My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Barrel Inferno Dragon
Giant Snowball
Spear Goblins Minions Cannon Goblin Barrel Baby Dragon Inferno Dragon
Zap
Spear Goblins Minions Cannon Goblin Barrel Inferno Dragon
Barbarian Barrel
Spear Goblins Cannon Valkyrie Goblin Barrel
The Log
Spear Goblins Cannon Goblin Barrel
Earthquake
Spear Goblins Cannon Goblin Barrel
Arrows
Spear Goblins Minions Goblin Barrel
Royal Delivery
Spear Goblins Minions Valkyrie Goblin Barrel Baby Dragon Inferno Dragon
Fireball
Minions Cannon Goblin Barrel Baby Dragon Inferno Dragon
Poison
Spear Goblins Minions Cannon
Lightning
Cannon Valkyrie Baby Dragon Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Cannon Goblin Barrel Valkyrie Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Minions Cannon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Baby Dragon Inferno Dragon
Arrows
Goblin Barrel
Minions
Valkyrie Baby Dragon Inferno Dragon
Cannon
Valkyrie
Spear Goblins Goblin Barrel Minions Baby Dragon
Goblin Barrel
Spear Goblins Valkyrie Arrows Baby Dragon
Baby Dragon
Spear Goblins Minions Valkyrie Goblin Barrel Inferno Dragon
Inferno Dragon
Spear Goblins Minions Baby Dragon

Defense Synergies 1 15

Spear Goblins
Arrows Minions Cannon Valkyrie Baby Dragon Inferno Dragon
Arrows
Spear Goblins Cannon Valkyrie
Minions
Valkyrie Spear Goblins Cannon Baby Dragon
Cannon
Spear Goblins Arrows Minions Valkyrie Baby Dragon Inferno Dragon
Valkyrie
Minions Spear Goblins Arrows Cannon Baby Dragon
Goblin Barrel
Baby Dragon
Spear Goblins Minions Cannon Valkyrie Inferno Dragon
Inferno Dragon
Spear Goblins Cannon Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Cannon Valkyrie Baby Dragon
Inferno Dragon Minions Cannon Valkyrie
Cannon Minions Valkyrie Inferno Dragon
Cannon Inferno Dragon Minions Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Minions Cannon Valkyrie Baby Dragon
Minions Inferno Dragon Spear Goblins Arrows Cannon Baby Dragon
Arrows Cannon Valkyrie Baby Dragon
Cannon Inferno Dragon Minions
Spear Goblins Cannon Valkyrie
Minions Valkyrie Spear Goblins Arrows Cannon Baby Dragon
Arrows Minions Inferno Dragon Spear Goblins Baby Dragon
Cannon Minions Valkyrie
Valkyrie Arrows Minions Cannon Baby Dragon
Inferno Dragon Cannon
Cannon Inferno Dragon
Arrows Minions Cannon Valkyrie
Arrows Cannon Spear Goblins Minions Valkyrie Baby Dragon
Arrows Valkyrie Baby Dragon Spear Goblins Minions Cannon Inferno Dragon
Cannon Inferno Dragon
Valkyrie Spear Goblins Arrows Minions Cannon Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins
Arrows Valkyrie Baby Dragon Inferno Dragon
Spear Goblins Minions Valkyrie
Valkyrie
Cannon Valkyrie Inferno Dragon
Arrows Minions Baby Dragon
Spear Goblins Minions Valkyrie
Valkyrie Inferno Dragon
Spear Goblins Minions Valkyrie Baby Dragon Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Minions Valkyrie
Arrows Valkyrie
Cannon Valkyrie
Cannon Valkyrie Baby Dragon
Spear Goblins Minions Valkyrie Baby Dragon Inferno Dragon
Arrows Minions Valkyrie Cannon Baby Dragon Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon
Arrows Spear Goblins Minions Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Minions
Arrows Valkyrie
Arrows Baby Dragon
Baby Dragon
Arrows Minions Baby Dragon
Arrows Baby Dragon
Spear Goblins Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Minions
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Minions Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Inferno Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Minions
Arrows
Arrows
Arrows
Spear Goblins Minions
Arrows Baby Dragon
Arrows
Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows
Minions Baby Dragon
Baby Dragon

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