My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Baby Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Baby Dragon Balloon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Balloon Miner
Giant Snowball
Spear Goblins Bats Baby Dragon Balloon Miner Little Prince
Zap
Spear Goblins Bats Balloon Little Prince
Barbarian Barrel
Spear Goblins Little Prince
The Log
Spear Goblins Little Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Little Prince
Royal Delivery
Spear Goblins Bats Baby Dragon Balloon Miner Little Prince
Fireball
Baby Dragon Balloon Little Prince
Poison
Spear Goblins Bats Balloon Little Prince
Lightning
Baby Dragon Balloon Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Baby Dragon Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Miner Little Prince Baby Dragon Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Miner

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Baby Dragon Balloon Mega Knight
Bats
Balloon Miner Mega Knight Baby Dragon
Baby Dragon
Spear Goblins Bats Balloon Miner Mega Knight
Balloon
Bats Miner Spear Goblins Baby Dragon The Log Mega Knight Little Prince
The Log
Balloon Miner Mega Knight Little Prince
Miner
Spear Goblins Bats Balloon Baby Dragon The Log Mega Knight
Mega Knight
Bats Spear Goblins Baby Dragon Balloon The Log Miner
Little Prince
Balloon The Log

Defense Synergies 0 15

Spear Goblins
Bats Baby Dragon The Log Mega Knight Little Prince
Bats
Spear Goblins Baby Dragon The Log Mega Knight
Baby Dragon
Spear Goblins Bats The Log Mega Knight Little Prince
Balloon
The Log
Spear Goblins Bats Baby Dragon Miner Mega Knight Little Prince
Miner
The Log Mega Knight
Mega Knight
Spear Goblins Bats Baby Dragon The Log Miner
Little Prince
Spear Goblins Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon The Log
Bats The Log Mega Knight
Mega Knight Bats
Bats Mega Knight
The Log Mega Knight
The Log Spear Goblins Bats Baby Dragon Mega Knight
Bats Spear Goblins Baby Dragon Little Prince
Baby Dragon The Log Mega Knight
Spear Goblins Miner Mega Knight Little Prince
Bats Spear Goblins Baby Dragon The Log Mega Knight
Spear Goblins Bats Baby Dragon
Mega Knight Bats The Log
Mega Knight Bats Baby Dragon The Log
Mega Knight
The Log Mega Knight
Mega Knight Bats
Mega Knight Spear Goblins Bats Baby Dragon The Log Little Prince
Baby Dragon The Log Spear Goblins Bats Mega Knight Little Prince
Mega Knight Spear Goblins Bats Baby Dragon The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Baby Dragon The Log Miner Mega Knight
Mega Knight Spear Goblins Bats The Log
Mega Knight Bats The Log
Mega Knight
Bats Baby Dragon
Spear Goblins Bats
Mega Knight
Mega Knight Spear Goblins Bats Baby Dragon The Log
Mega Knight Bats
Mega Knight The Log
Mega Knight
Baby Dragon Mega Knight
Spear Goblins Bats Baby Dragon The Log Little Prince
Bats Mega Knight Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log Miner
Baby Dragon The Log Miner
The Log
Baby Dragon The Log Mega Knight
Spear Goblins Bats Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log Miner
Bats
Miner The Log
Baby Dragon
Baby Dragon The Log Miner
Baby Dragon
Baby Dragon The Log
Spear Goblins Baby Dragon The Log
Baby Dragon The Log Mega Knight
Bats
Baby Dragon The Log Mega Knight
Baby Dragon The Log Miner Mega Knight Little Prince
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Baby Dragon Mega Knight Little Prince
The Log Miner Baby Dragon
Baby Dragon The Log Miner Mega Knight
Miner Baby Dragon The Log
Bats Baby Dragon Little Prince
Bats
The Log Miner Mega Knight
Mega Knight
The Log
Spear Goblins Bats
Baby Dragon
The Log
Miner Baby Dragon Mega Knight
The Log Baby Dragon
Mega Knight
Bats Baby Dragon The Log
Bats
Baby Dragon The Log Miner Mega Knight Little Prince
Mega Knight

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