My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter Inferno Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Hunter Inferno Dragon Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Elite Barbarians Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Guards Inferno Dragon Phoenix
Giant Snowball
Spear Goblins Barbarians Guards Inferno Dragon
Zap
Spear Goblins Guards Inferno Dragon
Barbarian Barrel
Spear Goblins Barbarians Elite Barbarians Bomb Tower Guards Hunter
The Log
Spear Goblins Barbarians Elite Barbarians Guards Hunter
Earthquake
Spear Goblins Barbarians Bomb Tower Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Barbarians Elite Barbarians Guards Hunter Inferno Dragon
Fireball
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon
Poison
Spear Goblins Barbarians Bomb Tower Guards Hunter Phoenix
Lightning
Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Rocket
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Bomb Tower Hunter Inferno Dragon Phoenix Barbarians Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Guards Bomb Tower Hunter

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Inferno Dragon
Barbarians
Elite Barbarians
Spear Goblins
Bomb Tower
Guards
Hunter
Inferno Dragon
Spear Goblins
Phoenix

Defense Synergies 1 5

Spear Goblins
Barbarians Bomb Tower Guards Inferno Dragon
Barbarians
Spear Goblins
Elite Barbarians
Hunter
Bomb Tower
Spear Goblins
Guards
Hunter Spear Goblins
Hunter
Guards Elite Barbarians
Inferno Dragon
Spear Goblins
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Barbarians Bomb Tower Hunter Elite Barbarians Inferno Dragon
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Guards Phoenix
Barbarians Elite Barbarians Bomb Tower
Spear Goblins Bomb Tower Guards Hunter
Hunter Inferno Dragon Spear Goblins Bomb Tower Phoenix
Barbarians Bomb Tower Phoenix
Barbarians Hunter Inferno Dragon Elite Barbarians Bomb Tower Phoenix
Elite Barbarians Guards Spear Goblins Barbarians Hunter Phoenix
Barbarians Guards Spear Goblins Bomb Tower Hunter
Hunter Inferno Dragon Spear Goblins Phoenix
Barbarians Bomb Tower Hunter Elite Barbarians Guards
Bomb Tower Barbarians Guards Hunter
Barbarians Elite Barbarians Inferno Dragon Bomb Tower Hunter Phoenix
Barbarians Bomb Tower Elite Barbarians Hunter Inferno Dragon
Barbarians Bomb Tower Elite Barbarians Hunter
Bomb Tower Spear Goblins Barbarians Elite Barbarians Guards Hunter
Bomb Tower Hunter Spear Goblins Barbarians Guards Inferno Dragon
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Spear Goblins Barbarians Elite Barbarians Bomb Tower Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Spear Goblins Elite Barbarians
Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Barbarians Guards Spear Goblins Elite Barbarians Bomb Tower Hunter
Guards Hunter Barbarians Elite Barbarians Phoenix
Barbarians Elite Barbarians Guards Hunter Inferno Dragon Phoenix
Bomb Tower Hunter
Guards Spear Goblins Barbarians Elite Barbarians Bomb Tower Hunter Phoenix
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Spear Goblins Barbarians Elite Barbarians Bomb Tower Inferno Dragon Phoenix
Barbarians Guards Inferno Dragon Phoenix
Inferno Dragon Barbarians Elite Barbarians Bomb Tower Guards Hunter Phoenix
Barbarians Elite Barbarians Guards Phoenix
Barbarians Elite Barbarians Bomb Tower Guards Hunter
Barbarians Bomb Tower
Barbarians Elite Barbarians Guards Phoenix Spear Goblins Bomb Tower Hunter Inferno Dragon
Barbarians Elite Barbarians Bomb Tower Hunter Inferno Dragon Phoenix
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Barbarians Guards
Spear Goblins Hunter
Hunter
Elite Barbarians Guards
Elite Barbarians Hunter
Elite Barbarians
Spear Goblins Hunter
Hunter
Barbarians
Hunter
Inferno Dragon
Hunter
Elite Barbarians Hunter
Guards
Elite Barbarians
Hunter
Spear Goblins Barbarians Guards
Hunter
Hunter
Elite Barbarians
Elite Barbarians Guards

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