My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Musketeer Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Tombstone Elixir Golem Musketeer Phoenix Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Phoenix Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Elixir Golem Phoenix Skeleton King
Giant Snowball
Spear Goblins Bats Tombstone Musketeer Skeleton King
Zap
Spear Goblins Bats Tombstone Skeleton King
Barbarian Barrel
Spear Goblins Tombstone Elixir Golem Musketeer Skeleton King
The Log
Spear Goblins Tombstone Elixir Golem Musketeer Skeleton King
Earthquake
Spear Goblins Tombstone Elixir Golem Skeleton King
Arrows
Spear Goblins Bats Tombstone Skeleton King
Royal Delivery
Spear Goblins Bats Elixir Golem Musketeer Skeleton King
Fireball
Tombstone Elixir Golem Musketeer Skeleton King
Poison
Spear Goblins Bats Tombstone Elixir Golem Musketeer Phoenix Skeleton King
Lightning
Tombstone Musketeer Phoenix Skeleton King
Rocket
Musketeer Phoenix Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Royal Delivery Tombstone Elixir Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Royal Delivery Tombstone Elixir Golem Musketeer Phoenix Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Royal Delivery Tombstone

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elixir Golem
Bats
Elixir Golem Skeleton King
Royal Delivery
Tombstone
Elixir Golem
Spear Goblins Bats Musketeer
Musketeer
Elixir Golem
Phoenix
Skeleton King
Bats

Defense Synergies 3 12

Spear Goblins
Bats Royal Delivery Tombstone Musketeer Skeleton King
Bats
Spear Goblins Royal Delivery Musketeer Skeleton King
Royal Delivery
Musketeer Spear Goblins Bats Tombstone Phoenix
Tombstone
Musketeer Skeleton King Spear Goblins Royal Delivery Phoenix
Elixir Golem
Musketeer
Royal Delivery Tombstone Spear Goblins Bats Skeleton King
Phoenix
Royal Delivery Tombstone
Skeleton King
Tombstone Spear Goblins Bats Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Musketeer
Bats Royal Delivery Tombstone Musketeer Phoenix
Bats Royal Delivery Tombstone Musketeer
Bats Tombstone Musketeer Phoenix Skeleton King
Royal Delivery Tombstone
Royal Delivery Spear Goblins Bats Musketeer
Bats Musketeer Spear Goblins Royal Delivery Tombstone Phoenix
Musketeer Phoenix
Tombstone Musketeer Phoenix Skeleton King
Spear Goblins Royal Delivery Musketeer Phoenix
Bats Spear Goblins Royal Delivery Tombstone Musketeer Skeleton King
Musketeer Spear Goblins Bats Royal Delivery Phoenix
Tombstone Bats Royal Delivery Musketeer
Bats Royal Delivery Tombstone Skeleton King
Tombstone Phoenix Skeleton King
Royal Delivery
Bats Royal Delivery Tombstone Musketeer
Royal Delivery Tombstone Spear Goblins Bats Musketeer
Royal Delivery Spear Goblins Bats Tombstone Musketeer
Musketeer Phoenix
Spear Goblins Bats Royal Delivery Musketeer
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Royal Delivery Tombstone
Royal Delivery Musketeer Phoenix
Royal Delivery Tombstone Spear Goblins Bats Musketeer
Bats Royal Delivery Musketeer Phoenix
Royal Delivery Tombstone Musketeer Phoenix
Royal Delivery Bats Musketeer
Royal Delivery Spear Goblins Bats Tombstone Musketeer Phoenix
Royal Delivery Phoenix
Royal Delivery Spear Goblins Bats Tombstone Phoenix
Royal Delivery Tombstone Musketeer Phoenix
Bats Tombstone Musketeer Phoenix
Royal Delivery Phoenix
Royal Delivery Tombstone Skeleton King
Musketeer
Tombstone Phoenix Spear Goblins Bats Royal Delivery Musketeer Skeleton King
Bats Royal Delivery Musketeer Phoenix Skeleton King
Royal Delivery Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer
Spear Goblins Bats Musketeer
Musketeer
Bats Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Spear Goblins Musketeer
Musketeer
Bats
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Bats Musketeer
Bats Musketeer
Musketeer
Spear Goblins Bats Tombstone Musketeer
Musketeer
Musketeer
Musketeer Skeleton King
Musketeer
Bats Musketeer Skeleton King
Bats Musketeer
Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: