My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Wall Breakers Goblin Drill
Giant Snowball
Spear Goblins Bats Wall Breakers Goblin Drill
Zap
Spear Goblins Bats Inferno Tower Wall Breakers Goblin Drill
Barbarian Barrel
Spear Goblins Valkyrie Inferno Tower Wall Breakers Goblin Drill
The Log
Spear Goblins Wall Breakers Goblin Drill
Earthquake
Spear Goblins Inferno Tower Goblin Drill
Arrows
Spear Goblins Bats Wall Breakers Goblin Drill
Royal Delivery
Spear Goblins Bats Valkyrie Wall Breakers Goblin Drill
Fireball
Inferno Tower Wall Breakers Goblin Drill
Poison
Spear Goblins Bats Inferno Tower Goblin Drill
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Inferno Tower Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Wall Breakers The Log Fireball Valkyrie Goblin Drill Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Wall Breakers The Log

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Wall Breakers Goblin Drill
Bats
Valkyrie Wall Breakers Goblin Drill
Fireball
Goblin Drill Wall Breakers The Log
Valkyrie
Spear Goblins Bats Wall Breakers
Inferno Tower
Wall Breakers
Goblin Drill Spear Goblins Bats Fireball Valkyrie The Log
Goblin Drill
Fireball Wall Breakers Spear Goblins Bats The Log
The Log
Fireball Wall Breakers Goblin Drill

Defense Synergies 2 17

Spear Goblins
Bats Valkyrie Inferno Tower Goblin Drill The Log
Bats
Spear Goblins Valkyrie Inferno Tower Goblin Drill The Log
Fireball
The Log Valkyrie Inferno Tower Goblin Drill
Valkyrie
Spear Goblins Bats Fireball Inferno Tower Goblin Drill The Log
Inferno Tower
The Log Spear Goblins Bats Fireball Valkyrie Goblin Drill
Wall Breakers
Goblin Drill
Spear Goblins Bats Fireball Valkyrie Inferno Tower The Log
The Log
Fireball Inferno Tower Spear Goblins Bats Valkyrie Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Inferno Tower The Log
Inferno Tower Bats Valkyrie Goblin Drill The Log
Inferno Tower Bats Valkyrie Goblin Drill
Inferno Tower Bats Valkyrie Goblin Drill
Fireball Valkyrie The Log
Fireball The Log Spear Goblins Bats Valkyrie
Bats Inferno Tower Spear Goblins Fireball
Fireball Valkyrie Inferno Tower The Log
Inferno Tower Goblin Drill
Spear Goblins Valkyrie Inferno Tower
Bats Valkyrie Spear Goblins Fireball Goblin Drill The Log
Inferno Tower Spear Goblins Bats Fireball
Inferno Tower Goblin Drill Bats Fireball Valkyrie The Log
Fireball Valkyrie Bats Goblin Drill The Log
Inferno Tower Goblin Drill
Inferno Tower Fireball Goblin Drill The Log
Bats Fireball Valkyrie Inferno Tower Goblin Drill
Fireball Spear Goblins Bats Valkyrie Goblin Drill The Log
Valkyrie Goblin Drill The Log Spear Goblins Bats Fireball
Inferno Tower Goblin Drill
Valkyrie Spear Goblins Bats Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Fireball Inferno Tower
Fireball Valkyrie The Log
Spear Goblins Bats Valkyrie Inferno Tower The Log
Valkyrie Bats Fireball Inferno Tower The Log
Inferno Tower Valkyrie Goblin Drill
Fireball Bats
Spear Goblins Bats Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Spear Goblins Bats Fireball Valkyrie Inferno Tower The Log
Inferno Tower Goblin Drill
Bats Valkyrie Inferno Tower
Fireball Valkyrie The Log
Fireball Valkyrie Inferno Tower
Fireball Valkyrie
Inferno Tower Spear Goblins Bats Fireball Valkyrie Goblin Drill The Log
Bats Valkyrie Fireball Inferno Tower The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Goblin Drill The Log
Fireball The Log
Fireball Goblin Drill The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Spear Goblins Bats
The Log
Fireball The Log
Fireball The Log
Bats Fireball
Fireball Valkyrie The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Fireball Goblin Drill The Log
Fireball The Log
Fireball
Bats
Fireball The Log
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball Goblin Drill The Log
The Log Fireball Valkyrie
Fireball The Log
Fireball The Log
Fireball The Log
Bats Fireball
Bats Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Bats Fireball
Fireball
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Bats Fireball The Log
Bats Fireball
Fireball The Log
Fireball

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