My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Firecracker Elixir Golem Valkyrie Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Elixir Golem
Giant Snowball
Spear Goblins Bats Baby Dragon
Zap
Spear Goblins Bats Firecracker
Barbarian Barrel
Spear Goblins Firecracker Elixir Golem Valkyrie
The Log
Spear Goblins Firecracker Elixir Golem
Earthquake
Spear Goblins Firecracker Elixir Golem
Arrows
Spear Goblins Bats Firecracker
Royal Delivery
Spear Goblins Bats Firecracker Elixir Golem Valkyrie Baby Dragon
Fireball
Firecracker Elixir Golem Baby Dragon
Poison
Spear Goblins Bats Firecracker Elixir Golem
Lightning
Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Elixir Golem Valkyrie Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Firecracker Elixir Golem Valkyrie Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Firecracker

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Firecracker Elixir Golem Baby Dragon Mega Knight
Bats
Valkyrie Mega Knight Firecracker Elixir Golem Baby Dragon
Arrows
Elixir Golem Mega Knight
Firecracker
Elixir Golem Spear Goblins Bats Valkyrie Baby Dragon Mega Knight
Elixir Golem
Firecracker Spear Goblins Bats Arrows Baby Dragon
Valkyrie
Spear Goblins Bats Firecracker Baby Dragon
Baby Dragon
Spear Goblins Bats Firecracker Elixir Golem Valkyrie Mega Knight
Mega Knight
Bats Spear Goblins Arrows Firecracker Baby Dragon

Defense Synergies 2 15

Spear Goblins
Bats Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Bats
Spear Goblins Firecracker Valkyrie Baby Dragon Mega Knight
Arrows
Mega Knight Spear Goblins Valkyrie
Firecracker
Valkyrie Spear Goblins Bats Baby Dragon Mega Knight
Elixir Golem
Valkyrie
Firecracker Spear Goblins Bats Arrows Baby Dragon
Baby Dragon
Spear Goblins Bats Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Spear Goblins Bats Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Valkyrie Baby Dragon
Bats Firecracker Valkyrie Mega Knight
Mega Knight Bats Valkyrie
Bats Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Spear Goblins Bats Firecracker Valkyrie Baby Dragon Mega Knight
Bats Spear Goblins Arrows Firecracker Baby Dragon
Arrows Valkyrie Baby Dragon Mega Knight
Spear Goblins Firecracker Valkyrie Mega Knight
Bats Valkyrie Spear Goblins Arrows Firecracker Baby Dragon Mega Knight
Arrows Spear Goblins Bats Firecracker Baby Dragon
Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Arrows Firecracker Baby Dragon
Mega Knight
Mega Knight
Mega Knight Bats Arrows Firecracker Valkyrie
Arrows Valkyrie Mega Knight Spear Goblins Bats Firecracker Baby Dragon
Arrows Valkyrie Baby Dragon Spear Goblins Bats Firecracker Mega Knight
Valkyrie Mega Knight Spear Goblins Bats Arrows Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins
Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Mega Knight Spear Goblins Bats Valkyrie
Valkyrie Mega Knight Bats
Valkyrie Mega Knight
Arrows Firecracker Bats Baby Dragon
Spear Goblins Bats Valkyrie
Mega Knight Valkyrie
Mega Knight Spear Goblins Bats Firecracker Valkyrie Baby Dragon
Mega Knight Bats Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie
Firecracker Valkyrie Baby Dragon Mega Knight
Spear Goblins Bats Firecracker Valkyrie Baby Dragon
Bats Arrows Valkyrie Mega Knight Firecracker Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Spear Goblins Bats Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Spear Goblins Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Bats
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Bats Arrows Firecracker Baby Dragon
Bats Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Spear Goblins Bats
Arrows Firecracker Baby Dragon
Arrows
Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Bats Firecracker Baby Dragon
Firecracker Bats
Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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