My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Recruits P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Elite Barbarians Royal Recruits
Giant Snowball
Spear Goblins Bats Royal Recruits
Zap
Spear Goblins Bats
Barbarian Barrel
Spear Goblins Elite Barbarians Royal Recruits
The Log
Spear Goblins Elite Barbarians Royal Recruits
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Royal Recruits
Royal Delivery
Spear Goblins Bats Elite Barbarians Royal Recruits P.E.K.K.A
Fireball
Elite Barbarians
Poison
Spear Goblins Bats Royal Recruits
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Royal Recruits Freeze P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Freeze Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bats Arrows Freeze

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Royal Recruits Mega Knight
Bats
Mega Knight Elite Barbarians Royal Recruits P.E.K.K.A
Arrows
Elite Barbarians P.E.K.K.A Freeze Mega Knight
Elite Barbarians
Arrows Spear Goblins Bats Mega Knight
Royal Recruits
Spear Goblins Bats
Freeze
Arrows
P.E.K.K.A
Arrows Bats
Mega Knight
Bats Spear Goblins Arrows Elite Barbarians

Defense Synergies 1 11

Spear Goblins
Bats Arrows P.E.K.K.A Mega Knight
Bats
Spear Goblins Royal Recruits Freeze P.E.K.K.A Mega Knight
Arrows
Mega Knight Spear Goblins P.E.K.K.A
Elite Barbarians
Mega Knight
Royal Recruits
Bats
Freeze
Bats Mega Knight
P.E.K.K.A
Spear Goblins Bats Arrows
Mega Knight
Arrows Spear Goblins Bats Elite Barbarians Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits
Elite Barbarians P.E.K.K.A Bats Royal Recruits Mega Knight
P.E.K.K.A Mega Knight Bats Elite Barbarians Royal Recruits Freeze
Elite Barbarians Royal Recruits P.E.K.K.A Bats Mega Knight
Arrows Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight
Arrows Freeze Spear Goblins Bats Mega Knight
Bats Spear Goblins Arrows Freeze
Arrows Royal Recruits P.E.K.K.A Mega Knight
P.E.K.K.A Elite Barbarians Royal Recruits
Elite Barbarians Spear Goblins Royal Recruits Mega Knight
Bats Spear Goblins Arrows Royal Recruits Freeze Mega Knight
Arrows Spear Goblins Bats
Royal Recruits P.E.K.K.A Mega Knight Bats Elite Barbarians Freeze
Mega Knight Bats Arrows Royal Recruits Freeze P.E.K.K.A
Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight
Elite Barbarians Royal Recruits Freeze P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Elite Barbarians Royal Recruits P.E.K.K.A
Arrows Mega Knight Spear Goblins Bats Elite Barbarians Royal Recruits
Arrows Freeze Spear Goblins Bats Royal Recruits Mega Knight
P.E.K.K.A Elite Barbarians Royal Recruits
Royal Recruits Mega Knight Spear Goblins Bats Arrows Elite Barbarians P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Spear Goblins Elite Barbarians P.E.K.K.A
Arrows Elite Barbarians Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Spear Goblins Bats Elite Barbarians
Royal Recruits P.E.K.K.A Mega Knight Bats Elite Barbarians
Royal Recruits P.E.K.K.A Elite Barbarians Mega Knight
Arrows Bats Freeze
Royal Recruits P.E.K.K.A Spear Goblins Bats Elite Barbarians
P.E.K.K.A Mega Knight Elite Barbarians Royal Recruits
Royal Recruits Freeze P.E.K.K.A Mega Knight Spear Goblins Bats Elite Barbarians
Royal Recruits P.E.K.K.A
P.E.K.K.A Mega Knight Bats Elite Barbarians Royal Recruits
Royal Recruits P.E.K.K.A Mega Knight Arrows Elite Barbarians
Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight
Royal Recruits Mega Knight
Elite Barbarians Royal Recruits Spear Goblins Bats Freeze P.E.K.K.A
Bats Arrows Mega Knight Elite Barbarians Royal Recruits Freeze P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Freeze
Arrows
Arrows
Arrows Royal Recruits Freeze
Arrows Mega Knight
Arrows Spear Goblins Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Elite Barbarians
Arrows Royal Recruits
Arrows
Elite Barbarians
Arrows Freeze
Arrows Elite Barbarians
Spear Goblins Arrows
Arrows Royal Recruits Mega Knight
Arrows Freeze
Bats
Arrows Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows Royal Recruits
Arrows Freeze Mega Knight
Arrows
Arrows Mega Knight
Arrows
Elite Barbarians Bats Arrows
Bats Freeze
Elite Barbarians
Arrows Mega Knight
Arrows Freeze
P.E.K.K.A Mega Knight
Arrows
Spear Goblins Bats Royal Recruits Freeze
Arrows
Freeze
Arrows
Mega Knight
Arrows
Arrows
Elite Barbarians Royal Recruits P.E.K.K.A Mega Knight
Bats Elite Barbarians Royal Recruits Freeze
Bats
Royal Recruits Freeze Mega Knight
P.E.K.K.A
Mega Knight

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