My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Ice Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers Guards
Giant Snowball
Spear Goblins Wall Breakers Guards
Zap
Spear Goblins Wall Breakers Guards
Barbarian Barrel
Spear Goblins Tesla Wall Breakers Guards Electro Wizard
The Log
Spear Goblins Wall Breakers Guards
Earthquake
Spear Goblins Tesla Guards
Arrows
Spear Goblins Wall Breakers Guards
Royal Delivery
Spear Goblins Wall Breakers Guards Electro Wizard
Fireball
Tesla Wall Breakers Electro Wizard
Poison
Spear Goblins Guards Electro Wizard
Lightning
Tesla Ice Golem Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Ice Golem Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Wall Breakers Arrows Guards Tesla Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Ice Golem Wall Breakers Arrows

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Wall Breakers
Arrows
Wall Breakers
Tesla
Ice Golem
Spear Goblins Wall Breakers Electro Wizard
Rocket
Wall Breakers
Ice Golem Spear Goblins Arrows Electro Wizard
Guards
Electro Wizard
Ice Golem Wall Breakers

Defense Synergies 3 10

Spear Goblins
Tesla Ice Golem Arrows Guards Electro Wizard
Arrows
Spear Goblins Tesla Ice Golem
Tesla
Spear Goblins Ice Golem Arrows Guards Electro Wizard
Ice Golem
Spear Goblins Tesla Arrows Guards Electro Wizard
Rocket
Wall Breakers
Guards
Spear Goblins Tesla Ice Golem Electro Wizard
Electro Wizard
Spear Goblins Tesla Ice Golem Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Tesla Ice Golem Electro Wizard
Tesla Electro Wizard
Tesla Rocket Electro Wizard
Tesla Guards Electro Wizard
Arrows Rocket
Arrows Spear Goblins Tesla Guards Electro Wizard
Tesla Rocket Electro Wizard Spear Goblins Arrows
Rocket Arrows Tesla Ice Golem Electro Wizard
Tesla
Guards Spear Goblins Tesla Ice Golem Electro Wizard
Guards Electro Wizard Spear Goblins Arrows Tesla Ice Golem
Arrows Tesla Spear Goblins Electro Wizard
Tesla Rocket Guards Electro Wizard
Rocket Arrows Tesla Guards Electro Wizard
Tesla Electro Wizard
Rocket Tesla Electro Wizard
Tesla Arrows Electro Wizard
Arrows Tesla Spear Goblins Guards Electro Wizard
Arrows Spear Goblins Tesla Ice Golem Guards Electro Wizard
Tesla Electro Wizard
Spear Goblins Arrows Tesla Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Tesla Ice Golem Electro Wizard
Electro Wizard Arrows Tesla Ice Golem Rocket
Guards Spear Goblins Ice Golem Rocket Electro Wizard
Rocket Guards Tesla Ice Golem Electro Wizard
Tesla Guards
Arrows Rocket Tesla Ice Golem Electro Wizard
Rocket Guards Spear Goblins Tesla Ice Golem Electro Wizard
Tesla
Rocket Electro Wizard Spear Goblins Ice Golem
Tesla Guards
Tesla Guards
Rocket Arrows Guards Electro Wizard
Rocket Tesla Ice Golem Guards
Tesla
Tesla Guards Electro Wizard Spear Goblins Ice Golem Rocket
Arrows Tesla Ice Golem Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Rocket Guards
Arrows Electro Wizard
Rocket Arrows
Arrows Ice Golem Rocket Guards
Rocket Arrows
Arrows Spear Goblins Ice Golem Rocket
Arrows
Arrows Ice Golem
Arrows
Rocket Guards Electro Wizard
Rocket Arrows Electro Wizard
Arrows Rocket
Rocket Ice Golem
Arrows Rocket
Arrows Ice Golem
Rocket Spear Goblins Arrows
Arrows Rocket
Arrows Rocket
Rocket
Rocket Arrows Electro Wizard
Rocket Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Ice Golem
Arrows Electro Wizard
Arrows
Rocket Arrows
Arrows Ice Golem Electro Wizard
Rocket Electro Wizard Guards
Arrows Rocket
Rocket Arrows Electro Wizard
Rocket Arrows
Electro Wizard Spear Goblins Rocket Guards
Rocket Arrows Electro Wizard
Arrows
Rocket Electro Wizard
Arrows Ice Golem
Rocket Arrows
Rocket Guards Electro Wizard
Rocket Electro Wizard
Rocket Electro Wizard
Rocket

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