My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Musketeer Valkyrie Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Barrel
Giant Snowball
Spear Goblins Bats Musketeer Goblin Hut Goblin Barrel Witch
Zap
Spear Goblins Bats Goblin Hut Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Musketeer Valkyrie Goblin Hut Goblin Barrel Witch
The Log
Spear Goblins Musketeer Goblin Hut Goblin Barrel Witch
Earthquake
Spear Goblins Goblin Hut Goblin Barrel Witch
Arrows
Spear Goblins Bats Goblin Hut Goblin Barrel Witch
Royal Delivery
Spear Goblins Bats Musketeer Valkyrie Goblin Hut Goblin Barrel Witch
Fireball
Musketeer Goblin Hut Goblin Barrel Witch
Poison
Spear Goblins Bats Musketeer Goblin Hut Witch
Lightning
Musketeer Valkyrie Goblin Hut Witch
Rocket
Musketeer Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Goblin Barrel Musketeer Valkyrie Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Goblin Barrel

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Goblin Hut
Bats
Valkyrie Goblin Barrel
Arrows
Goblin Barrel
Musketeer
Valkyrie Goblin Hut
Valkyrie
Spear Goblins Bats Musketeer Goblin Barrel Goblin Hut Witch
Goblin Hut
Spear Goblins Musketeer Valkyrie Goblin Barrel
Goblin Barrel
Spear Goblins Valkyrie Bats Arrows Goblin Hut
Witch
Valkyrie

Defense Synergies 1 12

Spear Goblins
Bats Arrows Musketeer Valkyrie Goblin Hut
Bats
Spear Goblins Musketeer Valkyrie
Arrows
Spear Goblins Valkyrie Goblin Hut
Musketeer
Valkyrie Spear Goblins Bats Goblin Hut
Valkyrie
Musketeer Spear Goblins Bats Arrows Goblin Hut Witch
Goblin Hut
Spear Goblins Arrows Musketeer Valkyrie
Goblin Barrel
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Valkyrie Goblin Hut
Bats Musketeer Valkyrie Goblin Hut Witch
Goblin Hut Witch Bats Musketeer Valkyrie
Goblin Hut Witch Bats Musketeer Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Bats Musketeer Valkyrie
Bats Musketeer Spear Goblins Arrows Goblin Hut Witch
Arrows Musketeer Valkyrie
Witch Musketeer Goblin Hut
Spear Goblins Musketeer Valkyrie
Bats Valkyrie Witch Spear Goblins Arrows Musketeer Goblin Hut
Arrows Musketeer Spear Goblins Bats Goblin Hut Witch
Goblin Hut Bats Musketeer Valkyrie Witch
Valkyrie Bats Arrows Goblin Hut Witch
Goblin Hut
Goblin Hut
Bats Arrows Musketeer Valkyrie Goblin Hut Witch
Arrows Valkyrie Spear Goblins Bats Musketeer Goblin Hut Witch
Arrows Valkyrie Witch Spear Goblins Bats Musketeer Goblin Hut
Musketeer Goblin Hut
Valkyrie Spear Goblins Bats Arrows Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Goblin Hut Witch
Arrows Musketeer Valkyrie
Spear Goblins Bats Musketeer Valkyrie Goblin Hut Witch
Valkyrie Bats Musketeer
Musketeer Valkyrie Goblin Hut Witch
Arrows Bats Musketeer Goblin Hut Witch
Spear Goblins Bats Musketeer Valkyrie Goblin Hut Witch
Valkyrie
Spear Goblins Bats Valkyrie Goblin Hut Witch
Witch Musketeer Goblin Hut
Bats Musketeer Valkyrie Goblin Hut Witch
Arrows Valkyrie
Valkyrie Witch
Musketeer Valkyrie Witch
Goblin Hut Witch Spear Goblins Bats Musketeer Valkyrie
Bats Arrows Valkyrie Musketeer Goblin Hut Witch
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer
Arrows Goblin Hut
Arrows Musketeer Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Bats Musketeer Witch
Arrows Musketeer Witch
Arrows
Arrows
Bats Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer Goblin Hut
Arrows Musketeer
Arrows Musketeer Goblin Hut
Spear Goblins Arrows Musketeer Goblin Hut Witch
Arrows Musketeer Goblin Hut
Arrows
Bats
Arrows Musketeer
Arrows Valkyrie Witch
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Bats Arrows Musketeer Witch
Bats Musketeer Goblin Hut Witch
Arrows Musketeer
Arrows
Arrows
Spear Goblins Bats Musketeer Goblin Hut Witch
Arrows Musketeer Witch
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Bats Musketeer Witch
Bats Musketeer Witch
Musketeer Witch

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