My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Ice Golem Suspicious Bush Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Miner
Giant Snowball
Spear Goblins Dart Goblin Miner
Zap
Spear Goblins Dart Goblin
Barbarian Barrel
Spear Goblins Tesla Dart Goblin
The Log
Spear Goblins Suspicious Bush Dart Goblin
Earthquake
Spear Goblins Tesla
Arrows
Spear Goblins Suspicious Bush Dart Goblin
Royal Delivery
Spear Goblins Dart Goblin Miner
Fireball
Tesla Suspicious Bush Dart Goblin
Poison
Spear Goblins Suspicious Bush Dart Goblin
Lightning
Tesla Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Ice Golem Suspicious Bush Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Suspicious Bush Arrows Dart Goblin Miner Tesla Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Ice Golem Suspicious Bush Arrows

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Miner Dart Goblin Mega Knight
Arrows
Miner Mega Knight
Tesla
Ice Golem
Spear Goblins Dart Goblin Miner
Suspicious Bush
Miner
Dart Goblin
Miner Spear Goblins Ice Golem Mega Knight
Miner
Spear Goblins Dart Goblin Arrows Ice Golem Suspicious Bush Mega Knight
Mega Knight
Spear Goblins Arrows Dart Goblin Miner

Defense Synergies 4 11

Spear Goblins
Tesla Ice Golem Arrows Dart Goblin Mega Knight
Arrows
Mega Knight Spear Goblins Tesla Ice Golem
Tesla
Spear Goblins Ice Golem Arrows Dart Goblin
Ice Golem
Spear Goblins Tesla Arrows Dart Goblin Mega Knight
Suspicious Bush
Dart Goblin
Spear Goblins Tesla Ice Golem Miner Mega Knight
Miner
Dart Goblin Mega Knight
Mega Knight
Arrows Spear Goblins Ice Golem Dart Goblin Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Ice Golem Dart Goblin
Tesla Dart Goblin Mega Knight
Tesla Mega Knight Dart Goblin
Tesla Dart Goblin Mega Knight
Arrows Mega Knight
Arrows Spear Goblins Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Spear Goblins Arrows
Arrows Tesla Ice Golem Dart Goblin Mega Knight
Tesla
Spear Goblins Tesla Ice Golem Dart Goblin Miner Mega Knight
Dart Goblin Spear Goblins Arrows Tesla Ice Golem Mega Knight
Arrows Tesla Spear Goblins Dart Goblin
Tesla Mega Knight
Mega Knight Arrows Tesla Dart Goblin
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Arrows
Arrows Tesla Mega Knight Spear Goblins Dart Goblin
Arrows Spear Goblins Tesla Ice Golem Dart Goblin Mega Knight
Tesla Dart Goblin
Mega Knight Spear Goblins Arrows Tesla Dart Goblin
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Tesla Ice Golem
Arrows Tesla Ice Golem Miner Mega Knight
Mega Knight Spear Goblins Ice Golem
Mega Knight Tesla Ice Golem
Tesla Mega Knight
Arrows Tesla Ice Golem Dart Goblin
Spear Goblins Tesla Ice Golem Dart Goblin
Mega Knight Tesla
Mega Knight Spear Goblins Ice Golem
Tesla Dart Goblin
Mega Knight Tesla Dart Goblin
Mega Knight Arrows
Mega Knight Tesla Ice Golem
Tesla Dart Goblin Mega Knight
Tesla Spear Goblins Ice Golem Dart Goblin
Arrows Mega Knight Tesla Ice Golem Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Miner
Arrows Dart Goblin Miner
Arrows Ice Golem Dart Goblin
Arrows Mega Knight
Arrows Spear Goblins Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Miner Dart Goblin
Miner Arrows Dart Goblin
Arrows Dart Goblin
Ice Golem Dart Goblin Miner
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Spear Goblins Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Arrows Dart Goblin Mega Knight
Arrows Dart Goblin Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Ice Golem Mega Knight
Arrows Miner Dart Goblin
Arrows Miner Mega Knight
Miner Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Dart Goblin
Arrows Dart Goblin Miner Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins Dart Goblin
Arrows Dart Goblin
Arrows
Miner Dart Goblin Mega Knight
Arrows Ice Golem Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Miner Mega Knight
Dart Goblin Mega Knight

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