My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Executioner Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Prince Bowler Executioner Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Spear Goblins Dart Goblin Little Prince
Zap
Spear Goblins Dart Goblin Prince Little Prince
Barbarian Barrel
Spear Goblins Dart Goblin Bomb Tower Executioner Electro Wizard Little Prince
The Log
Spear Goblins Dart Goblin Prince Little Prince
Earthquake
Spear Goblins Bomb Tower
Arrows
Spear Goblins Dart Goblin Little Prince
Royal Delivery
Spear Goblins Dart Goblin Prince Bowler Executioner Electro Wizard Little Prince
Fireball
Dart Goblin Bomb Tower Bowler Executioner Electro Wizard Little Prince
Poison
Spear Goblins Dart Goblin Bomb Tower Executioner Electro Wizard Little Prince
Lightning
Bomb Tower Prince Bowler Executioner Electro Wizard Little Prince
Rocket
Bomb Tower Prince Bowler Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince Bowler Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Dart Goblin Little Prince Bomb Tower Electro Wizard Prince Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Dart Goblin Little Prince Bomb Tower

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Dart Goblin Prince Bowler
Dart Goblin
Spear Goblins Prince Bowler
Bomb Tower
Prince
Spear Goblins Dart Goblin Bowler Electro Wizard Little Prince
Bowler
Spear Goblins Dart Goblin Prince Executioner Electro Wizard Little Prince
Executioner
Bowler
Electro Wizard
Prince Bowler
Little Prince
Prince Bowler

Defense Synergies 0 17

Spear Goblins
Dart Goblin Bomb Tower Prince Bowler Electro Wizard Little Prince
Dart Goblin
Spear Goblins Bomb Tower Prince Bowler Electro Wizard
Bomb Tower
Spear Goblins Dart Goblin Electro Wizard
Prince
Spear Goblins Dart Goblin Bowler Executioner Electro Wizard
Bowler
Spear Goblins Dart Goblin Prince Electro Wizard Little Prince
Executioner
Prince
Electro Wizard
Spear Goblins Dart Goblin Bomb Tower Prince Bowler Little Prince
Little Prince
Spear Goblins Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Dart Goblin Executioner Electro Wizard
Bomb Tower Dart Goblin Prince Executioner Electro Wizard
Bomb Tower Prince Bowler Dart Goblin Executioner Electro Wizard
Bomb Tower Prince Dart Goblin Bowler Electro Wizard
Bomb Tower Prince Bowler
Bowler Spear Goblins Dart Goblin Bomb Tower Executioner Electro Wizard
Dart Goblin Electro Wizard Spear Goblins Bomb Tower Executioner Little Prince
Bowler Dart Goblin Bomb Tower Electro Wizard
Bomb Tower Prince
Spear Goblins Dart Goblin Prince Bowler Electro Wizard Little Prince
Dart Goblin Executioner Electro Wizard Spear Goblins Bomb Tower Bowler
Executioner Spear Goblins Dart Goblin Electro Wizard
Bomb Tower Prince Bowler Electro Wizard
Bomb Tower Bowler Executioner Dart Goblin Prince Electro Wizard
Bomb Tower Prince Electro Wizard
Bomb Tower Prince Bowler Electro Wizard
Bomb Tower Prince Bowler Executioner Electro Wizard
Bomb Tower Spear Goblins Dart Goblin Prince Bowler Executioner Electro Wizard Little Prince
Bomb Tower Executioner Spear Goblins Dart Goblin Bowler Electro Wizard Little Prince
Dart Goblin Bomb Tower Prince Electro Wizard
Bowler Spear Goblins Dart Goblin Bomb Tower Prince Executioner Electro Wizard Little Prince
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Prince Bowler Electro Wizard
Electro Wizard Bomb Tower Prince Bowler Executioner
Spear Goblins Bomb Tower Prince Bowler Electro Wizard
Prince Bowler Electro Wizard
Prince Bowler Executioner
Executioner Dart Goblin Bomb Tower Electro Wizard
Prince Spear Goblins Dart Goblin Bomb Tower Bowler Electro Wizard
Bomb Tower Prince
Electro Wizard Spear Goblins Bomb Tower Prince
Dart Goblin
Dart Goblin Bomb Tower Prince Bowler
Prince Bowler Electro Wizard
Prince Bowler Bomb Tower Executioner
Dart Goblin Bomb Tower Bowler Executioner
Electro Wizard Spear Goblins Dart Goblin Bomb Tower Prince Bowler Executioner Little Prince
Bowler Executioner Dart Goblin Bomb Tower Electro Wizard
Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Bowler Executioner Electro Wizard
Dart Goblin
Dart Goblin Prince
Executioner Bowler
Executioner Spear Goblins Dart Goblin
Dart Goblin Bowler Executioner
Dart Goblin Bowler Executioner
Dart Goblin
Prince Bowler Electro Wizard
Dart Goblin Prince Bowler Electro Wizard
Dart Goblin Executioner
Dart Goblin Bowler Executioner
Dart Goblin
Dart Goblin Prince
Spear Goblins Dart Goblin Bowler Executioner
Dart Goblin Bowler Executioner
Dart Goblin Prince Bowler Executioner Electro Wizard
Dart Goblin Bowler Little Prince
Prince Bowler
Prince Bowler
Bowler Executioner Little Prince
Dart Goblin Bowler Executioner Electro Wizard
Prince Bowler
Dart Goblin
Dart Goblin Executioner Electro Wizard Little Prince
Electro Wizard Dart Goblin
Bowler
Dart Goblin
Electro Wizard
Prince
Bowler
Electro Wizard Spear Goblins Dart Goblin Prince
Dart Goblin Executioner Electro Wizard
Dart Goblin Prince Bowler Executioner Electro Wizard
Dart Goblin Bowler Executioner
Dart Goblin Prince Executioner
Dart Goblin Bowler Electro Wizard
Dart Goblin Executioner Electro Wizard
Dart Goblin Prince Bowler Executioner Electro Wizard Little Prince
Prince
Dart Goblin Bowler

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