My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Skeleton Army
Giant Snowball
Spear Goblins Bomber Bats Skeleton Army Witch
Zap
Spear Goblins Bomber Bats Skeleton Army Witch
Barbarian Barrel
Spear Goblins Bomber Valkyrie Wizard Skeleton Army Witch
The Log
Spear Goblins Bomber Skeleton Army Witch
Earthquake
Spear Goblins Bomber Skeleton Army Witch
Arrows
Spear Goblins Bomber Bats Skeleton Army Witch
Royal Delivery
Spear Goblins Bomber Bats Valkyrie Wizard Skeleton Army Witch P.E.K.K.A
Fireball
Bomber Wizard Skeleton Army Witch
Poison
Spear Goblins Bomber Bats Wizard Skeleton Army Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Bats Skeleton Army Valkyrie Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Bats Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie
Bomber
Bats Valkyrie P.E.K.K.A
Bats
Valkyrie Bomber P.E.K.K.A
Valkyrie
Spear Goblins Bats Bomber Wizard Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Skeleton Army
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Bomber Bats Valkyrie Wizard Witch

Defense Synergies 0 14

Spear Goblins
Bats Valkyrie Skeleton Army P.E.K.K.A
Bomber
Bats Valkyrie P.E.K.K.A
Bats
Spear Goblins Bomber Valkyrie P.E.K.K.A
Valkyrie
Spear Goblins Bomber Bats Wizard Witch P.E.K.K.A
Wizard
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army
Spear Goblins Wizard
Witch
Valkyrie
P.E.K.K.A
Spear Goblins Bomber Bats Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Valkyrie Wizard
Skeleton Army P.E.K.K.A Bats Valkyrie Witch
Skeleton Army Witch P.E.K.K.A Bomber Bats Valkyrie
Skeleton Army Witch P.E.K.K.A Bats Valkyrie
Bomber Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Spear Goblins Bomber Bats Valkyrie
Bats Spear Goblins Wizard Witch
Valkyrie P.E.K.K.A
Witch P.E.K.K.A Skeleton Army
Skeleton Army Spear Goblins Bomber Valkyrie
Bats Valkyrie Skeleton Army Witch Spear Goblins Bomber Wizard
Spear Goblins Bats Wizard Witch
Skeleton Army P.E.K.K.A Bomber Bats Valkyrie Wizard Witch
Bomber Valkyrie Wizard Skeleton Army Bats Witch P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
Wizard Bomber Bats Valkyrie Skeleton Army Witch P.E.K.K.A
Valkyrie Spear Goblins Bomber Bats Wizard Skeleton Army Witch
Valkyrie Wizard Witch Spear Goblins Bomber Bats
P.E.K.K.A
Bomber Valkyrie Wizard Skeleton Army Spear Goblins Bats Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Spear Goblins Witch P.E.K.K.A
Bomber Valkyrie Wizard
Skeleton Army P.E.K.K.A Spear Goblins Bats Valkyrie Witch
Valkyrie Skeleton Army P.E.K.K.A Bats
P.E.K.K.A Valkyrie Skeleton Army Witch
Wizard Bats Witch
Skeleton Army P.E.K.K.A Spear Goblins Bats Valkyrie Witch
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Spear Goblins Bats Valkyrie Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Valkyrie Witch
Skeleton Army P.E.K.K.A Valkyrie
Skeleton Army P.E.K.K.A Valkyrie Wizard Witch
Wizard Bomber Valkyrie Skeleton Army Witch
Skeleton Army Witch Spear Goblins Bomber Bats Valkyrie P.E.K.K.A
Bats Valkyrie Bomber Wizard Witch P.E.K.K.A
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Wizard Valkyrie
Wizard Spear Goblins Bats Witch
Bomber Wizard Witch
Wizard
Wizard
Bats
Valkyrie Wizard
Wizard
Spear Goblins Bomber Wizard Witch
Wizard
Bomber Bats
Bomber Wizard
Bomber Valkyrie Wizard Witch
Wizard
Bomber Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Bats Wizard Witch
Bats Wizard Witch
Bomber Wizard
P.E.K.K.A
Wizard
Spear Goblins Bats Skeleton Army Witch
Wizard Witch
Valkyrie Wizard
Bomber Wizard
P.E.K.K.A
Bats Witch
Bats Witch
Witch
P.E.K.K.A
Wizard

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