My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Archers Skeleton Dragons Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Archers Goblin Barrel Giant Skeleton
Giant Snowball
Spear Goblins Bats Archers Skeleton Dragons Goblin Barrel
Zap
Spear Goblins Bats Archers Mortar Goblin Barrel
Barbarian Barrel
Spear Goblins Archers Mortar Goblin Barrel Giant Skeleton
The Log
Spear Goblins Archers Goblin Barrel Giant Skeleton
Earthquake
Spear Goblins Archers Mortar Goblin Barrel
Arrows
Spear Goblins Bats Archers Skeleton Dragons Goblin Barrel
Royal Delivery
Spear Goblins Bats Archers Skeleton Dragons Goblin Barrel Giant Skeleton
Fireball
Archers Skeleton Dragons Mortar Goblin Barrel
Poison
Spear Goblins Bats Archers Skeleton Dragons Mortar
Lightning
Skeleton Dragons Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Archers Goblin Barrel Skeleton Dragons Mortar Fireball Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Archers Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Mortar Giant Skeleton
Bats
Giant Skeleton Skeleton Dragons Mortar Goblin Barrel
Archers
Mortar Giant Skeleton
Skeleton Dragons
Bats Mortar Giant Skeleton
Mortar
Spear Goblins Bats Archers Skeleton Dragons Fireball
Fireball
Mortar
Goblin Barrel
Spear Goblins Bats Giant Skeleton
Giant Skeleton
Bats Spear Goblins Archers Skeleton Dragons Goblin Barrel

Defense Synergies 0 13

Spear Goblins
Bats Archers Skeleton Dragons Mortar Giant Skeleton
Bats
Spear Goblins Mortar Giant Skeleton
Archers
Spear Goblins Skeleton Dragons Mortar Giant Skeleton
Skeleton Dragons
Spear Goblins Archers Mortar Fireball
Mortar
Spear Goblins Bats Archers Skeleton Dragons Fireball
Fireball
Skeleton Dragons Mortar
Goblin Barrel
Giant Skeleton
Spear Goblins Bats Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Mortar Fireball
Bats Skeleton Dragons Mortar
Mortar Bats Archers Skeleton Dragons Giant Skeleton
Bats Skeleton Dragons Mortar
Fireball Giant Skeleton
Fireball Spear Goblins Bats Archers Skeleton Dragons
Bats Skeleton Dragons Spear Goblins Archers Mortar Fireball
Skeleton Dragons Fireball Giant Skeleton
Mortar
Spear Goblins Archers Giant Skeleton
Bats Archers Skeleton Dragons Spear Goblins Fireball Giant Skeleton
Skeleton Dragons Spear Goblins Bats Archers Fireball
Mortar Bats Skeleton Dragons Fireball Giant Skeleton
Fireball Bats Skeleton Dragons Mortar
Mortar
Mortar Fireball
Bats Skeleton Dragons Mortar Fireball
Mortar Fireball Spear Goblins Bats Archers Skeleton Dragons
Mortar Spear Goblins Bats Archers Skeleton Dragons Fireball Giant Skeleton
Mortar
Skeleton Dragons Spear Goblins Bats Archers Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Fireball Giant Skeleton
Fireball Archers Skeleton Dragons Mortar
Giant Skeleton Spear Goblins Bats
Giant Skeleton Bats Fireball
Giant Skeleton
Skeleton Dragons Fireball Bats Archers
Spear Goblins Bats Archers Fireball Giant Skeleton
Giant Skeleton
Giant Skeleton Spear Goblins Bats Skeleton Dragons Mortar Fireball
Skeleton Dragons
Bats Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Fireball
Archers Skeleton Dragons Fireball
Spear Goblins Bats Archers Skeleton Dragons Mortar Fireball Giant Skeleton
Bats Archers Skeleton Dragons Fireball Giant Skeleton
Mortar Fireball
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Mortar Giant Skeleton
Mortar Fireball Skeleton Dragons
Skeleton Dragons Fireball Giant Skeleton
Skeleton Dragons Fireball Giant Skeleton
Fireball Skeleton Dragons Mortar
Skeleton Dragons Fireball Spear Goblins Bats
Archers Skeleton Dragons Mortar
Fireball Skeleton Dragons
Fireball Skeleton Dragons Mortar
Bats Fireball
Skeleton Dragons Mortar Fireball
Fireball Archers Skeleton Dragons
Skeleton Dragons Mortar Fireball
Skeleton Dragons Mortar Fireball
Skeleton Dragons Mortar Fireball
Spear Goblins Skeleton Dragons Mortar Fireball
Skeleton Dragons Mortar Fireball
Mortar Fireball
Bats Skeleton Dragons
Archers Skeleton Dragons Mortar Fireball
Skeleton Dragons Mortar Fireball
Skeleton Dragons Fireball Giant Skeleton
Skeleton Dragons Fireball
Skeleton Dragons Mortar Fireball
Skeleton Dragons Mortar Fireball
Mortar Fireball Skeleton Dragons
Fireball Skeleton Dragons Mortar
Fireball Skeleton Dragons Mortar
Bats Archers Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball
Fireball
Skeleton Dragons Mortar Fireball
Skeleton Dragons Fireball
Giant Skeleton
Fireball
Spear Goblins Bats Archers Fireball
Fireball Archers Skeleton Dragons
Fireball
Fireball Skeleton Dragons
Skeleton Dragons Mortar Fireball
Fireball Giant Skeleton
Skeleton Dragons
Bats Skeleton Dragons Fireball Giant Skeleton
Bats Skeleton Dragons Fireball
Mortar Fireball Giant Skeleton
Fireball Skeleton Dragons Mortar

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