My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Skeleton Barrel Goblin Cage Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Skeleton Barrel Prince
Giant Snowball
Spear Goblins Bomber Skeleton Barrel
Zap
Spear Goblins Bomber Skeleton Barrel Prince
Barbarian Barrel
Spear Goblins Bomber Skeleton Barrel Goblin Cage Wizard
The Log
Spear Goblins Bomber Skeleton Barrel Goblin Cage Prince
Earthquake
Spear Goblins Bomber Goblin Cage
Arrows
Spear Goblins Bomber Skeleton Barrel
Royal Delivery
Spear Goblins Bomber Skeleton Barrel Goblin Cage Wizard Prince
Fireball
Bomber Skeleton Barrel Goblin Cage Wizard
Poison
Spear Goblins Bomber Skeleton Barrel Goblin Cage Wizard
Lightning
Goblin Cage Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Skeleton Barrel Tornado Fireball Goblin Cage Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Skeleton Barrel Tornado

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Goblin Cage Prince
Bomber
Skeleton Barrel Goblin Cage Prince
Skeleton Barrel
Spear Goblins Fireball Bomber Goblin Cage Tornado Prince
Fireball
Skeleton Barrel Tornado
Goblin Cage
Spear Goblins Bomber Skeleton Barrel
Wizard
Tornado Prince
Tornado
Fireball Wizard Skeleton Barrel
Prince
Spear Goblins Bomber Skeleton Barrel Wizard

Defense Synergies 2 11

Spear Goblins
Goblin Cage Prince
Bomber
Goblin Cage Tornado
Skeleton Barrel
Fireball
Fireball
Tornado Skeleton Barrel Goblin Cage
Goblin Cage
Spear Goblins Bomber Fireball Wizard Tornado Prince
Wizard
Tornado Goblin Cage Prince
Tornado
Fireball Wizard Bomber Goblin Cage Prince
Prince
Spear Goblins Goblin Cage Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Skeleton Barrel Fireball Goblin Cage Wizard
Goblin Cage Prince
Goblin Cage Tornado Prince Bomber
Goblin Cage Prince
Bomber Fireball Goblin Cage Tornado Prince
Fireball Tornado Spear Goblins Bomber
Tornado Spear Goblins Fireball Goblin Cage Wizard
Skeleton Barrel Fireball Goblin Cage
Goblin Cage Tornado Prince
Tornado Spear Goblins Bomber Prince
Spear Goblins Bomber Fireball Wizard Tornado
Spear Goblins Fireball Wizard Tornado
Goblin Cage Prince Bomber Fireball Wizard
Bomber Fireball Wizard Goblin Cage Tornado Prince
Goblin Cage Prince
Tornado Fireball Goblin Cage Prince
Wizard Bomber Fireball Goblin Cage Tornado Prince
Fireball Goblin Cage Spear Goblins Bomber Wizard Tornado Prince
Goblin Cage Wizard Tornado Spear Goblins Bomber Fireball
Goblin Cage Tornado Prince
Bomber Wizard Spear Goblins Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Goblin Cage Prince
Fireball Bomber Skeleton Barrel Wizard Prince
Spear Goblins Goblin Cage Prince
Prince Fireball Goblin Cage Tornado
Goblin Cage Prince
Fireball Wizard Skeleton Barrel Tornado
Prince Spear Goblins Fireball Goblin Cage
Goblin Cage Prince
Goblin Cage Spear Goblins Fireball Tornado Prince
Goblin Cage
Goblin Cage Prince
Fireball Goblin Cage Tornado Prince
Prince Fireball Goblin Cage Wizard
Wizard Bomber Fireball Goblin Cage
Spear Goblins Bomber Fireball Goblin Cage Tornado Prince
Bomber Fireball Goblin Cage Wizard
Bomber Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel Tornado
Skeleton Barrel Fireball
Skeleton Barrel Fireball Prince
Bomber Fireball Wizard
Fireball Wizard Spear Goblins Skeleton Barrel Tornado
Bomber Wizard Tornado
Fireball Skeleton Barrel Wizard Tornado
Fireball Skeleton Barrel Wizard Tornado
Fireball Tornado Prince
Skeleton Barrel Fireball Wizard Tornado Prince
Fireball Wizard Tornado
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball Prince
Spear Goblins Bomber Skeleton Barrel Fireball Wizard
Skeleton Barrel Fireball Wizard
Fireball Tornado
Bomber
Bomber Skeleton Barrel Fireball Wizard Prince
Bomber Skeleton Barrel Fireball Wizard Tornado
Fireball Prince
Fireball Wizard Tornado
Tornado Prince
Skeleton Barrel Fireball
Tornado Bomber Fireball Wizard
Fireball Skeleton Barrel Wizard Tornado
Fireball Skeleton Barrel Wizard Tornado Prince
Fireball Skeleton Barrel Tornado
Fireball Wizard Tornado
Skeleton Barrel Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball
Prince
Fireball Wizard
Skeleton Barrel Spear Goblins Fireball Prince
Fireball Wizard Tornado
Fireball
Fireball Wizard Prince
Bomber Skeleton Barrel Fireball Wizard
Fireball Tornado
Prince
Fireball Tornado
Fireball Tornado
Skeleton Barrel Fireball Tornado Prince
Prince
Fireball Wizard

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