My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Valkyrie Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Ram Rider
Giant Snowball
Spear Goblins Goblin Gang Ram Rider
Zap
Spear Goblins Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Spear Goblins Knight Goblin Gang Firecracker Valkyrie Ice Wizard
The Log
Spear Goblins Goblin Gang Firecracker Ram Rider
Earthquake
Spear Goblins Goblin Gang Firecracker
Arrows
Spear Goblins Goblin Gang Firecracker
Royal Delivery
Spear Goblins Knight Goblin Gang Firecracker Valkyrie Ice Wizard Ram Rider
Fireball
Goblin Gang Firecracker Ice Wizard Ram Rider
Poison
Spear Goblins Goblin Gang Firecracker Ice Wizard
Lightning
Knight Valkyrie Ice Wizard Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Goblin Gang Firecracker Ice Wizard Valkyrie Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Goblin Gang

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Goblin Gang Firecracker Ram Rider
Arrows
Knight Ram Rider
Knight
Spear Goblins Goblin Gang Firecracker Arrows Ice Wizard Ram Rider
Goblin Gang
Knight Spear Goblins Firecracker Valkyrie
Firecracker
Knight Spear Goblins Goblin Gang Valkyrie Ram Rider
Valkyrie
Spear Goblins Goblin Gang Firecracker Ram Rider
Ice Wizard
Knight Ram Rider
Ram Rider
Spear Goblins Arrows Knight Firecracker Valkyrie Ice Wizard

Defense Synergies 5 13

Spear Goblins
Knight Arrows Goblin Gang Firecracker Valkyrie Ice Wizard
Arrows
Spear Goblins Knight Valkyrie Ice Wizard
Knight
Spear Goblins Goblin Gang Firecracker Ice Wizard Arrows
Goblin Gang
Knight Spear Goblins Firecracker Valkyrie Ice Wizard
Firecracker
Knight Valkyrie Spear Goblins Goblin Gang Ice Wizard
Valkyrie
Firecracker Spear Goblins Arrows Goblin Gang Ice Wizard
Ice Wizard
Knight Spear Goblins Arrows Goblin Gang Firecracker Valkyrie
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Valkyrie Ram Rider
Knight Goblin Gang Firecracker Valkyrie Ice Wizard Ram Rider
Goblin Gang Ram Rider Knight Valkyrie Ice Wizard
Knight Goblin Gang Firecracker Valkyrie Ice Wizard Ram Rider
Arrows Firecracker Valkyrie
Arrows Goblin Gang Spear Goblins Firecracker Valkyrie Ice Wizard
Ram Rider Spear Goblins Arrows Goblin Gang Firecracker Ice Wizard
Arrows Valkyrie Ram Rider
Goblin Gang Ice Wizard
Knight Goblin Gang Spear Goblins Firecracker Valkyrie Ice Wizard
Goblin Gang Valkyrie Ice Wizard Spear Goblins Arrows Knight Firecracker Ram Rider
Arrows Spear Goblins Goblin Gang Firecracker Ice Wizard Ram Rider
Knight Goblin Gang Valkyrie Ice Wizard Ram Rider
Valkyrie Arrows Goblin Gang Firecracker
Knight Goblin Gang Ram Rider
Goblin Gang Ram Rider
Arrows Knight Goblin Gang Firecracker Valkyrie
Arrows Spear Goblins Knight Goblin Gang Firecracker Valkyrie Ice Wizard Ram Rider
Arrows Valkyrie Spear Goblins Knight Firecracker Ice Wizard Ram Rider
Ram Rider
Goblin Gang Valkyrie Spear Goblins Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Spear Goblins
Arrows Knight Goblin Gang Firecracker Valkyrie
Goblin Gang Spear Goblins Knight Valkyrie Ram Rider
Goblin Gang Valkyrie Knight Ram Rider
Knight Goblin Gang Valkyrie Ram Rider
Arrows Firecracker Goblin Gang Ice Wizard Ram Rider
Goblin Gang Spear Goblins Knight Valkyrie Ice Wizard Ram Rider
Knight Valkyrie
Spear Goblins Knight Firecracker Valkyrie
Goblin Gang
Knight Valkyrie
Arrows Valkyrie
Knight Goblin Gang Valkyrie Ram Rider
Firecracker Valkyrie
Goblin Gang Spear Goblins Knight Firecracker Valkyrie
Arrows Valkyrie Firecracker Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker Ice Wizard Ram Rider
Arrows
Arrows Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Spear Goblins Ice Wizard Ram Rider
Arrows Firecracker
Arrows Firecracker Ice Wizard Ram Rider
Arrows Firecracker Ram Rider
Goblin Gang
Firecracker Arrows Knight Valkyrie Ram Rider
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Spear Goblins Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie Ice Wizard
Arrows Firecracker Ice Wizard Ram Rider
Arrows Ram Rider
Arrows Firecracker
Arrows Firecracker Ice Wizard
Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Spear Goblins Goblin Gang
Arrows Firecracker Ice Wizard Ram Rider
Arrows
Knight Goblin Gang Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker
Firecracker

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