My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Musketeer Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Goblin Curse Goblin Barrel Prince
Giant Snowball
Spear Goblins Musketeer Goblin Curse Goblin Barrel Witch
Zap
Spear Goblins Goblin Curse Goblin Barrel Witch Prince
Barbarian Barrel
Spear Goblins Elixir Golem Musketeer Goblin Curse Goblin Barrel Witch
The Log
Spear Goblins Elixir Golem Musketeer Goblin Curse Goblin Barrel Witch Prince
Earthquake
Spear Goblins Elixir Golem Goblin Barrel Witch
Arrows
Spear Goblins Goblin Curse Goblin Barrel Witch
Royal Delivery
Spear Goblins Elixir Golem Musketeer Goblin Barrel Witch Prince
Fireball
Elixir Golem Musketeer Goblin Barrel Witch
Poison
Spear Goblins Elixir Golem Musketeer Goblin Curse Witch
Lightning
Musketeer Witch Prince
Rocket
Musketeer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Goblin Curse Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse Rage Elixir Golem Goblin Barrel Musketeer Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Goblin Curse Rage Elixir Golem

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Elixir Golem Goblin Curse Prince
Elixir Golem
Rage Spear Goblins Musketeer Goblin Barrel Witch
Musketeer
Elixir Golem Prince
Goblin Curse
Spear Goblins
Rage
Elixir Golem Witch Prince
Goblin Barrel
Spear Goblins Prince Elixir Golem
Witch
Rage Elixir Golem Prince
Prince
Goblin Barrel Spear Goblins Musketeer Rage Witch

Defense Synergies 0 3

Spear Goblins
Musketeer Prince
Elixir Golem
Musketeer
Spear Goblins
Goblin Curse
Rage
Goblin Barrel
Witch
Prince
Prince
Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer
Musketeer Goblin Curse Witch Prince
Witch Prince Musketeer Goblin Curse
Witch Prince Musketeer Goblin Curse
Prince
Spear Goblins Musketeer
Musketeer Spear Goblins Goblin Curse Witch
Musketeer
Witch Musketeer Goblin Curse Prince
Spear Goblins Musketeer Prince
Goblin Curse Witch Spear Goblins Musketeer
Musketeer Spear Goblins Goblin Curse Witch
Prince Musketeer Goblin Curse Witch
Goblin Curse Witch Prince
Goblin Curse Prince
Goblin Curse Prince
Musketeer Witch Prince
Spear Goblins Musketeer Witch Prince
Witch Spear Goblins Musketeer Goblin Curse
Musketeer Goblin Curse Prince
Spear Goblins Musketeer Goblin Curse Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Witch Prince
Musketeer Prince
Spear Goblins Musketeer Witch Prince
Prince Musketeer
Musketeer Goblin Curse Witch Prince
Musketeer Goblin Curse Witch
Prince Spear Goblins Musketeer Witch
Goblin Curse Prince
Spear Goblins Witch Prince
Witch Musketeer Goblin Curse
Musketeer Witch Prince
Prince
Prince Goblin Curse Witch
Musketeer Goblin Curse Witch
Witch Spear Goblins Musketeer Prince
Musketeer Goblin Curse Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer Goblin Curse
Musketeer Prince
Goblin Curse
Spear Goblins Musketeer Goblin Curse Witch
Musketeer Witch
Goblin Curse
Musketeer Prince
Musketeer Prince
Musketeer Goblin Curse
Musketeer
Musketeer
Musketeer Prince
Spear Goblins Musketeer Witch
Musketeer
Musketeer Prince
Goblin Curse Witch
Musketeer Prince
Musketeer Prince
Musketeer
Goblin Curse Witch
Witch
Musketeer Witch
Musketeer Witch Prince
Musketeer Goblin Curse
Musketeer Goblin Curse Witch
Musketeer Witch
Musketeer
Prince
Goblin Curse
Spear Goblins Musketeer Witch Prince
Musketeer Goblin Curse Witch
Musketeer Prince
Musketeer
Musketeer Prince
Musketeer Witch
Musketeer Witch
Musketeer Witch Prince
Prince

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