My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Firecracker Mega Minion Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Guards
Giant Snowball
Spear Goblins Bats Mega Minion Guards
Zap
Spear Goblins Bats Firecracker Guards
Barbarian Barrel
Spear Goblins Knight Firecracker Guards
The Log
Spear Goblins Firecracker Guards
Earthquake
Spear Goblins Firecracker Guards
Arrows
Spear Goblins Bats Firecracker Guards
Royal Delivery
Spear Goblins Bats Knight Firecracker Mega Minion Guards
Fireball
Firecracker Mega Minion
Poison
Spear Goblins Bats Firecracker Mega Minion Guards
Lightning
Knight Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Knight Mega Minion Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Knight Firecracker Mega Minion Guards Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Knight

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Firecracker Mega Knight
Bats
Knight Mega Knight Firecracker Mega Minion
Arrows
Knight Mega Minion Mega Knight
Knight
Spear Goblins Bats Firecracker Mega Minion Arrows
Firecracker
Knight Spear Goblins Bats Mega Minion Mega Knight
Mega Minion
Knight Bats Arrows Firecracker Mega Knight
Guards
Mega Knight
Bats Spear Goblins Arrows Firecracker Mega Minion

Defense Synergies 5 15

Spear Goblins
Knight Bats Arrows Firecracker Mega Minion Guards Mega Knight
Bats
Knight Spear Goblins Firecracker Mega Knight
Arrows
Mega Knight Spear Goblins Knight Mega Minion
Knight
Spear Goblins Bats Firecracker Mega Minion Arrows
Firecracker
Knight Spear Goblins Bats Mega Minion Guards Mega Knight
Mega Minion
Knight Spear Goblins Arrows Firecracker Guards Mega Knight
Guards
Spear Goblins Firecracker Mega Minion
Mega Knight
Arrows Spear Goblins Bats Firecracker Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Mega Minion
Bats Knight Firecracker Mega Minion Mega Knight
Mega Knight Bats Knight Mega Minion
Bats Knight Firecracker Mega Minion Guards Mega Knight
Arrows Firecracker Mega Knight
Arrows Spear Goblins Bats Firecracker Mega Minion Guards Mega Knight
Bats Mega Minion Spear Goblins Arrows Firecracker
Arrows Mega Knight
Knight Guards Spear Goblins Firecracker Mega Knight
Bats Guards Spear Goblins Arrows Knight Firecracker Mega Minion Mega Knight
Arrows Mega Minion Spear Goblins Bats Firecracker
Mega Knight Bats Knight Guards
Mega Knight Bats Arrows Firecracker Mega Minion Guards
Knight Mega Knight
Mega Knight
Mega Knight Bats Arrows Knight Firecracker
Arrows Mega Knight Spear Goblins Bats Knight Firecracker Mega Minion Guards
Arrows Spear Goblins Bats Knight Firecracker Mega Minion Guards Mega Knight
Mega Knight Spear Goblins Bats Arrows Knight Firecracker Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Spear Goblins
Arrows Knight Firecracker Mega Minion Mega Knight
Guards Mega Knight Spear Goblins Bats Knight
Guards Mega Knight Bats Knight
Knight Guards Mega Knight
Arrows Firecracker Bats
Guards Spear Goblins Bats Knight Mega Minion
Mega Knight Knight
Mega Knight Spear Goblins Bats Knight Firecracker Mega Minion
Mega Minion Guards
Mega Knight Bats Knight Mega Minion Guards
Mega Knight Arrows Guards
Mega Knight Knight Guards
Firecracker Mega Knight
Guards Spear Goblins Bats Knight Firecracker Mega Minion
Bats Arrows Mega Knight Firecracker Mega Minion
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Guards
Arrows Firecracker
Arrows
Arrows Knight Firecracker Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Spear Goblins Bats Mega Minion
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats Guards
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Spear Goblins Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Bats
Arrows Firecracker Mega Minion Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Mega Minion
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker Mega Minion Guards
Mega Minion
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Spear Goblins Bats Guards
Arrows Firecracker Mega Minion
Arrows
Knight Firecracker Mega Minion Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Minion Mega Knight
Bats Firecracker Guards
Firecracker Bats
Firecracker Mega Knight
Firecracker Mega Knight

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