My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Fire Spirit Spear Goblins Skeleton Dragons Skeleton Army
Zap
Fire Spirit Spear Goblins Skeleton Army
Barbarian Barrel
Fire Spirit Spear Goblins Valkyrie Wizard Skeleton Army
The Log
Fire Spirit Spear Goblins Mini P.E.K.K.A Skeleton Army
Earthquake
Spear Goblins Skeleton Army
Arrows
Fire Spirit Spear Goblins Skeleton Dragons Skeleton Army
Royal Delivery
Fire Spirit Spear Goblins Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard Skeleton Army
Fireball
Skeleton Dragons Wizard Skeleton Army
Poison
Spear Goblins Skeleton Dragons Wizard Skeleton Army
Lightning
Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Skeleton Dragons Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Arrows Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Arrows Skeleton Army Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Arrows Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mini P.E.K.K.A
Spear Goblins
Valkyrie Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Skeleton Dragons
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Fire Spirit Spear Goblins Arrows Skeleton Dragons Valkyrie Wizard
Valkyrie
Fire Spirit Spear Goblins Skeleton Dragons Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie
Skeleton Army

Defense Synergies 0 18

Fire Spirit
Spear Goblins Mini P.E.K.K.A Valkyrie
Spear Goblins
Fire Spirit Arrows Skeleton Dragons Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows
Spear Goblins Mini P.E.K.K.A Valkyrie
Skeleton Dragons
Spear Goblins Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A
Fire Spirit Spear Goblins Arrows Skeleton Dragons Valkyrie Wizard Skeleton Army
Valkyrie
Fire Spirit Spear Goblins Arrows Skeleton Dragons Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Spear Goblins Skeleton Dragons Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Valkyrie Wizard
Mini P.E.K.K.A Skeleton Army Skeleton Dragons Valkyrie
Mini P.E.K.K.A Skeleton Army Fire Spirit Skeleton Dragons Valkyrie
Mini P.E.K.K.A Skeleton Army Skeleton Dragons Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Skeleton Army Fire Spirit Spear Goblins Skeleton Dragons Valkyrie
Skeleton Dragons Fire Spirit Spear Goblins Arrows Wizard
Arrows Skeleton Dragons Valkyrie
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Spear Goblins Mini P.E.K.K.A Valkyrie
Skeleton Dragons Valkyrie Skeleton Army Spear Goblins Arrows Wizard
Arrows Skeleton Dragons Spear Goblins Wizard
Mini P.E.K.K.A Skeleton Army Fire Spirit Skeleton Dragons Valkyrie Wizard
Fire Spirit Valkyrie Wizard Skeleton Army Arrows Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Wizard Arrows Skeleton Dragons Mini P.E.K.K.A Valkyrie Skeleton Army
Fire Spirit Arrows Spear Goblins Skeleton Dragons Valkyrie Wizard Skeleton Army
Arrows Valkyrie Wizard Fire Spirit Spear Goblins Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons Valkyrie Wizard Skeleton Army Fire Spirit Spear Goblins Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Spear Goblins
Arrows Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Spear Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Valkyrie Skeleton Army
Fire Spirit Arrows Skeleton Dragons Wizard
Mini P.E.K.K.A Skeleton Army Spear Goblins Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Spear Goblins Skeleton Dragons Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Dragons Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Arrows Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Wizard
Wizard Skeleton Dragons Valkyrie Skeleton Army
Skeleton Army Spear Goblins Skeleton Dragons Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Skeleton Dragons Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Valkyrie
Wizard Fire Spirit Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Wizard Fire Spirit Spear Goblins
Fire Spirit Arrows Skeleton Dragons Wizard
Arrows Fire Spirit Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Fire Spirit Mini P.E.K.K.A
Arrows Skeleton Dragons Valkyrie Wizard
Fire Spirit Arrows Skeleton Dragons Wizard
Fire Spirit Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Spear Goblins Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons Mini P.E.K.K.A
Fire Spirit Arrows Skeleton Dragons Mini P.E.K.K.A Wizard
Fire Spirit Arrows Skeleton Dragons Valkyrie Wizard
Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Fire Spirit Skeleton Dragons Valkyrie Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Fire Spirit Arrows Skeleton Dragons Wizard
Skeleton Dragons Wizard
Mini P.E.K.K.A
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Wizard
Fire Spirit Spear Goblins Skeleton Army
Fire Spirit Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Wizard

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