K.K.A Goblin Hut Goblin Curse
Minion Horde Arrows Goblin Gang Mini P.E.K.K.A Goblin Hut Skeleton Army
Arrows Spear Goblins Goblin Gang Minion Horde Goblin Hut Skeleton Army
Arrows Spear Goblins Goblin Hut Goblin Curse
Mini P.E.K.K.A Goblin Hut Goblin Curse
Goblin Gang Skeleton Army Spear Goblins Arrows Minion Horde Mini P.E.K.K.A Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Spear Goblins Goblin Hut
Arrows Goblin Gang Mini P.E.K.K.A
Goblin Gang Skeleton Army Spear Goblins Minion Horde Mini P.E.K.K.A Goblin Hut
Goblin Gang Mini P.E.K.K.A Skeleton Army Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Goblin Hut Goblin Curse Skeleton Army
Arrows Goblin Gang Minion Horde Goblin Hut Goblin Curse
Goblin Gang Mini P.E.K.K.A Skeleton Army Spear Goblins Minion Horde Goblin Hut
Mini P.E.K.K.A Minion Horde Goblin Curse Skeleton Army
Minion Horde Spear Goblins Mini P.E.K.K.A Goblin Hut Skeleton Army
Goblin Gang Minion Horde Goblin Hut Goblin Curse Skeleton Army
Minion Horde Mini P.E.K.K.A Goblin Hut
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Goblin Gang Minion Horde Goblin Curse
Minion Horde Goblin Curse Skeleton Army
Goblin Gang Goblin Hut Skeleton Army Spear Goblins Minion Horde Mini P.E.K.K.A
Arrows Minion Horde Mini P.E.K.K.A Goblin Hut Goblin Curse
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Goblin Curse
Arrows Minion Horde Goblin Hut
Arrows
Arrows Minion Horde Goblin Curse
Arrows Spear Goblins Minion Horde Goblin Curse
Arrows Minion Horde
Arrows Goblin Curse
Arrows
Goblin Gang Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Arrows Goblin Curse
Goblin Hut
Arrows Minion Horde
Arrows Goblin Hut
Spear Goblins Arrows Minion Horde Goblin Hut
Arrows Minion Horde Goblin Hut
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Goblin Curse
Minion Horde
Arrows
Arrows Minion Horde
Arrows Goblin Curse
Minion Horde
Arrows
Arrows
Arrows Goblin Curse
Arrows Minion Horde Goblin Curse
Minion Horde Goblin Hut
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows Goblin Curse
Minion Horde Spear Goblins Goblin Gang Goblin Hut Skeleton Army
Arrows Goblin Curse
Arrows
Goblin Gang Minion Horde Mini P.E.K.K.A
Arrows
Arrows
Minion Horde
Goblin Gang Minion Horde

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