My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Royal Hogs Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost Magic Archer Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs
Giant Snowball
Spear Goblins Barbarians Royal Hogs Witch
Zap
Spear Goblins Royal Hogs Witch
Barbarian Barrel
Spear Goblins Barbarians Royal Hogs Witch Royal Ghost Magic Archer
The Log
Spear Goblins Barbarians Royal Hogs Witch
Earthquake
Spear Goblins Barbarians Royal Hogs Witch
Arrows
Spear Goblins Royal Hogs Witch
Royal Delivery
Spear Goblins Barbarians Royal Hogs Witch Royal Ghost Magic Archer
Fireball
Barbarians Royal Hogs Witch Magic Archer
Poison
Spear Goblins Barbarians Royal Hogs Witch Magic Archer
Lightning
Witch Magic Archer
Rocket
Barbarians Royal Hogs Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Magic Archer Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Royal Ghost Magic Archer Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Freeze Royal Ghost Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Royal Ghost Freeze Magic Archer Barbarians Royal Hogs Witch Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Royal Ghost Freeze Magic Archer

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Hogs Royal Ghost
Barbarians
Royal Hogs
Spear Goblins Magic Archer
Freeze
Witch
Royal Ghost
Royal Ghost
Spear Goblins Witch Magic Archer
Magic Archer
Royal Hogs Royal Ghost
Goblin Machine

Defense Synergies 0 3

Spear Goblins
Barbarians Royal Ghost
Barbarians
Spear Goblins
Royal Hogs
Freeze
Witch
Royal Ghost
Royal Ghost
Spear Goblins Witch
Magic Archer
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Magic Archer
Barbarians Witch
Barbarians Witch Freeze
Barbarians Witch
Barbarians
Freeze Spear Goblins Royal Ghost Magic Archer
Spear Goblins Freeze Witch Magic Archer
Barbarians Magic Archer
Barbarians Witch
Spear Goblins Barbarians Royal Ghost
Barbarians Witch Spear Goblins Freeze Royal Ghost Magic Archer
Spear Goblins Witch Magic Archer
Barbarians Freeze Witch
Barbarians Freeze Witch Royal Ghost Magic Archer
Barbarians
Barbarians Freeze
Barbarians Witch
Spear Goblins Barbarians Witch Royal Ghost Magic Archer
Freeze Witch Spear Goblins Barbarians Royal Ghost Magic Archer
Barbarians
Royal Ghost Spear Goblins Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Witch Royal Ghost
Royal Ghost Magic Archer
Barbarians Spear Goblins Witch
Barbarians
Barbarians Witch
Freeze Witch Magic Archer
Spear Goblins Barbarians Witch
Barbarians
Freeze Spear Goblins Barbarians Witch Magic Archer
Witch Barbarians
Barbarians Witch
Barbarians
Barbarians Witch
Barbarians Witch Magic Archer
Barbarians Witch Spear Goblins Freeze Magic Archer
Barbarians Freeze Witch Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze Royal Ghost
Royal Ghost Magic Archer
Magic Archer
Barbarians Freeze
Magic Archer
Spear Goblins Freeze Witch Magic Archer Goblin Machine
Witch Magic Archer
Freeze Magic Archer
Magic Archer Goblin Machine
Magic Archer
Magic Archer
Freeze Magic Archer
Magic Archer
Spear Goblins Witch Magic Archer
Magic Archer
Freeze
Magic Archer Goblin Machine
Witch Magic Archer Goblin Machine
Magic Archer
Barbarians
Freeze Witch Magic Archer Goblin Machine
Witch
Witch Royal Ghost Magic Archer
Witch Magic Archer
Magic Archer
Witch Magic Archer
Freeze Witch
Magic Archer
Freeze Magic Archer
Magic Archer
Spear Goblins Barbarians Freeze Witch Magic Archer
Witch Magic Archer
Freeze
Magic Archer
Magic Archer
Freeze Witch Magic Archer
Witch Magic Archer
Freeze Witch Royal Ghost Magic Archer

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