My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Barrel Dark Prince
Giant Snowball
Spear Goblins Minions Goblin Barrel
Zap
Spear Goblins Minions Inferno Tower Goblin Barrel Dark Prince
Barbarian Barrel
Spear Goblins Valkyrie Inferno Tower Goblin Barrel Dark Prince
The Log
Spear Goblins Goblin Barrel Dark Prince
Earthquake
Spear Goblins Inferno Tower Goblin Barrel
Arrows
Spear Goblins Minions Goblin Barrel
Royal Delivery
Spear Goblins Minions Valkyrie Goblin Barrel Dark Prince P.E.K.K.A
Fireball
Minions Inferno Tower Goblin Barrel
Poison
Spear Goblins Minions Inferno Tower
Lightning
Valkyrie Inferno Tower Dark Prince
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Inferno Tower Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Goblin Barrel Valkyrie Dark Prince Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Minions Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Dark Prince
Arrows
P.E.K.K.A Goblin Barrel Dark Prince
Minions
Valkyrie Dark Prince P.E.K.K.A
Valkyrie
Spear Goblins Goblin Barrel Minions Dark Prince P.E.K.K.A
Inferno Tower
Goblin Barrel
Spear Goblins Valkyrie Dark Prince Arrows P.E.K.K.A
Dark Prince
Goblin Barrel Spear Goblins Arrows Minions Valkyrie
P.E.K.K.A
Arrows Minions Valkyrie Goblin Barrel

Defense Synergies 1 16

Spear Goblins
Arrows Minions Valkyrie Inferno Tower Dark Prince P.E.K.K.A
Arrows
Spear Goblins Valkyrie Inferno Tower Dark Prince P.E.K.K.A
Minions
Valkyrie Spear Goblins Inferno Tower Dark Prince P.E.K.K.A
Valkyrie
Minions Spear Goblins Arrows Inferno Tower P.E.K.K.A
Inferno Tower
Spear Goblins Arrows Minions Valkyrie Dark Prince
Goblin Barrel
Dark Prince
Spear Goblins Arrows Minions Inferno Tower
P.E.K.K.A
Spear Goblins Arrows Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Minions Valkyrie Dark Prince
Inferno Tower P.E.K.K.A Minions Valkyrie Dark Prince
Inferno Tower P.E.K.K.A Minions Valkyrie Dark Prince
Arrows Valkyrie Dark Prince P.E.K.K.A
Arrows Spear Goblins Minions Valkyrie Dark Prince
Minions Inferno Tower Spear Goblins Arrows
Arrows Valkyrie Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Minions
Spear Goblins Valkyrie Inferno Tower Dark Prince
Minions Valkyrie Spear Goblins Arrows Dark Prince
Arrows Minions Inferno Tower Spear Goblins
Inferno Tower P.E.K.K.A Minions Valkyrie Dark Prince
Valkyrie Arrows Minions Dark Prince P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Arrows Minions Valkyrie Inferno Tower Dark Prince P.E.K.K.A
Arrows Valkyrie Spear Goblins Minions Dark Prince
Arrows Valkyrie Spear Goblins Minions Dark Prince
P.E.K.K.A Inferno Tower
Valkyrie Dark Prince Spear Goblins Arrows Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Inferno Tower Dark Prince P.E.K.K.A
Arrows Valkyrie
P.E.K.K.A Spear Goblins Minions Valkyrie Inferno Tower Dark Prince
Valkyrie Dark Prince P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie Dark Prince
Arrows Minions
Dark Prince P.E.K.K.A Spear Goblins Minions Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie Dark Prince
P.E.K.K.A Spear Goblins Minions Valkyrie Inferno Tower Dark Prince
Inferno Tower P.E.K.K.A
P.E.K.K.A Minions Valkyrie Inferno Tower Dark Prince
P.E.K.K.A Arrows Valkyrie Dark Prince
Dark Prince P.E.K.K.A Valkyrie Inferno Tower
Valkyrie
Inferno Tower Spear Goblins Minions Valkyrie Dark Prince P.E.K.K.A
Arrows Minions Valkyrie Inferno Tower Dark Prince P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Dark Prince
Arrows Valkyrie Dark Prince
Arrows Spear Goblins Minions
Arrows
Arrows
Arrows
Minions
Arrows Valkyrie Dark Prince
Arrows
Arrows Minions
Arrows
Spear Goblins Arrows
Arrows
Arrows
Minions
Arrows Dark Prince
Arrows Valkyrie
Minions
Arrows
Arrows
Arrows Valkyrie Dark Prince
Arrows
Arrows
Arrows
Arrows
Minions
Arrows
Arrows
P.E.K.K.A
Arrows
Spear Goblins Minions Dark Prince
Arrows
Arrows
Valkyrie Dark Prince
Arrows
Arrows
Dark Prince P.E.K.K.A
Minions
Dark Prince
P.E.K.K.A

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