My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Firecracker Ice Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Elite Barbarians
Giant Snowball
Spear Goblins Bomber Bats
Zap
Spear Goblins Bomber Bats Firecracker
Barbarian Barrel
Spear Goblins Bomber Firecracker Elite Barbarians Ice Wizard
The Log
Spear Goblins Bomber Firecracker Elite Barbarians
Earthquake
Spear Goblins Bomber Firecracker
Arrows
Spear Goblins Bomber Bats Firecracker
Royal Delivery
Spear Goblins Bomber Bats Firecracker Elite Barbarians Ice Wizard
Fireball
Bomber Firecracker Elite Barbarians Ice Wizard
Poison
Spear Goblins Bomber Bats Firecracker Ice Wizard
Lightning
Elite Barbarians Ice Golem Ice Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Ice Golem Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Ice Golem Rage Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Bats Ice Golem Rage Firecracker Ice Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bomber Bats Ice Golem

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Firecracker Elite Barbarians
Bomber
Bats Elite Barbarians Ice Golem
Bats
Ice Golem Bomber Firecracker Elite Barbarians Rage
Firecracker
Spear Goblins Bats Elite Barbarians Ice Golem
Elite Barbarians
Rage Spear Goblins Bomber Bats Firecracker Ice Golem
Ice Golem
Spear Goblins Bats Bomber Firecracker Elite Barbarians
Rage
Elite Barbarians Bats
Ice Wizard

Defense Synergies 3 10

Spear Goblins
Ice Golem Bats Firecracker Ice Wizard
Bomber
Ice Golem Bats
Bats
Spear Goblins Bomber Firecracker Ice Golem Ice Wizard
Firecracker
Ice Golem Spear Goblins Bats Ice Wizard
Elite Barbarians
Ice Golem
Ice Golem
Spear Goblins Bomber Firecracker Bats Elite Barbarians Ice Wizard
Rage
Ice Wizard
Spear Goblins Bats Firecracker Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Firecracker Ice Golem
Elite Barbarians Bats Firecracker Ice Wizard
Bomber Bats Elite Barbarians Ice Wizard
Elite Barbarians Bats Firecracker Ice Wizard
Bomber Firecracker Elite Barbarians
Spear Goblins Bomber Bats Firecracker Ice Wizard
Bats Spear Goblins Firecracker Ice Wizard
Ice Golem
Elite Barbarians Ice Wizard
Elite Barbarians Spear Goblins Bomber Firecracker Ice Golem Ice Wizard
Bats Ice Wizard Spear Goblins Bomber Firecracker Ice Golem
Spear Goblins Bats Firecracker Ice Wizard
Bomber Bats Elite Barbarians Ice Wizard
Bomber Bats Firecracker
Elite Barbarians
Elite Barbarians
Bomber Bats Firecracker Elite Barbarians
Spear Goblins Bomber Bats Firecracker Elite Barbarians Ice Wizard
Spear Goblins Bomber Bats Firecracker Ice Golem Ice Wizard
Elite Barbarians
Bomber Spear Goblins Bats Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Elite Barbarians Ice Golem
Bomber Firecracker Elite Barbarians Ice Golem
Spear Goblins Bats Elite Barbarians Ice Golem
Bats Elite Barbarians Ice Golem
Elite Barbarians
Firecracker Bats Ice Golem Ice Wizard
Spear Goblins Bats Elite Barbarians Ice Golem Ice Wizard
Elite Barbarians
Spear Goblins Bats Firecracker Elite Barbarians Ice Golem
Bats Elite Barbarians
Elite Barbarians
Elite Barbarians Ice Golem
Bomber Firecracker
Elite Barbarians Spear Goblins Bomber Bats Firecracker Ice Golem
Bats Bomber Firecracker Elite Barbarians Ice Golem Ice Wizard
Bomber Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem
Firecracker Ice Wizard
Firecracker Ice Golem
Bomber Firecracker
Firecracker Spear Goblins Bats Ice Golem Ice Wizard
Bomber Firecracker
Firecracker Ice Golem Ice Wizard
Firecracker
Bats Elite Barbarians
Firecracker
Firecracker
Firecracker Elite Barbarians Ice Golem
Firecracker
Firecracker Elite Barbarians Ice Golem
Spear Goblins Bomber Firecracker
Firecracker
Bomber Bats
Bomber Firecracker
Bomber Firecracker
Firecracker Ice Golem Bomber Ice Wizard
Firecracker Ice Wizard
Firecracker
Elite Barbarians Bats Firecracker Ice Golem Ice Wizard
Bats Firecracker
Elite Barbarians
Bomber
Firecracker
Firecracker
Spear Goblins Bats
Firecracker Ice Wizard
Firecracker
Bomber Firecracker Ice Golem
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians
Firecracker Bats
Firecracker
Firecracker

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