My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Balloon Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Balloon Fisherman
Giant Snowball
Spear Goblins Bats Balloon Fisherman Lumberjack
Zap
Spear Goblins Bats Balloon Fisherman
Barbarian Barrel
Spear Goblins Valkyrie Lumberjack
The Log
Spear Goblins Fisherman Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Valkyrie Balloon Fisherman Lumberjack
Fireball
Balloon Fisherman Lumberjack
Poison
Spear Goblins Bats Balloon Fisherman
Lightning
Valkyrie Balloon Fisherman Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Fisherman Fireball Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Fisherman

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Balloon Lumberjack
Bats
Valkyrie Balloon Fisherman Lumberjack
Arrows
Fireball Balloon Lumberjack
Fireball
Arrows
Valkyrie
Spear Goblins Bats Balloon Lumberjack Fisherman
Balloon
Bats Arrows Valkyrie Lumberjack Spear Goblins Fisherman
Fisherman
Bats Valkyrie Balloon
Lumberjack
Valkyrie Balloon Spear Goblins Bats Arrows

Defense Synergies 0 14

Spear Goblins
Bats Arrows Valkyrie Lumberjack
Bats
Spear Goblins Valkyrie Fisherman Lumberjack
Arrows
Spear Goblins Fireball Valkyrie Lumberjack
Fireball
Arrows Valkyrie Lumberjack
Valkyrie
Spear Goblins Bats Arrows Fireball Fisherman Lumberjack
Balloon
Fisherman
Bats Valkyrie
Lumberjack
Spear Goblins Bats Arrows Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie
Lumberjack Bats Valkyrie Fisherman
Fisherman Lumberjack Bats Valkyrie
Lumberjack Bats Valkyrie Fisherman
Arrows Fireball Valkyrie Lumberjack
Arrows Fireball Spear Goblins Bats Valkyrie Lumberjack
Bats Spear Goblins Arrows Fireball
Arrows Fireball Valkyrie
Fisherman Lumberjack
Spear Goblins Valkyrie Fisherman Lumberjack
Bats Valkyrie Spear Goblins Arrows Fireball Fisherman Lumberjack
Arrows Spear Goblins Bats Fireball
Lumberjack Bats Fireball Valkyrie
Fireball Valkyrie Bats Arrows Lumberjack
Lumberjack
Fireball Fisherman Lumberjack
Bats Arrows Fireball Valkyrie Fisherman Lumberjack
Arrows Fireball Valkyrie Spear Goblins Bats Fisherman Lumberjack
Arrows Valkyrie Spear Goblins Bats Fireball Fisherman Lumberjack
Fisherman Lumberjack
Valkyrie Spear Goblins Bats Arrows Fireball Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Fireball Fisherman
Fireball Arrows Valkyrie Fisherman Lumberjack
Lumberjack Spear Goblins Bats Valkyrie Fisherman
Valkyrie Lumberjack Bats Fireball Fisherman
Valkyrie Fisherman Lumberjack
Arrows Fireball Bats
Spear Goblins Bats Fireball Valkyrie Lumberjack
Valkyrie Fisherman Lumberjack
Spear Goblins Bats Fireball Valkyrie
Bats Valkyrie Lumberjack
Arrows Fireball Valkyrie
Fireball Valkyrie Lumberjack
Fireball Valkyrie
Spear Goblins Bats Fireball Valkyrie Fisherman Lumberjack
Bats Arrows Valkyrie Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Fisherman
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins Bats
Arrows
Arrows Fireball
Arrows Fireball Fisherman
Bats Fireball Fisherman Lumberjack
Arrows Fireball Valkyrie Fisherman
Fireball Arrows
Fireball Fisherman
Arrows Fireball Fisherman
Arrows Fireball Fisherman
Spear Goblins Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Fisherman
Arrows Fireball Fisherman
Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Fisherman
Arrows Fireball
Arrows Fireball Valkyrie
Fisherman
Arrows Fireball Fisherman
Fireball Arrows Fisherman
Fireball Arrows Fisherman
Bats Arrows Fireball
Bats Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Bats Fireball
Fireball Arrows
Arrows Fireball
Fireball Valkyrie Lumberjack
Arrows Fireball
Arrows Fireball
Bats Fireball
Bats Fireball
Fireball
Fireball

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