My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Valkyrie Battle Ram Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Valkyrie Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Giant
Giant Snowball
Spear Goblins Cannon Musketeer Battle Ram
Zap
Spear Goblins Cannon Battle Ram
Barbarian Barrel
Spear Goblins Cannon Musketeer Valkyrie Battle Ram
The Log
Spear Goblins Cannon Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Fireball
Cannon Musketeer Battle Ram
Poison
Spear Goblins Cannon Musketeer
Lightning
Cannon Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Cannon Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Cannon Fireball Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Mini P.E.K.K.A Battle Ram Giant
Cannon
Fireball
Battle Ram Giant
Mini P.E.K.K.A
Giant Spear Goblins Musketeer Valkyrie
Musketeer
Valkyrie Giant Mini P.E.K.K.A Battle Ram
Valkyrie
Spear Goblins Musketeer Mini P.E.K.K.A Battle Ram Giant
Battle Ram
Spear Goblins Fireball Musketeer Valkyrie
Giant
Mini P.E.K.K.A Musketeer Spear Goblins Fireball Valkyrie

Defense Synergies 2 12

Spear Goblins
Cannon Mini P.E.K.K.A Musketeer Valkyrie
Cannon
Musketeer Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Fireball
Cannon Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Spear Goblins Cannon Fireball Musketeer Valkyrie
Musketeer
Cannon Valkyrie Spear Goblins Fireball Mini P.E.K.K.A
Valkyrie
Musketeer Spear Goblins Cannon Fireball Mini P.E.K.K.A
Battle Ram
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Fireball Musketeer Valkyrie
Mini P.E.K.K.A Cannon Musketeer Valkyrie
Cannon Mini P.E.K.K.A Musketeer Valkyrie
Cannon Mini P.E.K.K.A Musketeer Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Fireball Spear Goblins Cannon Musketeer Valkyrie
Musketeer Spear Goblins Cannon Fireball
Cannon Fireball Musketeer Valkyrie
Cannon Mini P.E.K.K.A Musketeer
Spear Goblins Cannon Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Spear Goblins Cannon Fireball Musketeer
Musketeer Spear Goblins Fireball
Cannon Mini P.E.K.K.A Fireball Musketeer Valkyrie
Fireball Valkyrie Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Mini P.E.K.K.A Musketeer Valkyrie
Cannon Fireball Spear Goblins Musketeer Valkyrie
Valkyrie Spear Goblins Cannon Fireball Musketeer
Mini P.E.K.K.A Cannon Musketeer
Valkyrie Spear Goblins Cannon Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Spear Goblins Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Fireball Musketeer
Cannon Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Mini P.E.K.K.A Spear Goblins Fireball Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Cannon Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Fireball Valkyrie
Mini P.E.K.K.A Cannon Fireball Valkyrie
Cannon Fireball Musketeer Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Cannon Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Musketeer
Musketeer
Fireball
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
Fireball
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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