My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Goblin Demolisher Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher Night Witch
Giant Snowball
Spear Goblins Skeleton Dragons Night Witch
Zap
Spear Goblins Night Witch
Barbarian Barrel
Spear Goblins Night Witch
The Log
Spear Goblins Goblin Demolisher
Earthquake
Spear Goblins
Arrows
Spear Goblins Skeleton Dragons Night Witch
Royal Delivery
Spear Goblins Skeleton Dragons Goblin Demolisher Night Witch
Fireball
Skeleton Dragons Night Witch
Poison
Spear Goblins Skeleton Dragons Night Witch
Lightning
Skeleton Dragons Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Goblin Demolisher Barbarian Barrel Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Demolisher Golem Night Witch Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Arrows Skeleton Dragons Goblin Demolisher Night Witch Goblin Machine Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Barbarian Barrel Arrows Skeleton Dragons

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Golem
Arrows
Golem Night Witch
Skeleton Dragons
Golem Barbarian Barrel
Goblin Demolisher
Barbarian Barrel
Spear Goblins Skeleton Dragons Golem
Golem
Arrows Skeleton Dragons Night Witch Spear Goblins Barbarian Barrel
Night Witch
Golem Arrows
Goblin Machine

Defense Synergies 1 7

Spear Goblins
Arrows Skeleton Dragons Barbarian Barrel Night Witch
Arrows
Spear Goblins Barbarian Barrel
Skeleton Dragons
Barbarian Barrel Spear Goblins Night Witch
Goblin Demolisher
Barbarian Barrel
Skeleton Dragons Spear Goblins Arrows Night Witch
Golem
Night Witch
Spear Goblins Skeleton Dragons Barbarian Barrel
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Barbarian Barrel
Skeleton Dragons Night Witch
Skeleton Dragons Night Witch
Night Witch Skeleton Dragons
Arrows Barbarian Barrel
Arrows Barbarian Barrel Spear Goblins Skeleton Dragons Night Witch
Skeleton Dragons Spear Goblins Arrows Night Witch
Arrows Skeleton Dragons Barbarian Barrel
Night Witch
Spear Goblins Barbarian Barrel Night Witch
Skeleton Dragons Spear Goblins Arrows Barbarian Barrel Night Witch
Arrows Skeleton Dragons Spear Goblins Night Witch
Night Witch Skeleton Dragons
Arrows Skeleton Dragons Barbarian Barrel Night Witch
Arrows Skeleton Dragons Night Witch
Arrows Spear Goblins Skeleton Dragons Barbarian Barrel Night Witch
Arrows Barbarian Barrel Spear Goblins Skeleton Dragons
Skeleton Dragons Spear Goblins Arrows Barbarian Barrel Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Spear Goblins
Barbarian Barrel Night Witch
Night Witch
Arrows Skeleton Dragons
Spear Goblins Night Witch
Spear Goblins Skeleton Dragons Barbarian Barrel
Skeleton Dragons
Arrows
Night Witch
Skeleton Dragons
Spear Goblins Skeleton Dragons Barbarian Barrel Night Witch
Arrows Skeleton Dragons Barbarian Barrel
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Spear Goblins
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons
Night Witch
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons
Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Spear Goblins Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Barbarian Barrel
Skeleton Dragons Night Witch
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarian Barrel
Arrows Skeleton Dragons Night Witch
Skeleton Dragons
Night Witch
Arrows Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows
Spear Goblins Barbarian Barrel Night Witch
Arrows Skeleton Dragons
Arrows Barbarian Barrel
Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Barbarian Barrel

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