My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Battle Ram
Giant Snowball
Spear Goblins Bats Battle Ram
Zap
Spear Goblins Bats Battle Ram
Barbarian Barrel
Spear Goblins Knight Valkyrie Battle Ram Bomb Tower
The Log
Spear Goblins Mini P.E.K.K.A Battle Ram
Earthquake
Spear Goblins Bomb Tower
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Knight Mini P.E.K.K.A Valkyrie Battle Ram
Fireball
Battle Ram Bomb Tower
Poison
Spear Goblins Bats Bomb Tower
Lightning
Knight Mini P.E.K.K.A Valkyrie Battle Ram Bomb Tower
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Knight Mini P.E.K.K.A Valkyrie Battle Ram

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Knight Mini P.E.K.K.A Valkyrie Battle Ram Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Mini P.E.K.K.A Battle Ram
Bats
Knight Valkyrie Mini P.E.K.K.A Battle Ram
Arrows
Knight Mini P.E.K.K.A Battle Ram
Knight
Spear Goblins Bats Battle Ram Arrows
Mini P.E.K.K.A
Spear Goblins Bats Arrows Valkyrie
Valkyrie
Spear Goblins Bats Mini P.E.K.K.A Battle Ram
Battle Ram
Knight Spear Goblins Bats Arrows Valkyrie
Bomb Tower

Defense Synergies 3 16

Spear Goblins
Knight Bats Arrows Mini P.E.K.K.A Valkyrie Bomb Tower
Bats
Knight Spear Goblins Mini P.E.K.K.A Valkyrie Bomb Tower
Arrows
Spear Goblins Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Knight
Spear Goblins Bats Bomb Tower Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Spear Goblins Bats Arrows Knight Valkyrie Bomb Tower
Valkyrie
Spear Goblins Bats Arrows Mini P.E.K.K.A Bomb Tower
Battle Ram
Bomb Tower
Knight Spear Goblins Bats Arrows Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Valkyrie
Mini P.E.K.K.A Bomb Tower Bats Knight Valkyrie
Mini P.E.K.K.A Bomb Tower Bats Knight Valkyrie
Mini P.E.K.K.A Bomb Tower Bats Knight Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Bomb Tower
Arrows Spear Goblins Bats Valkyrie Bomb Tower
Bats Spear Goblins Arrows Bomb Tower
Arrows Valkyrie Bomb Tower
Mini P.E.K.K.A Bomb Tower
Knight Spear Goblins Mini P.E.K.K.A Valkyrie
Bats Valkyrie Spear Goblins Arrows Knight Bomb Tower
Arrows Spear Goblins Bats
Mini P.E.K.K.A Bomb Tower Bats Knight Valkyrie
Valkyrie Bomb Tower Bats Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bomb Tower
Bomb Tower Mini P.E.K.K.A
Bomb Tower Bats Arrows Knight Mini P.E.K.K.A Valkyrie
Arrows Bomb Tower Spear Goblins Bats Knight Valkyrie
Arrows Valkyrie Bomb Tower Spear Goblins Bats Knight
Mini P.E.K.K.A Bomb Tower
Valkyrie Spear Goblins Bats Arrows Knight Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Spear Goblins
Arrows Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Spear Goblins Bats Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Mini P.E.K.K.A Valkyrie Bats Knight
Knight Mini P.E.K.K.A Valkyrie
Arrows Bats Bomb Tower
Mini P.E.K.K.A Spear Goblins Bats Knight Valkyrie Bomb Tower
Mini P.E.K.K.A Knight Valkyrie Bomb Tower
Spear Goblins Bats Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Bats Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Arrows Valkyrie
Mini P.E.K.K.A Knight Valkyrie Bomb Tower
Valkyrie Bomb Tower
Spear Goblins Bats Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Bats Arrows Valkyrie Mini P.E.K.K.A Bomb Tower
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Bats
Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Arrows Knight Valkyrie
Arrows
Knight
Arrows
Arrows
Spear Goblins Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows
Bats Arrows
Bats
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Spear Goblins Bats
Arrows
Arrows
Knight Mini P.E.K.K.A Valkyrie
Arrows
Arrows
Bats
Bats

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: