My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Furnace Three Musketeers Electro Giant Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Electro Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minion Horde Three Musketeers
Giant Snowball
Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Zap
Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Barbarian Barrel
Spear Goblins Bomber Furnace Three Musketeers
The Log
Spear Goblins Bomber Furnace Three Musketeers
Earthquake
Spear Goblins Bomber Furnace
Arrows
Spear Goblins Bomber Minion Horde Furnace
Royal Delivery
Spear Goblins Bomber Minion Horde Three Musketeers
Fireball
Bomber Minion Horde Furnace Three Musketeers
Poison
Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Lightning
Furnace Three Musketeers
Rocket
Minion Horde Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Furnace Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Electro Giant Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Earthquake Furnace Minion Horde Electro Giant Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bomber Earthquake Furnace

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Earthquake Furnace Golem
Bomber
Golem
Minion Horde
Golem
Earthquake
Golem Spear Goblins Furnace Electro Giant
Furnace
Spear Goblins Earthquake Golem
Three Musketeers
Electro Giant
Earthquake
Golem
Bomber Earthquake Spear Goblins Minion Horde Furnace

Defense Synergies 0 3

Spear Goblins
Earthquake
Bomber
Electro Giant
Minion Horde
Earthquake
Spear Goblins Furnace
Furnace
Earthquake
Three Musketeers
Electro Giant
Bomber
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Bomber Minion Horde
Minion Horde Furnace Three Musketeers
Minion Horde Furnace Three Musketeers Bomber
Minion Horde Three Musketeers Furnace
Bomber Earthquake
Spear Goblins Bomber Earthquake Furnace
Minion Horde Furnace Three Musketeers Spear Goblins
Earthquake Electro Giant
Minion Horde Three Musketeers Furnace
Spear Goblins Bomber Minion Horde
Minion Horde Spear Goblins Bomber Earthquake Furnace Electro Giant
Minion Horde Three Musketeers Spear Goblins Furnace
Minion Horde Furnace Bomber Earthquake Three Musketeers
Bomber Three Musketeers Minion Horde Earthquake Furnace
Minion Horde Furnace Three Musketeers
Minion Horde Furnace Three Musketeers Electro Giant
Minion Horde Three Musketeers Bomber Furnace
Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Earthquake Furnace Spear Goblins Bomber
Three Musketeers
Bomber Spear Goblins Minion Horde Earthquake Furnace Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Furnace Electro Giant
Bomber
Spear Goblins Minion Horde Furnace
Minion Horde
Minion Horde Three Musketeers
Furnace Electro Giant Minion Horde Three Musketeers
Spear Goblins Minion Horde Furnace
Minion Horde
Minion Horde Spear Goblins
Minion Horde Three Musketeers
Minion Horde
Electro Giant
Minion Horde Three Musketeers
Bomber Minion Horde Furnace Three Musketeers Electro Giant
Electro Giant Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Bomber Minion Horde Earthquake Electro Giant
Bomber Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Minion Horde
Earthquake Minion Horde
Earthquake
Bomber Minion Horde Earthquake Furnace
Electro Giant Spear Goblins Minion Horde Furnace
Bomber Minion Horde Earthquake Furnace
Earthquake
Minion Horde Three Musketeers
Minion Horde Earthquake
Earthquake Three Musketeers
Earthquake Minion Horde
Earthquake Furnace
Earthquake Spear Goblins Bomber Minion Horde Furnace Three Musketeers
Earthquake Minion Horde Furnace Three Musketeers
Earthquake Three Musketeers
Bomber Minion Horde
Bomber Earthquake Three Musketeers
Bomber Earthquake Electro Giant
Minion Horde Earthquake
Earthquake Minion Horde
Earthquake Electro Giant Bomber Furnace
Minion Horde
Earthquake
Minion Horde Furnace Electro Giant
Minion Horde Electro Giant
Minion Horde
Bomber Minion Horde Earthquake
Minion Horde
Minion Horde
Earthquake
Minion Horde Earthquake Spear Goblins
Three Musketeers
Minion Horde Three Musketeers
Bomber Earthquake
Electro Giant
Minion Horde Three Musketeers
Electro Giant Minion Horde
Electro Giant

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