My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions
Giant Snowball
Spear Goblins Bomber Minions
Zap
Spear Goblins Bomber Minions
Barbarian Barrel
Spear Goblins Bomber Valkyrie Wizard
The Log
Spear Goblins Bomber Mini P.E.K.K.A
Earthquake
Spear Goblins Bomber
Arrows
Spear Goblins Bomber Minions
Royal Delivery
Spear Goblins Bomber Minions Mini P.E.K.K.A Valkyrie Wizard
Fireball
Bomber Minions Wizard
Poison
Spear Goblins Bomber Minions Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Zap Minions

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Mini P.E.K.K.A Mega Knight
Bomber
Zap Minions Mini P.E.K.K.A Valkyrie Mega Knight
Zap
Spear Goblins Bomber Minions Mini P.E.K.K.A Valkyrie Mega Knight
Minions
Mega Knight Bomber Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Spear Goblins Bomber Zap Minions Valkyrie Wizard Mega Knight
Valkyrie
Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Minions Spear Goblins Bomber Zap Mini P.E.K.K.A Wizard

Defense Synergies 3 15

Spear Goblins
Zap Minions Mini P.E.K.K.A Valkyrie Mega Knight
Bomber
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Mega Knight Spear Goblins Bomber Minions Valkyrie
Minions
Valkyrie Spear Goblins Zap Mega Knight
Mini P.E.K.K.A
Zap Spear Goblins Bomber Valkyrie Wizard
Valkyrie
Minions Spear Goblins Bomber Zap Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Zap Spear Goblins Minions Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Zap Minions Valkyrie Wizard
Mini P.E.K.K.A Zap Minions Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie Mega Knight
Bomber Mini P.E.K.K.A Valkyrie Mega Knight
Spear Goblins Bomber Zap Minions Valkyrie Mega Knight
Minions Spear Goblins Zap Wizard
Zap Valkyrie Mega Knight
Mini P.E.K.K.A Minions
Spear Goblins Bomber Mini P.E.K.K.A Valkyrie Mega Knight
Minions Valkyrie Spear Goblins Bomber Zap Wizard Mega Knight
Minions Spear Goblins Zap Wizard
Mini P.E.K.K.A Mega Knight Bomber Zap Minions Valkyrie Wizard
Bomber Valkyrie Wizard Mega Knight Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Bomber Minions Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Spear Goblins Bomber Zap Minions Wizard
Zap Valkyrie Wizard Spear Goblins Bomber Minions Mega Knight
Mini P.E.K.K.A
Bomber Valkyrie Wizard Mega Knight Spear Goblins Minions Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Spear Goblins Zap
Bomber Zap Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Spear Goblins Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Zap
Mini P.E.K.K.A Valkyrie Mega Knight
Wizard Zap Minions
Mini P.E.K.K.A Spear Goblins Minions Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Zap Mega Knight Spear Goblins Minions Mini P.E.K.K.A Valkyrie
Mega Knight Minions Mini P.E.K.K.A Valkyrie
Mega Knight Zap Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Wizard
Wizard Bomber Valkyrie Mega Knight
Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Valkyrie
Minions Valkyrie Mega Knight Bomber Zap Mini P.E.K.K.A Wizard
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Bomber Wizard Zap Valkyrie Mega Knight
Wizard Spear Goblins Zap Minions
Bomber Wizard
Zap Wizard
Zap Wizard
Minions Mini P.E.K.K.A
Zap Valkyrie Wizard
Zap Wizard
Minions
Zap
Spear Goblins Bomber Zap Wizard
Wizard Mega Knight
Bomber Minions Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Wizard Mega Knight
Bomber Zap Valkyrie Wizard Mega Knight
Minions Mega Knight
Wizard
Zap
Zap Bomber Valkyrie Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Wizard
Zap Minions Wizard
Mini P.E.K.K.A
Bomber Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Spear Goblins Minions
Zap Wizard
Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Bomber Zap Wizard
Zap
Mega Knight
Zap Minions
Zap
Zap Mega Knight
Wizard Mega Knight

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