My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Battle Ram Wizard X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Battle Ram Barbarian Barrel X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Battle Ram
Giant Snowball
Spear Goblins Bats Battle Ram
Zap
Spear Goblins Bats Battle Ram X-Bow
Barbarian Barrel
Spear Goblins Valkyrie Battle Ram Wizard X-Bow
The Log
Spear Goblins Battle Ram X-Bow
Earthquake
Spear Goblins X-Bow
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Valkyrie Battle Ram Wizard
Fireball
Battle Ram Wizard X-Bow
Poison
Spear Goblins Bats Wizard X-Bow
Lightning
Valkyrie Battle Ram Wizard X-Bow
Rocket
Valkyrie Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Barbarian Barrel Earthquake Valkyrie Battle Ram Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Barbarian Barrel Earthquake

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Barbarian Barrel Earthquake Battle Ram X-Bow
Bats
Valkyrie Battle Ram Barbarian Barrel X-Bow
Earthquake
Spear Goblins Battle Ram Barbarian Barrel
Valkyrie
Spear Goblins Bats Battle Ram Wizard X-Bow
Battle Ram
Spear Goblins Bats Earthquake Valkyrie Barbarian Barrel
Wizard
Valkyrie
Barbarian Barrel
Spear Goblins X-Bow Bats Earthquake Battle Ram
X-Bow
Barbarian Barrel Spear Goblins Bats Valkyrie

Defense Synergies 0 15

Spear Goblins
Bats Earthquake Valkyrie Barbarian Barrel X-Bow
Bats
Spear Goblins Earthquake Valkyrie Barbarian Barrel X-Bow
Earthquake
Spear Goblins Bats Barbarian Barrel X-Bow
Valkyrie
Spear Goblins Bats Wizard X-Bow
Battle Ram
Wizard
Valkyrie Barbarian Barrel
Barbarian Barrel
Spear Goblins Bats Earthquake Wizard X-Bow
X-Bow
Spear Goblins Bats Earthquake Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Valkyrie Wizard Barbarian Barrel X-Bow
Bats Valkyrie X-Bow
Bats Valkyrie
Bats Valkyrie
Earthquake Valkyrie Barbarian Barrel X-Bow
Barbarian Barrel Spear Goblins Bats Earthquake Valkyrie X-Bow
Bats Spear Goblins Wizard X-Bow
Earthquake Valkyrie Barbarian Barrel X-Bow
X-Bow
Spear Goblins Valkyrie Barbarian Barrel
Bats Valkyrie Spear Goblins Earthquake Wizard Barbarian Barrel X-Bow
Spear Goblins Bats Wizard
Bats Earthquake Valkyrie Wizard X-Bow
Valkyrie Wizard Bats Earthquake Barbarian Barrel X-Bow
X-Bow
X-Bow
Wizard Bats Valkyrie X-Bow
Valkyrie Spear Goblins Bats Wizard Barbarian Barrel X-Bow
Earthquake Valkyrie Wizard Barbarian Barrel Spear Goblins Bats
Valkyrie Wizard Spear Goblins Bats Earthquake Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Barbarian Barrel X-Bow
Valkyrie Wizard Barbarian Barrel X-Bow
Spear Goblins Bats Valkyrie
Valkyrie Bats Barbarian Barrel X-Bow
Valkyrie
Wizard Bats
Spear Goblins Bats Valkyrie
Valkyrie
Spear Goblins Bats Valkyrie Barbarian Barrel X-Bow
Bats Valkyrie
Valkyrie
Valkyrie Wizard
Wizard Valkyrie
Spear Goblins Bats Valkyrie Barbarian Barrel X-Bow
Bats Valkyrie Earthquake Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Barbarian Barrel X-Bow
Barbarian Barrel X-Bow
Earthquake Barbarian Barrel X-Bow
Earthquake Valkyrie Barbarian Barrel
Wizard Earthquake Valkyrie Barbarian Barrel
Wizard Spear Goblins Bats
Earthquake Wizard
Earthquake X-Bow Wizard Barbarian Barrel
Wizard X-Bow
Bats X-Bow
Earthquake Valkyrie Wizard Barbarian Barrel X-Bow
Wizard
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel X-Bow
Earthquake Barbarian Barrel X-Bow
Earthquake X-Bow Spear Goblins Wizard Barbarian Barrel
Earthquake Wizard Barbarian Barrel X-Bow
Earthquake Barbarian Barrel
Bats
Earthquake Wizard Barbarian Barrel X-Bow
Earthquake Valkyrie Wizard Barbarian Barrel X-Bow
Earthquake X-Bow
Wizard
X-Bow
Earthquake Barbarian Barrel X-Bow
Earthquake Valkyrie Wizard Barbarian Barrel
X-Bow Earthquake Wizard Barbarian Barrel
Wizard X-Bow
Barbarian Barrel X-Bow
Bats Wizard X-Bow
Bats Wizard
Earthquake Wizard X-Bow
Earthquake Wizard
Earthquake Spear Goblins Bats Barbarian Barrel X-Bow
Wizard
Barbarian Barrel
Valkyrie Wizard
Earthquake Wizard
Bats
Bats
Barbarian Barrel X-Bow
Wizard

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