My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Tesla Royal Giant Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant Goblin Barrel Cannon Cart
Giant Snowball
Spear Goblins Bats Goblin Barrel
Zap
Spear Goblins Bats Royal Giant Goblin Barrel Cannon Cart
Barbarian Barrel
Spear Goblins Tesla Goblin Barrel Cannon Cart Magic Archer
The Log
Spear Goblins Royal Giant Goblin Barrel Cannon Cart
Earthquake
Spear Goblins Tesla Goblin Barrel
Arrows
Spear Goblins Bats Goblin Barrel
Royal Delivery
Spear Goblins Bats Goblin Barrel Cannon Cart Magic Archer
Fireball
Tesla Goblin Barrel Cannon Cart Magic Archer
Poison
Spear Goblins Bats Magic Archer
Lightning
Tesla Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Goblin Barrel Tesla Magic Archer Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Royal Giant Cannon Cart
Bats
Royal Giant Goblin Barrel Cannon Cart
Arrows
Royal Giant Goblin Barrel Cannon Cart
Tesla
Royal Giant
Bats Arrows Goblin Barrel Spear Goblins Cannon Cart Magic Archer
Goblin Barrel
Spear Goblins Royal Giant Bats Arrows Cannon Cart
Cannon Cart
Spear Goblins Bats Arrows Royal Giant Goblin Barrel Magic Archer
Magic Archer
Royal Giant Cannon Cart

Defense Synergies 1 10

Spear Goblins
Tesla Bats Arrows Cannon Cart
Bats
Spear Goblins Tesla Cannon Cart
Arrows
Spear Goblins Tesla Cannon Cart
Tesla
Spear Goblins Bats Arrows Cannon Cart Magic Archer
Royal Giant
Goblin Barrel
Cannon Cart
Spear Goblins Bats Arrows Tesla Magic Archer
Magic Archer
Tesla Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Tesla Magic Archer
Bats Tesla Cannon Cart
Tesla Bats Cannon Cart
Tesla Bats Cannon Cart
Arrows
Arrows Spear Goblins Bats Tesla Cannon Cart Magic Archer
Bats Tesla Spear Goblins Arrows Magic Archer
Arrows Tesla Cannon Cart Magic Archer
Tesla
Spear Goblins Tesla Cannon Cart
Bats Spear Goblins Arrows Tesla Cannon Cart Magic Archer
Arrows Tesla Spear Goblins Bats Magic Archer
Tesla Bats Cannon Cart
Bats Arrows Tesla Cannon Cart Magic Archer
Tesla Cannon Cart
Tesla
Tesla Bats Arrows Cannon Cart
Arrows Tesla Spear Goblins Bats Cannon Cart Magic Archer
Arrows Spear Goblins Bats Tesla Cannon Cart Magic Archer
Tesla Cannon Cart
Spear Goblins Bats Arrows Tesla Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Tesla Cannon Cart
Arrows Tesla Cannon Cart Magic Archer
Spear Goblins Bats Cannon Cart
Bats Tesla Cannon Cart
Tesla Cannon Cart
Arrows Bats Tesla Magic Archer
Spear Goblins Bats Tesla Cannon Cart
Tesla Cannon Cart
Spear Goblins Bats Cannon Cart Magic Archer
Tesla
Bats Tesla Cannon Cart
Arrows
Cannon Cart Tesla
Tesla Cannon Cart Magic Archer
Tesla Spear Goblins Bats Cannon Cart Magic Archer
Bats Arrows Tesla Cannon Cart Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Magic Archer
Arrows Cannon Cart Magic Archer
Cannon Cart Arrows
Arrows Magic Archer
Arrows Spear Goblins Bats Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Bats
Arrows Cannon Cart Magic Archer
Arrows Magic Archer
Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer
Spear Goblins Arrows Cannon Cart Magic Archer
Magic Archer Arrows Cannon Cart
Arrows
Bats
Arrows Magic Archer
Arrows Magic Archer
Magic Archer
Arrows
Arrows Cannon Cart
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Arrows Magic Archer
Bats
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Spear Goblins Bats Cannon Cart Magic Archer
Arrows Magic Archer
Arrows
Cannon Cart Magic Archer
Arrows Magic Archer
Arrows
Cannon Cart
Bats Magic Archer
Bats Magic Archer
Cannon Cart Magic Archer
Cannon Cart

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