My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Minions Royal Giant Hog Rider
Giant Snowball
Spear Goblins Bats Minions Hog Rider Witch
Zap
Spear Goblins Bats Minions Royal Giant Witch
Barbarian Barrel
Spear Goblins Witch
The Log
Spear Goblins Royal Giant Mini P.E.K.K.A Hog Rider Witch
Earthquake
Spear Goblins Hog Rider Witch
Arrows
Spear Goblins Bats Minions Witch
Royal Delivery
Spear Goblins Bats Minions Mini P.E.K.K.A Hog Rider Witch
Fireball
Minions Hog Rider Witch
Poison
Spear Goblins Bats Minions Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Minions Mini P.E.K.K.A Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Minions

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Royal Giant Mini P.E.K.K.A
Bats
Royal Giant Hog Rider Zap Minions Mini P.E.K.K.A
Zap
Hog Rider Spear Goblins Bats Minions Royal Giant Mini P.E.K.K.A Witch
Minions
Royal Giant Hog Rider Bats Zap Mini P.E.K.K.A
Royal Giant
Bats Minions Spear Goblins Zap Hog Rider Witch
Mini P.E.K.K.A
Spear Goblins Bats Zap Minions Hog Rider
Hog Rider
Spear Goblins Bats Zap Minions Royal Giant Mini P.E.K.K.A Witch
Witch
Zap Royal Giant Hog Rider

Defense Synergies 1 10

Spear Goblins
Bats Zap Minions Mini P.E.K.K.A
Bats
Spear Goblins Zap Minions Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Spear Goblins Bats Minions Witch
Minions
Spear Goblins Bats Zap
Royal Giant
Mini P.E.K.K.A
Zap Spear Goblins Bats Witch
Hog Rider
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions
Mini P.E.K.K.A Bats Zap Minions Witch
Mini P.E.K.K.A Witch Bats Minions
Mini P.E.K.K.A Witch Bats Minions
Mini P.E.K.K.A
Spear Goblins Bats Zap Minions
Bats Minions Spear Goblins Zap Witch
Zap
Mini P.E.K.K.A Witch Minions
Spear Goblins Mini P.E.K.K.A
Bats Minions Witch Spear Goblins Zap
Minions Spear Goblins Bats Zap Witch
Mini P.E.K.K.A Bats Zap Minions Witch
Bats Zap Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bats Minions Mini P.E.K.K.A Witch
Spear Goblins Bats Zap Minions Witch
Zap Witch Spear Goblins Bats Minions
Mini P.E.K.K.A
Spear Goblins Bats Minions Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap Witch
Zap Mini P.E.K.K.A
Spear Goblins Bats Zap Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bats Zap
Mini P.E.K.K.A Witch
Bats Zap Minions Witch
Mini P.E.K.K.A Spear Goblins Bats Minions Witch
Mini P.E.K.K.A
Zap Spear Goblins Bats Minions Mini P.E.K.K.A Witch
Witch
Bats Minions Mini P.E.K.K.A Witch
Zap
Mini P.E.K.K.A Witch
Witch
Witch Spear Goblins Bats Zap Minions Mini P.E.K.K.A
Bats Minions Zap Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Spear Goblins Bats Zap Minions Witch
Witch
Zap
Zap
Bats Minions Mini P.E.K.K.A
Zap
Zap
Minions
Zap
Spear Goblins Zap Witch
Bats Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Witch
Minions
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Bats Zap Witch
Zap Bats Minions Witch
Mini P.E.K.K.A
Zap
Zap
Zap Spear Goblins Bats Minions Witch
Zap Witch
Mini P.E.K.K.A
Zap
Zap
Zap Bats Minions Witch
Bats Zap Witch
Zap Witch

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