My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Hog Rider Wall Breakers Guards Skeleton Army
Giant Snowball
Spear Goblins Bomber Hog Rider Wall Breakers Guards Skeleton Army Baby Dragon Witch
Zap
Spear Goblins Bomber Wall Breakers Guards Skeleton Army Witch
Barbarian Barrel
Spear Goblins Bomber Wall Breakers Guards Skeleton Army Witch
The Log
Spear Goblins Bomber Hog Rider Wall Breakers Guards Skeleton Army Witch
Earthquake
Spear Goblins Bomber Hog Rider Guards Skeleton Army Witch
Arrows
Spear Goblins Bomber Wall Breakers Guards Skeleton Army Witch
Royal Delivery
Spear Goblins Bomber Hog Rider Wall Breakers Guards Skeleton Army Baby Dragon Witch
Fireball
Bomber Hog Rider Wall Breakers Skeleton Army Baby Dragon Witch
Poison
Spear Goblins Bomber Guards Skeleton Army Witch
Lightning
Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Wall Breakers Guards Skeleton Army Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Wall Breakers Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Wall Breakers Baby Dragon
Bomber
Hog Rider Baby Dragon
Hog Rider
Spear Goblins Bomber Guards Baby Dragon Witch
Wall Breakers
Spear Goblins Baby Dragon
Guards
Hog Rider
Skeleton Army
Baby Dragon
Spear Goblins Bomber Hog Rider Wall Breakers Witch
Witch
Hog Rider Baby Dragon

Defense Synergies 0 8

Spear Goblins
Guards Skeleton Army Baby Dragon
Bomber
Guards
Hog Rider
Wall Breakers
Guards
Spear Goblins Bomber Skeleton Army Baby Dragon Witch
Skeleton Army
Spear Goblins Guards
Baby Dragon
Spear Goblins Guards Witch
Witch
Guards Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Baby Dragon
Skeleton Army Witch
Skeleton Army Witch Bomber
Skeleton Army Witch Guards
Bomber Skeleton Army
Skeleton Army Spear Goblins Bomber Guards Baby Dragon
Spear Goblins Baby Dragon Witch
Baby Dragon
Witch Skeleton Army
Guards Skeleton Army Spear Goblins Bomber
Guards Skeleton Army Witch Spear Goblins Bomber Baby Dragon
Spear Goblins Baby Dragon Witch
Skeleton Army Bomber Guards Witch
Bomber Skeleton Army Guards Baby Dragon Witch
Skeleton Army
Skeleton Army
Bomber Skeleton Army Witch
Spear Goblins Bomber Guards Skeleton Army Baby Dragon Witch
Baby Dragon Witch Spear Goblins Bomber Guards
Bomber Skeleton Army Spear Goblins Guards Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Spear Goblins Witch
Bomber Baby Dragon
Guards Skeleton Army Spear Goblins Witch
Guards Skeleton Army
Guards Skeleton Army Witch
Baby Dragon Witch
Guards Skeleton Army Spear Goblins Witch
Skeleton Army
Spear Goblins Skeleton Army Baby Dragon Witch
Witch Guards Skeleton Army
Guards Witch
Skeleton Army Guards
Skeleton Army Guards Witch
Bomber Skeleton Army Baby Dragon Witch
Guards Skeleton Army Witch Spear Goblins Bomber Baby Dragon
Bomber Baby Dragon Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon
Baby Dragon
Baby Dragon
Guards
Bomber Baby Dragon
Spear Goblins Baby Dragon Witch
Bomber Baby Dragon Witch
Baby Dragon
Guards
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Bomber Baby Dragon Witch
Baby Dragon
Bomber
Bomber Baby Dragon
Bomber Baby Dragon Witch
Baby Dragon
Baby Dragon
Bomber Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch
Guards Witch
Bomber
Spear Goblins Guards Skeleton Army Witch
Baby Dragon Witch
Baby Dragon
Bomber Baby Dragon
Guards Baby Dragon Witch
Witch
Baby Dragon Witch

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