My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Barbarian Barrel Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Fisherman
Giant Snowball
Spear Goblins Barbarians Skeleton Army Fisherman
Zap
Spear Goblins Skeleton Army Fisherman
Barbarian Barrel
Spear Goblins Barbarians Skeleton Army Magic Archer
The Log
Spear Goblins Barbarians Skeleton Army Fisherman
Earthquake
Spear Goblins Barbarians Skeleton Army
Arrows
Spear Goblins Skeleton Army
Royal Delivery
Spear Goblins Barbarians Skeleton Army Fisherman Magic Archer
Fireball
Barbarians Skeleton Army Fisherman Magic Archer
Poison
Spear Goblins Barbarians Skeleton Army Fisherman Magic Archer
Lightning
Fisherman Magic Archer
Rocket
Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Skeleton Army Fisherman Magic Archer Barbarians Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Skeleton Army Fisherman

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Mega Knight
Barbarians
Barbarian Barrel
Spear Goblins Mega Knight
Skeleton Army
Lightning
Fisherman
Mega Knight
Magic Archer
Mega Knight
Mega Knight
Spear Goblins Barbarian Barrel Fisherman Magic Archer

Defense Synergies 0 11

Spear Goblins
Barbarians Barbarian Barrel Skeleton Army Mega Knight
Barbarians
Spear Goblins Skeleton Army
Barbarian Barrel
Spear Goblins Magic Archer Mega Knight
Skeleton Army
Spear Goblins Barbarians Magic Archer
Lightning
Fisherman
Magic Archer Mega Knight
Magic Archer
Barbarian Barrel Skeleton Army Fisherman Mega Knight
Mega Knight
Spear Goblins Barbarian Barrel Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Barbarian Barrel Magic Archer
Barbarians Skeleton Army Fisherman Mega Knight
Barbarians Skeleton Army Fisherman Mega Knight Lightning
Barbarians Skeleton Army Fisherman Mega Knight
Lightning Barbarians Barbarian Barrel Skeleton Army Mega Knight
Barbarian Barrel Skeleton Army Spear Goblins Magic Archer Mega Knight
Lightning Spear Goblins Magic Archer
Lightning Barbarians Barbarian Barrel Magic Archer Mega Knight
Barbarians Skeleton Army Fisherman
Skeleton Army Spear Goblins Barbarians Barbarian Barrel Fisherman Mega Knight
Barbarians Skeleton Army Spear Goblins Barbarian Barrel Fisherman Magic Archer Mega Knight
Spear Goblins Magic Archer
Barbarians Skeleton Army Mega Knight Lightning
Skeleton Army Mega Knight Barbarians Barbarian Barrel Magic Archer
Barbarians Skeleton Army Mega Knight
Barbarians Skeleton Army Lightning Fisherman Mega Knight
Barbarians Mega Knight Skeleton Army Fisherman
Mega Knight Spear Goblins Barbarians Barbarian Barrel Skeleton Army Fisherman Magic Archer
Barbarian Barrel Spear Goblins Barbarians Fisherman Magic Archer Mega Knight
Barbarians Fisherman
Skeleton Army Mega Knight Spear Goblins Barbarians Barbarian Barrel Fisherman
Skeleton Army Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Mega Knight Spear Goblins Barbarian Barrel Fisherman
Barbarian Barrel Lightning Fisherman Magic Archer Mega Knight
Barbarians Skeleton Army Mega Knight Spear Goblins Lightning Fisherman
Skeleton Army Lightning Mega Knight Barbarians Barbarian Barrel Fisherman
Barbarians Skeleton Army Fisherman Mega Knight
Magic Archer
Skeleton Army Spear Goblins Barbarians Lightning
Mega Knight Barbarians Skeleton Army Fisherman
Lightning Mega Knight Spear Goblins Barbarians Barbarian Barrel Skeleton Army Magic Archer
Barbarians Skeleton Army
Mega Knight Barbarians
Skeleton Army Lightning Mega Knight Barbarians
Barbarians Skeleton Army Lightning Mega Knight
Barbarians Skeleton Army Magic Archer Mega Knight
Barbarians Skeleton Army Spear Goblins Barbarian Barrel Lightning Fisherman Magic Archer
Mega Knight Barbarians Barbarian Barrel Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Barbarian Barrel
Barbarian Barrel Fisherman Magic Archer
Lightning Barbarian Barrel Magic Archer
Lightning Barbarians Barbarian Barrel
Barbarian Barrel Magic Archer Mega Knight
Spear Goblins Magic Archer
Magic Archer
Barbarian Barrel Lightning Magic Archer
Lightning Fisherman
Lightning Fisherman
Lightning Barbarian Barrel Fisherman Magic Archer
Lightning Magic Archer
Lightning Barbarian Barrel Fisherman Magic Archer
Lightning Barbarian Barrel Fisherman Magic Archer
Lightning Barbarian Barrel Fisherman Magic Archer
Lightning Spear Goblins Barbarian Barrel Magic Archer
Lightning Magic Archer Barbarian Barrel Mega Knight
Lightning Barbarian Barrel
Lightning Fisherman
Lightning Barbarian Barrel Fisherman Magic Archer Mega Knight
Lightning Barbarian Barrel Magic Archer Mega Knight
Lightning Magic Archer Mega Knight
Lightning
Lightning Fisherman
Lightning Barbarians Barbarian Barrel
Barbarian Barrel Magic Archer Mega Knight
Fisherman
Barbarian Barrel Lightning Fisherman Magic Archer
Lightning Fisherman Magic Archer Mega Knight
Lightning Barbarian Barrel Fisherman Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Magic Archer Mega Knight
Lightning Magic Archer
Mega Knight
Lightning Magic Archer
Lightning Spear Goblins Barbarians Barbarian Barrel Skeleton Army Magic Archer
Lightning Magic Archer
Barbarian Barrel
Lightning Magic Archer Mega Knight
Lightning Magic Archer
Lightning
Mega Knight
Lightning Magic Archer
Lightning Magic Archer
Lightning Barbarian Barrel Magic Archer Mega Knight
Lightning Mega Knight
Fisherman

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