My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Royal Hogs Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Minion Horde Royal Hogs Skeleton Army Balloon
Giant Snowball
Spear Goblins Goblin Gang Minion Horde Royal Hogs Skeleton Army Balloon
Zap
Spear Goblins Goblin Gang Minion Horde Royal Hogs Skeleton Army Balloon
Barbarian Barrel
Spear Goblins Goblin Gang Wizard Royal Hogs Skeleton Army
The Log
Spear Goblins Goblin Gang Royal Hogs Skeleton Army
Earthquake
Spear Goblins Goblin Gang Royal Hogs Skeleton Army
Arrows
Spear Goblins Goblin Gang Minion Horde Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Minion Horde Wizard Royal Hogs Skeleton Army Balloon
Fireball
Goblin Gang Minion Horde Wizard Royal Hogs Skeleton Army Balloon
Poison
Spear Goblins Goblin Gang Minion Horde Wizard Royal Hogs Skeleton Army Balloon
Lightning
Wizard Balloon
Rocket
Minion Horde Wizard Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Gang Skeleton Army Minion Horde Wizard Royal Hogs Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Goblin Gang Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Royal Hogs Balloon
Arrows
Royal Hogs Balloon
Goblin Gang
Spear Goblins Royal Hogs Balloon
Minion Horde
Wizard
Royal Hogs Balloon
Royal Hogs
Arrows Spear Goblins Goblin Gang Wizard
Skeleton Army
Balloon
Arrows Spear Goblins Goblin Gang Wizard

Defense Synergies 0 5

Spear Goblins
Arrows Goblin Gang Skeleton Army
Arrows
Spear Goblins
Goblin Gang
Spear Goblins Skeleton Army
Minion Horde
Wizard
Skeleton Army
Royal Hogs
Skeleton Army
Spear Goblins Goblin Gang Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Wizard
Minion Horde Skeleton Army Goblin Gang
Goblin Gang Minion Horde Skeleton Army
Minion Horde Skeleton Army Goblin Gang
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Spear Goblins
Minion Horde Spear Goblins Arrows Goblin Gang Wizard
Arrows
Minion Horde Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Goblin Gang Minion Horde Skeleton Army Spear Goblins Arrows Wizard
Arrows Minion Horde Spear Goblins Goblin Gang Wizard
Minion Horde Skeleton Army Goblin Gang Wizard
Wizard Skeleton Army Arrows Goblin Gang Minion Horde
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang
Minion Horde Wizard Arrows Goblin Gang Skeleton Army
Arrows Spear Goblins Goblin Gang Minion Horde Wizard Skeleton Army
Arrows Wizard Spear Goblins
Goblin Gang Wizard Skeleton Army Spear Goblins Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Spear Goblins
Arrows Goblin Gang Wizard
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army
Arrows Wizard Goblin Gang Minion Horde
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Minion Horde Skeleton Army
Minion Horde Spear Goblins Skeleton Army
Goblin Gang Minion Horde Skeleton Army
Minion Horde
Skeleton Army Arrows
Skeleton Army Goblin Gang Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Arrows Minion Horde Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Wizard Arrows Minion Horde
Arrows Wizard Spear Goblins Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Goblin Gang Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Spear Goblins Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows
Minion Horde
Arrows Wizard
Arrows Wizard
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Arrows
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde
Arrows Wizard
Minion Horde Spear Goblins Goblin Gang Skeleton Army
Arrows Wizard
Arrows
Goblin Gang Minion Horde Wizard
Arrows Wizard
Arrows
Minion Horde
Goblin Gang Minion Horde
Wizard

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