My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Demolisher Goblin Curse
Giant Snowball
Spear Goblins Goblin Gang Musketeer Goblin Curse
Zap
Spear Goblins Goblin Gang Goblin Curse Goblin Giant
Barbarian Barrel
Spear Goblins Goblin Gang Musketeer Goblin Curse
The Log
Spear Goblins Goblin Gang Musketeer Goblin Demolisher Goblin Curse
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Goblin Gang Goblin Curse
Royal Delivery
Spear Goblins Goblin Gang Musketeer Goblin Demolisher
Fireball
Goblin Gang Musketeer
Poison
Spear Goblins Goblin Gang Musketeer Goblin Curse
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Demolisher Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse The Log Arrows Goblin Gang Musketeer Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Goblin Curse The Log Arrows

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Goblin Giant
Arrows
Goblin Giant
Goblin Gang
Spear Goblins Goblin Giant
Musketeer
Goblin Giant The Log
Goblin Demolisher
Goblin Curse
Goblin Giant
Spear Goblins Arrows Goblin Gang Musketeer The Log
The Log
Musketeer Goblin Giant

Defense Synergies 2 7

Spear Goblins
Arrows Goblin Gang Musketeer Goblin Giant The Log
Arrows
Spear Goblins
Goblin Gang
Musketeer Spear Goblins The Log
Musketeer
Goblin Gang The Log Spear Goblins
Goblin Demolisher
Goblin Curse
Goblin Giant
Spear Goblins The Log
The Log
Musketeer Spear Goblins Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Goblin Giant The Log
Goblin Gang Musketeer The Log
Goblin Gang Musketeer
Goblin Gang Musketeer
Arrows The Log
Arrows Goblin Gang The Log Spear Goblins Musketeer
Musketeer Spear Goblins Arrows Goblin Gang
Arrows Musketeer Goblin Giant The Log
Goblin Gang Musketeer
Goblin Gang Spear Goblins Musketeer
Goblin Gang Spear Goblins Arrows Musketeer Goblin Giant The Log
Arrows Musketeer Spear Goblins Goblin Gang
Goblin Gang Musketeer The Log
Arrows Goblin Gang The Log
Goblin Gang
Goblin Gang The Log
Arrows Goblin Gang Musketeer
Arrows Spear Goblins Goblin Gang Musketeer The Log
Arrows The Log Spear Goblins Musketeer
Musketeer
Goblin Gang Spear Goblins Arrows Musketeer Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins
Arrows Goblin Gang Musketeer The Log
Goblin Gang Spear Goblins Musketeer Goblin Giant The Log
Goblin Gang Musketeer Goblin Giant The Log
Goblin Gang Musketeer Goblin Giant
Arrows Goblin Gang Musketeer Goblin Giant
Goblin Gang Spear Goblins Musketeer Goblin Giant
Goblin Giant
Spear Goblins The Log
Goblin Gang Musketeer Goblin Giant
Musketeer
Arrows Goblin Giant The Log
Goblin Gang Goblin Giant
Musketeer
Goblin Gang Spear Goblins Musketeer Goblin Giant The Log
Arrows Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Goblin Giant The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Spear Goblins Musketeer Goblin Giant
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Goblin Gang Musketeer
Arrows Musketeer The Log
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Spear Goblins Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Arrows Musketeer The Log
Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Musketeer
Arrows Musketeer The Log
Arrows
Arrows The Log
Spear Goblins Goblin Gang Musketeer
Arrows Musketeer
Arrows The Log
Goblin Gang Musketeer
Arrows The Log Musketeer
Arrows
Musketeer
Goblin Gang Musketeer The Log
Musketeer
Musketeer Goblin Giant The Log

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