My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon Hunter Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Sparky
Giant Snowball
Spear Goblins Baby Dragon
Zap
Spear Goblins Inferno Tower Sparky
Barbarian Barrel
Spear Goblins Inferno Tower Hunter Royal Ghost Sparky
The Log
Spear Goblins Hunter Sparky
Earthquake
Spear Goblins Inferno Tower
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Baby Dragon Hunter Royal Ghost Sparky
Fireball
Inferno Tower Baby Dragon Hunter Sparky
Poison
Spear Goblins Inferno Tower Hunter Sparky
Lightning
Inferno Tower Baby Dragon Hunter Sparky
Rocket
Inferno Tower Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison Hunter Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Inferno Tower Baby Dragon Poison Royal Ghost Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Royal Ghost Baby Dragon Poison Hunter Inferno Tower Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Royal Ghost Baby Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Baby Dragon Royal Ghost Sparky
Arrows
Sparky
Inferno Tower
Baby Dragon
Spear Goblins Poison Sparky
Poison
Baby Dragon Royal Ghost
Hunter
Sparky
Royal Ghost
Spear Goblins Poison
Sparky
Arrows Spear Goblins Baby Dragon Hunter

Defense Synergies 0 11

Spear Goblins
Arrows Inferno Tower Baby Dragon Poison Royal Ghost
Arrows
Spear Goblins Inferno Tower Sparky
Inferno Tower
Spear Goblins Arrows Baby Dragon Poison Royal Ghost
Baby Dragon
Spear Goblins Inferno Tower
Poison
Spear Goblins Inferno Tower Sparky
Hunter
Royal Ghost
Spear Goblins Inferno Tower
Sparky
Arrows Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Inferno Tower Baby Dragon Sparky
Inferno Tower Hunter Sparky
Inferno Tower Hunter Sparky
Inferno Tower Hunter Sparky
Arrows Poison Sparky
Arrows Spear Goblins Baby Dragon Hunter Royal Ghost
Inferno Tower Hunter Spear Goblins Arrows Baby Dragon Poison
Arrows Inferno Tower Baby Dragon Poison Sparky
Inferno Tower Hunter Sparky
Spear Goblins Inferno Tower Hunter Royal Ghost Sparky
Poison Spear Goblins Arrows Baby Dragon Hunter Royal Ghost
Arrows Inferno Tower Hunter Spear Goblins Baby Dragon Poison
Inferno Tower Hunter Sparky
Sparky Arrows Baby Dragon Poison Hunter Royal Ghost
Inferno Tower Sparky Hunter
Inferno Tower Hunter Sparky
Sparky Arrows Inferno Tower Poison Hunter
Arrows Spear Goblins Baby Dragon Hunter Royal Ghost
Arrows Baby Dragon Poison Hunter Spear Goblins Royal Ghost
Sparky Inferno Tower Hunter
Royal Ghost Spear Goblins Arrows Baby Dragon Poison Hunter Sparky
Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Inferno Tower Royal Ghost Sparky
Poison Arrows Baby Dragon Hunter Royal Ghost
Spear Goblins Inferno Tower Hunter Sparky
Hunter Inferno Tower Sparky
Inferno Tower Hunter Sparky
Arrows Poison Baby Dragon Hunter
Sparky Spear Goblins Inferno Tower Hunter
Inferno Tower Hunter Sparky
Spear Goblins Inferno Tower Baby Dragon Poison Sparky
Inferno Tower Sparky
Inferno Tower Hunter Sparky
Arrows Poison
Inferno Tower Hunter Sparky
Baby Dragon Sparky
Inferno Tower Sparky Spear Goblins Baby Dragon Poison Hunter
Arrows Poison Inferno Tower Baby Dragon Hunter Royal Ghost Sparky
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon Royal Ghost Sparky
Arrows Poison Baby Dragon Royal Ghost
Arrows Baby Dragon Poison Sparky
Arrows Poison Sparky
Poison Arrows Baby Dragon Sparky
Arrows Poison Spear Goblins Baby Dragon Hunter
Arrows Baby Dragon Poison Sparky
Arrows Poison Baby Dragon Hunter
Arrows Poison
Poison Sparky
Poison Arrows Sparky
Poison Arrows Baby Dragon
Poison Baby Dragon Hunter Sparky
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison Sparky
Spear Goblins Arrows Baby Dragon Poison Hunter Sparky
Arrows Baby Dragon Poison Sparky
Arrows Poison Sparky
Sparky
Arrows Baby Dragon Poison Hunter Sparky
Arrows Baby Dragon Poison
Baby Dragon Poison Sparky
Arrows Poison
Sparky
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon Hunter Sparky
Arrows Poison Baby Dragon Hunter Royal Ghost Sparky
Arrows Baby Dragon Poison Sparky
Poison Arrows Baby Dragon Sparky
Poison Arrows Baby Dragon Hunter Sparky
Poison
Sparky
Poison Arrows Hunter Sparky
Arrows Poison Sparky
Sparky
Arrows Poison Sparky
Spear Goblins
Poison Arrows Baby Dragon Hunter
Arrows
Poison Baby Dragon Hunter Sparky
Arrows Baby Dragon Poison
Arrows Poison Sparky
Sparky
Baby Dragon Poison Sparky
Poison
Poison Baby Dragon Royal Ghost Sparky
Sparky
Sparky

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