My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Cannon Musketeer Guards
Zap
Spear Goblins Cannon Guards
Barbarian Barrel
Spear Goblins Knight Cannon Musketeer Guards
The Log
Spear Goblins Cannon Mini P.E.K.K.A Musketeer Guards
Earthquake
Spear Goblins Cannon Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Knight Mini P.E.K.K.A Musketeer Guards
Fireball
Cannon Musketeer
Poison
Spear Goblins Cannon Musketeer Guards
Lightning
Knight Cannon Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Cannon Guards Fireball Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Cannon

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mini P.E.K.K.A
Arrows
Fireball Knight Mini P.E.K.K.A
Knight
Spear Goblins Musketeer Arrows Fireball
Cannon
Fireball
Arrows Knight
Mini P.E.K.K.A
Spear Goblins Arrows Musketeer
Musketeer
Knight Mini P.E.K.K.A
Guards

Defense Synergies 5 18

Spear Goblins
Knight Arrows Cannon Mini P.E.K.K.A Musketeer Guards
Arrows
Spear Goblins Knight Cannon Fireball Mini P.E.K.K.A
Knight
Spear Goblins Cannon Musketeer Arrows Fireball Mini P.E.K.K.A
Cannon
Knight Musketeer Spear Goblins Arrows Fireball Mini P.E.K.K.A Guards
Fireball
Arrows Knight Cannon Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Spear Goblins Arrows Knight Cannon Fireball Musketeer Guards
Musketeer
Knight Cannon Guards Spear Goblins Fireball Mini P.E.K.K.A
Guards
Musketeer Spear Goblins Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Cannon Fireball Musketeer
Mini P.E.K.K.A Knight Cannon Musketeer
Cannon Mini P.E.K.K.A Knight Musketeer
Cannon Mini P.E.K.K.A Knight Musketeer Guards
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Spear Goblins Cannon Musketeer Guards
Musketeer Spear Goblins Arrows Cannon Fireball
Arrows Cannon Fireball Musketeer
Cannon Mini P.E.K.K.A Musketeer
Knight Guards Spear Goblins Cannon Mini P.E.K.K.A Musketeer
Guards Spear Goblins Arrows Knight Cannon Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Cannon Mini P.E.K.K.A Knight Fireball Musketeer Guards
Fireball Arrows Cannon Mini P.E.K.K.A Guards
Mini P.E.K.K.A Knight Cannon
Cannon Fireball Mini P.E.K.K.A
Arrows Knight Cannon Fireball Mini P.E.K.K.A Musketeer
Arrows Cannon Fireball Spear Goblins Knight Musketeer Guards
Arrows Spear Goblins Knight Cannon Fireball Musketeer Guards
Mini P.E.K.K.A Cannon Musketeer
Spear Goblins Arrows Knight Cannon Fireball Mini P.E.K.K.A Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Spear Goblins Fireball
Fireball Arrows Knight Mini P.E.K.K.A Musketeer
Guards Spear Goblins Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Guards Knight Fireball Musketeer
Knight Cannon Mini P.E.K.K.A Musketeer Guards
Arrows Fireball Musketeer
Mini P.E.K.K.A Guards Spear Goblins Knight Fireball Musketeer
Mini P.E.K.K.A Knight
Spear Goblins Knight Fireball Mini P.E.K.K.A
Cannon Musketeer Guards
Knight Mini P.E.K.K.A Musketeer Guards
Arrows Fireball Guards
Mini P.E.K.K.A Knight Cannon Fireball Guards
Cannon Fireball Musketeer
Guards Spear Goblins Knight Fireball Mini P.E.K.K.A Musketeer
Arrows Cannon Fireball Mini P.E.K.K.A Musketeer
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer Guards
Arrows Fireball Musketeer
Arrows Fireball
Arrows Knight Fireball Musketeer Guards
Fireball Arrows
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer Guards
Arrows Knight Fireball Musketeer
Fireball Arrows Musketeer
Knight Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer Guards
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Fireball Musketeer Guards
Fireball Arrows Musketeer
Arrows Fireball
Fireball Knight Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer Guards
Fireball Musketeer
Fireball Musketeer
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: