My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Bowler Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant Hog Rider
Giant Snowball
Spear Goblins Bats Hog Rider Princess
Zap
Spear Goblins Bats Royal Giant Princess
Barbarian Barrel
Spear Goblins Executioner Princess
The Log
Spear Goblins Royal Giant Hog Rider Princess
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Bats Princess
Royal Delivery
Spear Goblins Bats Hog Rider Bowler Executioner Princess
Fireball
Hog Rider Bowler Executioner Princess
Poison
Spear Goblins Bats Executioner Princess
Lightning
Bowler Executioner
Rocket
Hog Rider Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Bowler Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Princess Fireball Hog Rider Bowler Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bats Princess Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Royal Giant Bowler Princess
Bats
Royal Giant Hog Rider Bowler
Royal Giant
Bats Fireball Spear Goblins Hog Rider Bowler Executioner Princess
Fireball
Royal Giant Hog Rider Princess
Hog Rider
Spear Goblins Bats Fireball Royal Giant Bowler Executioner Princess
Bowler
Spear Goblins Bats Royal Giant Hog Rider Executioner Princess
Executioner
Royal Giant Hog Rider Bowler
Princess
Spear Goblins Royal Giant Fireball Hog Rider Bowler

Defense Synergies 0 4

Spear Goblins
Bats Bowler
Bats
Spear Goblins Bowler
Royal Giant
Fireball
Princess
Hog Rider
Bowler
Spear Goblins Bats
Executioner
Princess
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Fireball Executioner
Bats Executioner
Bowler Bats Executioner
Bats Bowler
Fireball Bowler Princess
Fireball Bowler Spear Goblins Bats Executioner
Bats Spear Goblins Fireball Executioner Princess
Bowler Fireball
Princess
Spear Goblins Bowler
Bats Executioner Spear Goblins Fireball Bowler Princess
Executioner Spear Goblins Bats Fireball Princess
Bowler Bats Fireball
Fireball Bowler Executioner Bats Princess
Fireball Bowler
Bats Fireball Bowler Executioner
Fireball Spear Goblins Bats Bowler Executioner
Executioner Spear Goblins Bats Fireball Bowler Princess
Bowler Spear Goblins Bats Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Bowler
Fireball Bowler Executioner
Spear Goblins Bats Bowler
Bowler Bats Fireball
Bowler Executioner
Fireball Executioner Bats Princess
Spear Goblins Bats Fireball Bowler
Spear Goblins Bats Fireball
Bats Bowler
Fireball Bowler
Bowler Fireball Executioner
Fireball Bowler Executioner Princess
Spear Goblins Bats Fireball Bowler Executioner
Bats Bowler Executioner Fireball Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Bowler Executioner Princess
Fireball
Fireball
Fireball Executioner Bowler
Fireball Executioner Spear Goblins Bats Princess
Bowler Executioner Princess
Fireball Bowler Executioner Princess
Fireball
Bats Fireball Bowler
Fireball Bowler Princess
Fireball Executioner Princess
Fireball Bowler Executioner Princess
Fireball Princess
Princess Fireball
Spear Goblins Fireball Bowler Executioner Princess
Fireball Bowler Executioner Princess
Fireball
Bats
Fireball Bowler Executioner Princess
Fireball Bowler Princess
Fireball Bowler
Fireball Princess
Bowler
Fireball
Fireball Bowler Executioner Princess
Fireball Bowler Executioner Princess
Fireball Bowler Princess
Fireball
Bats Fireball Executioner Princess
Bats Fireball
Fireball Bowler
Fireball
Fireball Princess
Fireball Bowler Princess
Spear Goblins Bats Fireball Princess
Fireball Executioner Princess
Fireball
Fireball Bowler Executioner Princess
Fireball Bowler Executioner Princess
Fireball
Executioner
Bats Fireball Bowler Princess
Bats Fireball Executioner Princess
Fireball Bowler Executioner Princess
Fireball Bowler

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