My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Goblin Cage Valkyrie Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Goblin Barrel Inferno Dragon
Giant Snowball
Spear Goblins Goblin Barrel Inferno Dragon
Zap
Spear Goblins Goblin Barrel Inferno Dragon
Barbarian Barrel
Spear Goblins Elixir Golem Goblin Cage Valkyrie Goblin Barrel
The Log
Spear Goblins Elixir Golem Goblin Cage Goblin Barrel
Earthquake
Spear Goblins Elixir Golem Goblin Cage Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Elixir Golem Goblin Cage Valkyrie Goblin Barrel Inferno Dragon
Fireball
Elixir Golem Goblin Cage Goblin Barrel Inferno Dragon
Poison
Spear Goblins Elixir Golem Goblin Cage
Lightning
Goblin Cage Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Elixir Golem Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Elixir Golem Goblin Barrel Goblin Cage Valkyrie Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Elixir Golem Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Elixir Golem Goblin Cage Inferno Dragon Mega Knight
Arrows
Elixir Golem Goblin Barrel Mega Knight
Elixir Golem
Spear Goblins Arrows Goblin Barrel Inferno Dragon
Goblin Cage
Spear Goblins Goblin Barrel
Valkyrie
Spear Goblins Goblin Barrel
Goblin Barrel
Spear Goblins Valkyrie Arrows Elixir Golem Goblin Cage Mega Knight
Inferno Dragon
Mega Knight Spear Goblins Elixir Golem
Mega Knight
Inferno Dragon Spear Goblins Arrows Goblin Barrel

Defense Synergies 1 8

Spear Goblins
Arrows Goblin Cage Valkyrie Inferno Dragon Mega Knight
Arrows
Mega Knight Spear Goblins Valkyrie
Elixir Golem
Goblin Cage
Spear Goblins Inferno Dragon
Valkyrie
Spear Goblins Arrows
Goblin Barrel
Inferno Dragon
Spear Goblins Goblin Cage Mega Knight
Mega Knight
Arrows Spear Goblins Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Cage Valkyrie
Inferno Dragon Goblin Cage Valkyrie Mega Knight
Goblin Cage Mega Knight Valkyrie Inferno Dragon
Goblin Cage Inferno Dragon Valkyrie Mega Knight
Arrows Goblin Cage Valkyrie Mega Knight
Arrows Spear Goblins Valkyrie Mega Knight
Inferno Dragon Spear Goblins Arrows Goblin Cage
Arrows Goblin Cage Valkyrie Mega Knight
Inferno Dragon Goblin Cage
Spear Goblins Valkyrie Mega Knight
Valkyrie Spear Goblins Arrows Mega Knight
Arrows Inferno Dragon Spear Goblins
Goblin Cage Mega Knight Valkyrie
Valkyrie Mega Knight Arrows Goblin Cage
Inferno Dragon Goblin Cage Mega Knight
Goblin Cage Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Cage Valkyrie
Arrows Goblin Cage Valkyrie Mega Knight Spear Goblins
Arrows Goblin Cage Valkyrie Spear Goblins Inferno Dragon Mega Knight
Goblin Cage Inferno Dragon
Valkyrie Mega Knight Spear Goblins Arrows
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Goblin Cage
Arrows Valkyrie Inferno Dragon Mega Knight
Mega Knight Spear Goblins Goblin Cage Valkyrie
Valkyrie Mega Knight Goblin Cage
Goblin Cage Valkyrie Inferno Dragon Mega Knight
Arrows
Spear Goblins Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie Inferno Dragon
Goblin Cage Mega Knight Spear Goblins Valkyrie Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Mega Knight Goblin Cage Valkyrie
Mega Knight Arrows Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie
Goblin Cage Valkyrie Mega Knight
Spear Goblins Goblin Cage Valkyrie Inferno Dragon
Arrows Valkyrie Mega Knight Goblin Cage Inferno Dragon
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie Mega Knight
Arrows Spear Goblins
Arrows
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows
Spear Goblins Arrows
Arrows Mega Knight
Arrows
Arrows Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Inferno Dragon
Arrows
Arrows Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins
Arrows
Arrows
Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Mega Knight
Inferno Dragon
Mega Knight

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