My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions Giant
Giant Snowball
Spear Goblins Bomber Minions Goblin Hut Witch
Zap
Spear Goblins Bomber Minions Goblin Hut Witch
Barbarian Barrel
Spear Goblins Bomber Knight Goblin Hut Witch
The Log
Spear Goblins Bomber Goblin Hut Witch
Earthquake
Spear Goblins Bomber Goblin Hut Witch
Arrows
Spear Goblins Bomber Minions Goblin Hut Witch
Royal Delivery
Spear Goblins Bomber Knight Minions Goblin Hut Witch
Fireball
Bomber Minions Goblin Hut Witch
Poison
Spear Goblins Bomber Minions Goblin Hut Witch
Lightning
Knight Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Knight Minions Giant Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Giant Goblin Hut
Bomber
Giant Knight Minions
Arrows
Giant Knight
Knight
Spear Goblins Minions Bomber Arrows Goblin Hut Witch
Minions
Knight Giant Bomber
Giant
Bomber Arrows Minions Spear Goblins Goblin Hut Witch
Goblin Hut
Spear Goblins Knight Giant
Witch
Knight Giant

Defense Synergies 3 7

Spear Goblins
Knight Arrows Minions Goblin Hut
Bomber
Knight
Arrows
Spear Goblins Knight Goblin Hut
Knight
Spear Goblins Bomber Minions Arrows Goblin Hut Witch
Minions
Knight Spear Goblins
Giant
Goblin Hut
Spear Goblins Arrows Knight
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Minions Goblin Hut
Knight Minions Goblin Hut Witch
Goblin Hut Witch Bomber Knight Minions
Goblin Hut Witch Knight Minions
Bomber Arrows
Arrows Spear Goblins Bomber Minions
Minions Spear Goblins Arrows Goblin Hut Witch
Arrows
Witch Minions Goblin Hut
Knight Spear Goblins Bomber
Minions Witch Spear Goblins Bomber Arrows Knight Goblin Hut
Arrows Minions Spear Goblins Goblin Hut Witch
Goblin Hut Bomber Knight Minions Witch
Bomber Arrows Minions Goblin Hut Witch
Knight Goblin Hut
Goblin Hut
Bomber Arrows Knight Minions Goblin Hut Witch
Arrows Spear Goblins Bomber Knight Minions Goblin Hut Witch
Arrows Witch Spear Goblins Bomber Knight Minions Goblin Hut
Goblin Hut
Bomber Spear Goblins Arrows Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Goblin Hut Witch
Bomber Arrows Knight
Spear Goblins Knight Minions Goblin Hut Witch
Knight
Knight Goblin Hut Witch
Arrows Minions Goblin Hut Witch
Spear Goblins Knight Minions Goblin Hut Witch
Knight
Spear Goblins Knight Minions Goblin Hut Witch
Witch Goblin Hut
Knight Minions Goblin Hut Witch
Arrows
Knight Witch
Bomber Witch
Goblin Hut Witch Spear Goblins Bomber Knight Minions
Arrows Minions Bomber Goblin Hut Witch
Bomber Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows Goblin Hut
Arrows Knight
Bomber Arrows
Arrows Spear Goblins Minions Witch
Bomber Arrows Witch
Arrows
Arrows
Minions
Arrows Knight
Arrows
Knight Goblin Hut
Arrows Minions
Arrows Goblin Hut
Spear Goblins Bomber Arrows Goblin Hut Witch
Arrows Goblin Hut
Arrows
Bomber Minions
Bomber Arrows
Bomber Arrows Witch
Minions
Arrows
Arrows
Arrows Bomber Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Witch
Minions Goblin Hut Witch
Bomber Arrows
Arrows
Arrows
Spear Goblins Minions Goblin Hut Witch
Arrows Witch
Arrows
Knight
Arrows Bomber
Arrows
Minions Witch
Witch
Witch

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