My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Furnace Inferno Tower Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Royal Recruits Furnace Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Recruits Ram Rider
Giant Snowball
Spear Goblins Archers Cannon Royal Recruits Furnace Ram Rider
Zap
Spear Goblins Archers Cannon Furnace Inferno Tower Ram Rider
Barbarian Barrel
Spear Goblins Archers Cannon Royal Recruits Furnace Inferno Tower
The Log
Spear Goblins Archers Cannon Royal Recruits Furnace Ram Rider
Earthquake
Spear Goblins Archers Cannon Furnace Inferno Tower
Arrows
Spear Goblins Archers Royal Recruits Furnace
Royal Delivery
Spear Goblins Archers Royal Recruits Mother Witch Ram Rider
Fireball
Archers Cannon Furnace Inferno Tower Mother Witch Ram Rider
Poison
Spear Goblins Archers Cannon Royal Recruits Furnace Inferno Tower Mother Witch
Lightning
Cannon Furnace Inferno Tower Mother Witch Ram Rider
Rocket
Furnace Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Inferno Tower Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Cannon Furnace Mother Witch Inferno Tower Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Cannon Furnace

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Furnace Ram Rider
Archers
Royal Recruits Ram Rider
Cannon
Royal Recruits
Spear Goblins Archers Furnace Ram Rider
Furnace
Spear Goblins Royal Recruits Ram Rider
Inferno Tower
Mother Witch
Ram Rider
Ram Rider
Spear Goblins Archers Royal Recruits Furnace Mother Witch

Defense Synergies 0 10

Spear Goblins
Archers Cannon Inferno Tower
Archers
Spear Goblins Cannon Royal Recruits Furnace Inferno Tower
Cannon
Spear Goblins Archers Royal Recruits Inferno Tower Mother Witch
Royal Recruits
Archers Cannon
Furnace
Archers
Inferno Tower
Spear Goblins Archers Cannon
Mother Witch
Cannon
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Royal Recruits Inferno Tower Ram Rider
Inferno Tower Cannon Royal Recruits Furnace Ram Rider
Cannon Furnace Inferno Tower Ram Rider Archers Royal Recruits
Cannon Royal Recruits Inferno Tower Furnace Ram Rider
Royal Recruits
Spear Goblins Archers Cannon Furnace Mother Witch
Furnace Inferno Tower Ram Rider Spear Goblins Archers Cannon
Cannon Royal Recruits Inferno Tower Ram Rider
Cannon Inferno Tower Royal Recruits Furnace
Spear Goblins Archers Cannon Royal Recruits Inferno Tower
Archers Mother Witch Spear Goblins Cannon Royal Recruits Furnace Ram Rider
Inferno Tower Spear Goblins Archers Furnace Ram Rider
Cannon Royal Recruits Furnace Inferno Tower Ram Rider
Cannon Royal Recruits Furnace
Royal Recruits Inferno Tower Cannon Furnace Ram Rider
Inferno Tower Cannon Royal Recruits Furnace Ram Rider
Cannon Royal Recruits Furnace Inferno Tower
Cannon Spear Goblins Archers Royal Recruits Furnace Ram Rider
Furnace Spear Goblins Archers Cannon Royal Recruits Mother Witch Ram Rider
Cannon Royal Recruits Inferno Tower Ram Rider
Royal Recruits Spear Goblins Archers Cannon Furnace Mother Witch
Inferno Tower Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Archers Furnace Inferno Tower
Archers
Royal Recruits Spear Goblins Furnace Inferno Tower Ram Rider
Royal Recruits Inferno Tower Ram Rider
Royal Recruits Inferno Tower Cannon Ram Rider
Furnace Mother Witch Archers Ram Rider
Royal Recruits Spear Goblins Archers Furnace Inferno Tower Ram Rider
Inferno Tower Royal Recruits
Royal Recruits Spear Goblins Inferno Tower
Royal Recruits Inferno Tower Cannon
Royal Recruits Inferno Tower
Royal Recruits
Royal Recruits Cannon Inferno Tower Ram Rider
Royal Recruits Archers Cannon Furnace
Royal Recruits Inferno Tower Spear Goblins Archers Furnace
Archers Cannon Royal Recruits Inferno Tower Mother Witch
Cannon Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Ram Rider
Royal Recruits
Furnace
Mother Witch Spear Goblins Furnace Ram Rider
Archers Furnace
Ram Rider
Ram Rider
Royal Recruits Ram Rider
Archers
Furnace
Spear Goblins Furnace
Royal Recruits Furnace
Archers
Mother Witch
Royal Recruits
Mother Witch Furnace
Ram Rider
Ram Rider
Archers Furnace Mother Witch
Spear Goblins Archers Royal Recruits
Archers Ram Rider
Royal Recruits
Royal Recruits
Royal Recruits

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