My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Electro Giant Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Sparky
Giant Snowball
Spear Goblins Bomber Cannon Little Prince
Zap
Spear Goblins Bomber Cannon Sparky Little Prince
Barbarian Barrel
Spear Goblins Bomber Knight Cannon Sparky Little Prince
The Log
Spear Goblins Bomber Cannon Sparky Little Prince
Earthquake
Spear Goblins Bomber Cannon
Arrows
Spear Goblins Bomber Little Prince
Royal Delivery
Spear Goblins Bomber Knight Sparky Little Prince
Fireball
Bomber Cannon Sparky Little Prince
Poison
Spear Goblins Bomber Cannon Sparky Little Prince
Lightning
Knight Cannon Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Electro Giant The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Electro Giant Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber The Log Knight Cannon Little Prince Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber The Log Knight

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Sparky
Bomber
Knight Sparky
Knight
Spear Goblins Bomber The Log Sparky Little Prince
Cannon
Electro Giant
Sparky
The Log
Knight Sparky Little Prince
Sparky
Spear Goblins Bomber Knight Electro Giant The Log
Little Prince
Knight The Log

Defense Synergies 5 13

Spear Goblins
Knight Cannon The Log Little Prince
Bomber
Knight Cannon Electro Giant The Log
Knight
Spear Goblins Bomber Cannon Little Prince The Log Sparky
Cannon
Knight The Log Spear Goblins Bomber Electro Giant Sparky Little Prince
Electro Giant
Bomber Cannon
The Log
Cannon Spear Goblins Bomber Knight Sparky Little Prince
Sparky
Knight Cannon The Log
Little Prince
Knight Spear Goblins Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Cannon The Log Sparky
Sparky Bomber Knight Cannon The Log
Cannon Sparky Bomber Knight
Cannon Sparky Bomber Knight
Bomber The Log Sparky
The Log Spear Goblins Bomber Cannon
Spear Goblins Cannon Little Prince
Cannon Electro Giant The Log Sparky
Cannon Sparky
Knight Spear Goblins Bomber Cannon Sparky Little Prince
Spear Goblins Bomber Knight Cannon Electro Giant The Log
Spear Goblins
Cannon Sparky Bomber Knight The Log
Bomber Sparky Cannon The Log
Sparky Knight Cannon
Cannon Electro Giant The Log Sparky
Sparky Bomber Knight Cannon
Cannon Spear Goblins Bomber Knight The Log Little Prince
The Log Spear Goblins Bomber Knight Cannon Little Prince
Sparky Cannon
Bomber Spear Goblins Knight Cannon Electro Giant The Log Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Electro Giant Sparky
Bomber Knight The Log
Spear Goblins Knight The Log Sparky
Knight The Log Sparky
Knight Cannon Sparky
Electro Giant
Sparky Spear Goblins Knight
Knight Sparky
Spear Goblins Knight The Log Sparky
Cannon Sparky
Knight Sparky
Electro Giant The Log
Knight Cannon Sparky
Bomber Cannon Electro Giant Sparky
Electro Giant Sparky Spear Goblins Bomber Knight The Log Little Prince
Bomber Cannon Electro Giant The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log Sparky
The Log
The Log Sparky
Knight The Log Sparky
Bomber The Log Sparky
Electro Giant Spear Goblins
Bomber The Log Sparky
The Log
The Log
Sparky
Knight The Log Sparky
Knight The Log Sparky
The Log Sparky
Spear Goblins Bomber The Log Sparky
The Log Sparky
Sparky
Bomber Sparky
Bomber The Log Sparky
Bomber Electro Giant The Log Little Prince
The Log Sparky
The Log Sparky
The Log
Electro Giant The Log Bomber Sparky Little Prince
The Log Sparky
The Log Sparky
The Log Sparky
Electro Giant Sparky Little Prince
Electro Giant
Sparky
Bomber The Log Sparky
Sparky
Sparky
The Log Sparky
Spear Goblins
The Log
Knight Sparky
The Log Bomber
Electro Giant Sparky
Sparky
Electro Giant The Log Sparky
Electro Giant The Log Sparky Little Prince

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