My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Firecracker Flying Machine Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Spear Goblins Bats Flying Machine Witch
Zap
Spear Goblins Bats Firecracker Flying Machine Witch
Barbarian Barrel
Spear Goblins Knight Firecracker Witch
The Log
Spear Goblins Firecracker Witch
Earthquake
Spear Goblins Firecracker Witch
Arrows
Spear Goblins Bats Firecracker Flying Machine Witch
Royal Delivery
Spear Goblins Bats Knight Firecracker Flying Machine Witch P.E.K.K.A
Fireball
Firecracker Flying Machine Witch
Poison
Spear Goblins Bats Firecracker Flying Machine Witch
Lightning
Knight Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Knight Firecracker Flying Machine Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Knight

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Firecracker Flying Machine
Bats
Knight Zap Firecracker Flying Machine P.E.K.K.A
Zap
Firecracker P.E.K.K.A Spear Goblins Bats Knight Flying Machine Witch
Knight
Spear Goblins Bats Firecracker Zap Flying Machine Witch
Firecracker
Zap Knight Spear Goblins Bats Flying Machine P.E.K.K.A
Flying Machine
Spear Goblins Bats Zap Knight Firecracker P.E.K.K.A
Witch
Zap Knight P.E.K.K.A
P.E.K.K.A
Zap Bats Firecracker Flying Machine Witch

Defense Synergies 3 18

Spear Goblins
Knight Bats Zap Firecracker Flying Machine P.E.K.K.A
Bats
Knight Spear Goblins Zap Firecracker P.E.K.K.A
Zap
Spear Goblins Bats Knight Firecracker Flying Machine Witch P.E.K.K.A
Knight
Spear Goblins Bats Firecracker Zap Flying Machine Witch
Firecracker
Knight Spear Goblins Bats Zap Flying Machine P.E.K.K.A
Flying Machine
Spear Goblins Zap Knight Firecracker P.E.K.K.A
Witch
Zap Knight
P.E.K.K.A
Spear Goblins Bats Zap Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Firecracker Flying Machine
P.E.K.K.A Bats Zap Knight Firecracker Flying Machine Witch
Witch P.E.K.K.A Bats Knight
Witch P.E.K.K.A Bats Knight Firecracker
Firecracker P.E.K.K.A
Spear Goblins Bats Zap Firecracker Flying Machine
Bats Spear Goblins Zap Firecracker Flying Machine Witch
Zap Flying Machine P.E.K.K.A
Witch P.E.K.K.A
Knight Spear Goblins Firecracker
Bats Witch Spear Goblins Zap Knight Firecracker Flying Machine
Spear Goblins Bats Zap Firecracker Flying Machine Witch
P.E.K.K.A Bats Zap Knight Flying Machine Witch
Bats Zap Firecracker Witch P.E.K.K.A
P.E.K.K.A Knight
Zap P.E.K.K.A
Bats Knight Firecracker Witch P.E.K.K.A
Spear Goblins Bats Zap Knight Firecracker Flying Machine Witch
Zap Witch Spear Goblins Bats Knight Firecracker Flying Machine
P.E.K.K.A
Spear Goblins Bats Knight Firecracker Flying Machine Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Witch P.E.K.K.A
Zap Knight Firecracker Flying Machine
P.E.K.K.A Spear Goblins Bats Zap Knight Witch
P.E.K.K.A Bats Zap Knight
P.E.K.K.A Knight Witch
Firecracker Bats Zap Flying Machine Witch
P.E.K.K.A Spear Goblins Bats Knight Flying Machine Witch
P.E.K.K.A Knight
Zap P.E.K.K.A Spear Goblins Bats Knight Firecracker Flying Machine Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Knight Flying Machine Witch
P.E.K.K.A Zap
P.E.K.K.A Knight Witch
Firecracker Flying Machine Witch
Witch Spear Goblins Bats Zap Knight Firecracker Flying Machine P.E.K.K.A
Bats Zap Firecracker Flying Machine Witch P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Flying Machine
Firecracker Zap Flying Machine
Flying Machine
Knight Firecracker Flying Machine
Zap Firecracker
Firecracker Spear Goblins Bats Zap Flying Machine Witch
Firecracker Flying Machine Witch
Zap Firecracker Flying Machine
Zap Firecracker Flying Machine
Bats
Firecracker Zap Knight Flying Machine
Zap Firecracker Flying Machine
Flying Machine Knight Firecracker
Firecracker Flying Machine
Zap Firecracker Flying Machine
Spear Goblins Zap Firecracker Flying Machine Witch
Firecracker Flying Machine
Bats
Zap Firecracker Flying Machine
Zap Firecracker Flying Machine Witch
Zap Flying Machine
Zap Firecracker Witch
Witch
Firecracker Zap Flying Machine Witch
Zap Flying Machine Witch
Zap Firecracker
Bats Zap Firecracker Flying Machine Witch
Zap Bats Firecracker Flying Machine Witch
Zap
Zap Firecracker
P.E.K.K.A
Firecracker
Zap Spear Goblins Bats Flying Machine Witch
Zap Firecracker Flying Machine Witch
Knight Firecracker Flying Machine
Zap Firecracker Flying Machine
Zap
Firecracker Flying Machine P.E.K.K.A
Zap Bats Firecracker Flying Machine Witch
Firecracker Bats Zap Flying Machine Witch
Zap Firecracker Flying Machine Witch
P.E.K.K.A
Firecracker

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