My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Graveyard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Graveyard
Giant Snowball
Spear Goblins Graveyard
Zap
Spear Goblins Graveyard
Barbarian Barrel
Spear Goblins Tesla Elite Barbarians Wizard Graveyard
The Log
Spear Goblins Elite Barbarians Mini P.E.K.K.A Graveyard
Earthquake
Spear Goblins Tesla Graveyard
Arrows
Spear Goblins Graveyard
Royal Delivery
Spear Goblins Elite Barbarians Mini P.E.K.K.A Wizard Graveyard
Fireball
Tesla Elite Barbarians Wizard
Poison
Spear Goblins Wizard Graveyard
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Tesla Mini P.E.K.K.A Wizard Graveyard Goblin Machine Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Arrows Tesla Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Mini P.E.K.K.A Graveyard
Arrows
Elite Barbarians Graveyard Mini P.E.K.K.A
Tesla
Elite Barbarians
Arrows Spear Goblins Wizard Graveyard
Mini P.E.K.K.A
Spear Goblins Arrows Wizard Graveyard
Wizard
Elite Barbarians Mini P.E.K.K.A
Graveyard
Arrows Spear Goblins Elite Barbarians Mini P.E.K.K.A
Goblin Machine

Defense Synergies 1 9

Spear Goblins
Tesla Arrows Mini P.E.K.K.A
Arrows
Spear Goblins Tesla Mini P.E.K.K.A
Tesla
Spear Goblins Arrows Mini P.E.K.K.A Wizard
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Spear Goblins Arrows Tesla Elite Barbarians Wizard
Wizard
Tesla Elite Barbarians Mini P.E.K.K.A
Graveyard
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Wizard
Elite Barbarians Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Elite Barbarians
Tesla Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Spear Goblins Tesla
Tesla Spear Goblins Arrows Wizard
Arrows Tesla
Tesla Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Spear Goblins Tesla Mini P.E.K.K.A
Spear Goblins Arrows Tesla Wizard
Arrows Tesla Spear Goblins Wizard
Tesla Mini P.E.K.K.A Elite Barbarians Wizard
Wizard Arrows Tesla Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Tesla
Tesla Elite Barbarians Mini P.E.K.K.A
Tesla Wizard Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Tesla Spear Goblins Elite Barbarians Wizard
Arrows Wizard Spear Goblins Tesla
Mini P.E.K.K.A Tesla Elite Barbarians
Wizard Spear Goblins Arrows Tesla Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Tesla Elite Barbarians
Arrows Tesla Elite Barbarians Mini P.E.K.K.A Wizard
Spear Goblins Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Elite Barbarians
Tesla Elite Barbarians Mini P.E.K.K.A
Arrows Wizard Tesla
Mini P.E.K.K.A Spear Goblins Tesla Elite Barbarians
Mini P.E.K.K.A Tesla Elite Barbarians
Spear Goblins Elite Barbarians Mini P.E.K.K.A
Tesla
Tesla Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Tesla Wizard
Wizard Tesla
Tesla Elite Barbarians Spear Goblins Mini P.E.K.K.A
Arrows Tesla Elite Barbarians Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Wizard Arrows
Arrows Wizard Spear Goblins Goblin Machine
Arrows Wizard
Arrows Wizard
Arrows Wizard
Elite Barbarians Mini P.E.K.K.A
Arrows Wizard Goblin Machine
Arrows Wizard
Elite Barbarians
Arrows
Arrows Elite Barbarians
Spear Goblins Arrows Wizard
Arrows Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Goblin Machine
Arrows Wizard Goblin Machine
Arrows Wizard
Arrows
Arrows Wizard Goblin Machine
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Arrows Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Spear Goblins
Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows
Elite Barbarians
Elite Barbarians
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: